Player Matchup

Atlas
Atlas
Bhswiftdeath
Atlas
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 81L
1,534 Elo+
Party 1
Baron Samedi
Baron Samedi
DïckKïckem
Baron Samedi
Level 18
God Stats
0W - 3L
1,526 SR
Queue Stats
12W - 10L
1,534 Elo+
Party 1
Thanatos
Thanatos
InvaderThrasher
Thanatos
Level 80
God Stats
1W - 2L
1,285 SR
Queue Stats
21W - 27L
1,429 Elo+
Party 2
Chaac
Chaac
PanToast
Chaac
Level 6
God Stats
3W - 9L
1,297 SR
Queue Stats
4W - 9L
1,298 Elo+
Party 2
Izanami
Izanami
mydocksonfire123
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,298 Elo+
Party 2
Team Averages
Level 36
1,421 SR
1,419 Elo+

VS

Team Averages
Level 31
1,407 SR
1,282 Elo+
Neith
Neith
DrMaybe
Neith
Level 6
God Stats
1W - 2L
1,268 SR
Queue Stats
3W - 4L
1,297 Elo+
Party 3
Amaterasu
Amaterasu
FeeBeeKnasty
Amaterasu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,269 Elo+
Party 3
Arachne
Arachne
Gallan208
Arachne
Level 28
God Stats
1W - 1L
1,268 SR
Queue Stats
2W - 2L
1,343 Elo+
Party 3
Yemoja
Yemoja
OhioTurnPyke
Yemoja
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 38L
1,352 Elo+
Party 3
Ah Puch
Ah Puch
sadcody
Ah Puch
Level 36
God Stats
4W - 4L
1,500 SR
Queue Stats
124W - 136L
1,152 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 1
6,763
451
5,602
10,794
9,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Baron Samedi
DïckKïckem
Baron Samedi
5
0 / 3 / 1
5,071
338
1,416
3,791
1,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
13
7 / 3 / 2
8,279
552
9,319
14,974
5,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
PanToast
Chaac
13
2 / 5 / 0
7,459
497
9,201
12,523
10,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 3 / 0
6,352
423
4,758
8,865
3,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DrMaybe
Neith
10
1 / 3 / 0
6,799
453
3,924
8,752
3,149
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
FeeBeeKnasty
Amaterasu
13
6 / 1 / 3
9,040
603
9,006
16,268
8,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Arachne
Gallan208
Arachne
11
1 / 3 / 1
7,365
491
2,225
9,439
3,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
9
0 / 1 / 2
7,061
471
3,079
6,853
2,623
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
sadcody
Ah Puch
14
6 / 2 / 2
9,179
612
11,955
9,647
3,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
22
10
Kills
14
14
Deaths
10
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
W
Neith
DrMaybe
Neith
1
3
0
0.33
L
Baron Samedi
DïckKïckem
Baron Samedi
0
3
1
0.17
W
Amaterasu
FeeBeeKnasty
Amaterasu
6
1
3
7.5
W
Arachne
Gallan208
Arachne
1
3
1
0.5
L
Thanatos
7
3
2
2.67
W
Yemoja
0
1
2
1
L
Chaac
PanToast
Chaac
2
5
0
0.4
L
1
3
0
0.33
W
Ah Puch
sadcody
Ah Puch
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,296
Damage
30,189
50,947
Taken
50,959
31,308
Mitigated
20,718
19,047
Healing
18,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,602
2,191
0
3,515
10,794
9,510
0
4,417
6,377
31,766
0
W
Neith
DrMaybe
Neith
3,924
1,579
0
1,659
8,752
3,149
356
2,304
6,448
0
32,610
L
Baron Samedi
DïckKïckem
Baron Samedi
1,416
46
0
937
3,791
1,590
0
2,364
1,427
14,256
0
W
Amaterasu
FeeBeeKnasty
Amaterasu
9,006
5,129
0
10,306
16,268
8,122
843
419
15,849
0
51,308
W
Arachne
Gallan208
Arachne
2,225
1,562
0
286
9,439
3,302
0
226
9,213
0
37,513
L
Thanatos
9,319
2,117
0
11,327
14,974
5,926
0
5,015
9,959
0
61,126
W
Yemoja
3,079
582
3,106
1,211
6,853
2,623
336
2,787
4,066
12,717
0
L
Chaac
PanToast
Chaac
9,201
2,058
0
1,720
12,523
10,956
19
484
12,039
0
51,763
L
4,758
2,980
0
1,548
8,865
3,326
0
2,623
6,242
0
32,629
W
Ah Puch
sadcody
Ah Puch
11,955
1,516
0
2,106
9,647
3,522
613
2,153
7,494
68,930
1,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,924
Gold Earned
39,444
325
Minions Killed
329
0
Camps Cleared
0
1,307,202
Distance Traveled
1,413,402
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,763
451
42
3
0
310,928
0
W
Neith
6,799
453
60
4
0
250,483
0
L
Baron Samedi
5,071
338
38
3
0
90,174
0
W
Amaterasu
9,040
603
87
6
0
296,577
0
W
Arachne
7,365
491
64
4
0
304,729
0
L
Thanatos
8,279
552
99
7
0
325,007
0
W
Yemoja
7,061
471
12
1
0
269,328
5
L
Chaac
7,459
497
81
5
0
308,523
0
L
Izanami
6,352
423
65
4
0
272,570
0
W
Ah Puch
9,179
612
106
7
0
292,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role