Player Matchup

Arachne
Arachne
BenBenAkkiHermit
Arachne
Level 108
God Stats
3W - 3L
1,703 SR
Queue Stats
32W - 34L
1,374 Elo+
Party 1
Heimdallr
Heimdallr
DeceptiveFlower
Heimdallr
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 46L
1,597 Elo+
Party 2
Fenrir
Fenrir
SubAverageRandy
Fenrir
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,312 Elo+
Party 2
Surtr
Surtr
TheWandererBard
Surtr
Level 146
God Stats
9W - 7L
1,478 SR
Queue Stats
51W - 52L
1,355 Elo+
Party 1
Zeus
Zeus
UnicornPowers35
Zeus
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,867 Elo+
Party 2
Team Averages
Level 95
1,536 SR
1,501 Elo+

VS

Team Averages
Level 93
1,559 SR
1,612 Elo+
Sol
Sol
DarknessKosm
Sol
Level 142
God Stats
2W - 3L
1,651 SR
Queue Stats
10W - 6L
1,605 Elo+
Party 4
Thanatos
Thanatos
DwarfSized
Thanatos
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,693 Elo+
Party 3
Ra
Ra
Firestar2474
Ra
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,693 Elo+
Party 3
Serqet
Serqet
Mocket
Serqet
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 45L
1,662 Elo+
Party 4
Tyr
Tyr
TweakyPeaky
Tyr
Level 87
God Stats
20W - 16L
1,644 SR
Queue Stats
75W - 74L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
5 / 0 / 0
4,469
894
2,205
4,045
1,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heimdallr
DeceptiveFlower
Heimdallr
6
0 / 1 / 0
3,450
690
918
3,907
1,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

3
0 / 3 / 2
3,099
620
532
4,420
2,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

7
2 / 0 / 1
4,503
901
2,215
3,329
1,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
2 / 2 / 2
4,074
815
2,035
2,927
784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 2
4,062
812
2,634
1,501
338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
DwarfSized
Thanatos
5
1 / 2 / 1
3,646
729
2,227
3,596
938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

6
1 / 4 / 0
3,599
720
1,589
4,026
1,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
Mocket
Serqet
7
2 / 0 / 1
4,347
869
1,217
2,142
720
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

3
0 / 3 / 0
2,962
592
855
3,357
1,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
9
Kills
5
6
Deaths
9
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
0
0
5
L
1
0
2
2
W
Heimdallr
DeceptiveFlower
Heimdallr
0
1
0
0
L
Thanatos
DwarfSized
Thanatos
1
2
1
0.75
L
1
4
0
0.25
L
Serqet
Mocket
Serqet
2
0
1
2.5
W
0
3
2
0.33
W
2
0
1
2.5
L
0
3
0
0
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,905
Damage
8,522
18,628
Taken
14,622
7,092
Mitigated
4,282
6,718
Healing
5,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,205
1,713
0
1,091
4,045
1,156
0
669
3,376
0
19,453
L
2,634
1,204
0
639
1,501
338
896
0
1,501
32,066
0
W
Heimdallr
DeceptiveFlower
Heimdallr
918
267
0
2,195
3,907
1,264
0
1,691
2,182
0
16,349
L
Thanatos
DwarfSized
Thanatos
2,227
665
0
1,730
3,596
938
0
0
3,596
0
15,034
L
1,589
355
0
532
4,026
1,227
92
2,035
1,991
13,950
0
L
Serqet
Mocket
Serqet
1,217
184
719
897
2,142
720
96
0
2,142
0
6,949
W
532
192
0
794
4,420
2,190
0
920
3,466
0
3,705
W
2,215
1,145
0
2,021
3,329
1,698
193
0
3,329
369
23,207
L
855
191
0
490
3,357
1,059
0
113
3,244
0
5,877
W
2,035
615
0
617
2,927
784
120
943
1,984
17,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,595
Gold Earned
18,616
130
Minions Killed
127
0
Camps Cleared
0
570,502
Distance Traveled
550,524
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
4,469
894
34
7
0
149,111
0
L
Sol
4,062
812
61
12
0
108,114
0
W
Heimdallr
3,450
690
23
5
0
92,487
0
L
Thanatos
3,646
729
22
4
0
158,355
0
L
Ra
3,599
720
21
4
0
97,726
0
L
Serqet
4,347
869
12
2
0
119,973
0
W
Fenrir
3,099
620
1
0
0
122,479
0
W
Surtr
4,503
901
41
8
0
109,284
0
L
Tyr
2,962
592
11
2
0
66,356
0
W
Zeus
4,074
815
31
6
0
97,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role