Player Matchup

Geb
Geb
A_BoofHead
Geb
Level 120
God Stats
2W - 1L
1,561 SR
Queue Stats
69W - 80L
1,696 Elo+
Party 2
Artemis
Artemis
BigNuTTz_EshaY
Artemis
Level 123
God Stats
9W - 11L
1,524 SR
Queue Stats
125W - 137L
1,589 Elo+
Party 2
Baron Samedi
Baron Samedi
TheNotorious_23
Baron Samedi
Level 154
God Stats
5W - 6L
1,371 SR
Queue Stats
55W - 49L
1,737 Elo+
Party 2
Team Averages
Level 132
1,486 SR
1,674 Elo+

VS

Team Averages
Level 115
1,500 SR
1,484 Elo+
Chronos
Chronos
Boa36
Chronos
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,558 Elo+
Party 1
Hercules
Hercules
ThatGosling96
Hercules
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
oMaRcM9
Ne Zha
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 32L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 9
9,176
655
6,779
13,216
14,623
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

17
4 / 1 / 6
10,509
751
13,958
7,606
3,276
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
TheNotorious_23
Baron Samedi
19
10 / 1 / 4
11,789
842
15,460
12,458
6,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Boa36
Chronos
14
3 / 5 / 1
9,224
659
11,275
14,531
6,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
ThatGosling96
Hercules
13
0 / 3 / 2
8,151
582
4,130
16,082
15,650
Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
oMaRcM9
Ne Zha
13
1 / 6 / 2
8,272
591
4,953
11,608
5,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
14
Kills
4
4
Deaths
14
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
2
9
2.25
W
4
1
6
7
L
Chronos
Boa36
Chronos
3
5
1
0.7
L
Hercules
ThatGosling96
Hercules
0
3
2
0.33
W
Baron Samedi
TheNotorious_23
Baron Samedi
10
1
4
12
L
Ne Zha
oMaRcM9
Ne Zha
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,197
Damage
20,358
33,280
Taken
42,221
24,113
Mitigated
27,433
13,899
Healing
7,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,779
810
622
2,632
13,216
14,623
0
3,312
9,904
18,280
0
W
13,958
4,771
753
2,202
7,606
3,276
2,985
2,283
5,323
0
47,444
L
Chronos
Boa36
Chronos
11,275
3,001
0
1,910
14,531
6,307
0
9,167
5,364
47,543
0
L
Hercules
ThatGosling96
Hercules
4,130
1,479
0
4,320
16,082
15,650
0
7,889
8,193
0
16,151
W
Baron Samedi
TheNotorious_23
Baron Samedi
15,460
1,254
2,439
5,251
12,458
6,214
155
6,322
6,136
77,166
1,332
L
Ne Zha
oMaRcM9
Ne Zha
4,953
1,064
0
856
11,608
5,476
0
5,116
6,492
0
20,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,474
Gold Earned
25,647
181
Minions Killed
137
0
Camps Cleared
0
727,728
Distance Traveled
622,816
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,176
655
22
2
0
226,354
2
W
Artemis
10,509
751
53
4
0
240,254
4
L
Chronos
9,224
659
82
6
0
208,827
5
L
Hercules
8,151
582
30
2
0
207,272
0
W
Baron Samedi
11,789
842
106
8
0
261,120
3
L
Ne Zha
8,272
591
25
2
0
206,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role