Player Matchup

Izanami
Izanami
 
Izanami
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Feddy op8569
Hel
Level 127
God Stats
22W - 13L
1,657 SR
Queue Stats
205W - 204L
1,572 Elo+
Party 3
Surtr
Surtr
NeddyCakes
Surtr
Level 108
God Stats
3W - 5L
1,438 SR
Queue Stats
123W - 119L
1,380 Elo+
Party 3
Set
Set
Neeraver
Set
Level 156
God Stats
0W - 1L
1,849 SR
Queue Stats
3W - 3L
1,691 Elo+
Party 1
Janus
Janus
oChristan
Janus
Level 104
God Stats
2W - 3L
1,820 SR
Queue Stats
129W - 115L
1,547 Elo+
Party 3
Team Averages
Level 127
1,653 SR
1,538 Elo+

VS

Team Averages
Level 125
1,581 SR
1,501 Elo+
Cernunnos
Cernunnos
Horstachi0
Cernunnos
Level 119
God Stats
5W - 4L
1,802 SR
Queue Stats
29W - 22L
1,578 Elo+
Party 2
Bakasura
Bakasura
ItzFavo
Bakasura
Level 100
God Stats
5W - 2L
1,695 SR
Queue Stats
71W - 59L
1,523 Elo+
Solo
Surtr
Surtr
MilkAyCh0c0Late
Surtr
Level 159
God Stats
1W - 1L
1,339 SR
Queue Stats
1W - 4L
1,283 Elo+
Solo
Athena
Athena
Patruvious
Athena
Level 115
God Stats
8W - 12L
1,500 SR
Queue Stats
79W - 77L
1,598 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
xXPhatDoynksXx
Morgan Le Fay
Level 130
God Stats
9W - 8L
1,568 SR
Queue Stats
57W - 53L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
0 / 2 / 1
6,217
518
2,696
9,024
2,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 3 / 0
5,968
497
2,716
8,078
2,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Surtr
12
1 / 1 / 1
6,710
559
7,460
12,648
8,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
1 / 2 / 1
5,995
500
3,938
9,211
3,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
oChristan
Janus
12
2 / 2 / 1
6,499
542
4,774
7,595
2,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Horstachi0
Cernunnos
12
3 / 0 / 1
7,085
590
7,982
6,566
2,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
ItzFavo
Bakasura
13
2 / 1 / 1
7,593
633
3,716
9,172
3,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 2 / 1
6,939
578
8,483
12,561
10,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Athena
Patruvious
Athena
12
2 / 1 / 3
7,006
584
5,072
8,121
7,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
xXPhatDoynksXx
Morgan Le Fay
12
1 / 1 / 0
6,814
568
6,572
7,764
3,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
5
Kills
10
10
Deaths
5
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
2
1
0.25
L
1
3
0
0.33
W
Cernunnos
Horstachi0
Cernunnos
3
0
1
3.5
W
Bakasura
ItzFavo
Bakasura
2
1
1
2.5
W
2
2
1
1.25
L
Surtr
1
1
1
1.5
L
1
2
1
0.75
W
Athena
Patruvious
Athena
2
1
3
3.5
L
Janus
oChristan
Janus
2
2
1
1.25
W
Morgan Le Fay
xXPhatDoynksXx
Morgan Le Fay
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,584
Damage
31,825
46,556
Taken
44,184
20,176
Mitigated
27,545
13,319
Healing
14,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,696
1,976
0
3,250
9,024
2,113
0
953
8,061
0
50,563
L
2,716
418
1,371
2,170
8,078
2,558
0
2,276
5,772
36,653
0
W
Cernunnos
Horstachi0
Cernunnos
7,982
4,775
0
4,576
6,566
2,502
1,013
793
5,773
0
66,083
W
Bakasura
ItzFavo
Bakasura
3,716
2,625
0
2,998
9,172
3,785
0
1,804
7,368
0
56,287
W
8,483
3,415
0
2,798
12,561
10,658
0
1,395
11,157
689
56,060
L
Surtr
7,460
3,466
0
3,609
12,648
8,802
0
1,509
10,915
795
55,853
L
3,938
1,562
0
1,508
9,211
3,857
0
2,412
6,624
0
40,139
W
Athena
Patruvious
Athena
5,072
1,269
485
1,962
8,121
7,478
0
2,782
5,334
22,140
0
L
Janus
oChristan
Janus
4,774
411
0
1,411
7,595
2,846
0
4,679
2,511
50,364
0
W
Morgan Le Fay
xXPhatDoynksXx
Morgan Le Fay
6,572
90
0
1,727
7,764
3,122
0
1,796
5,961
49,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,389
Gold Earned
35,437
430
Minions Killed
438
0
Camps Cleared
0
1,224,156
Distance Traveled
1,219,455
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,217
518
94
8
0
217,333
3
L
Hel
5,968
497
72
6
0
264,174
0
W
Cernunnos
7,085
590
97
8
0
240,049
0
W
Bakasura
7,593
633
119
10
0
286,075
4
W
Surtr
6,939
578
106
9
0
200,543
0
L
Surtr
6,710
559
113
9
0
259,427
4
L
Set
5,995
500
67
6
0
275,282
2
W
Athena
7,006
584
17
1
0
250,696
0
L
Janus
6,499
542
84
7
0
207,940
0
W
Morgan Le Fay
6,814
568
99
8
0
242,092
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role