Player Matchup

Cernunnos
Cernunnos
Cream Soda 666
Cernunnos
Level 141
God Stats
1W - 3L
1,500 SR
Queue Stats
237W - 258L
1,442 Elo+
Party 1
Hachiman
Hachiman
LargeCatz
Hachiman
Level 126
God Stats
9W - 8L
1,513 SR
Queue Stats
735W - 720L
1,539 Elo+
Solo
Nike
Nike
SPARTAN Vlll
Nike
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 136L
1,865 Elo+
Party 1
Neith
Neith
Stoned2point0
Neith
Level 68
God Stats
7W - 7L
1,500 SR
Queue Stats
603W - 615L
1,528 Elo+
Party 1
Sol
Sol
pressman350
Sol
Level 157
God Stats
6W - 1L
1,500 SR
Queue Stats
420W - 429L
1,510 Elo+
Party 1
Team Averages
Level 119
1,503 SR
1,577 Elo+

VS

Team Averages
Level 128
1,497 SR
1,577 Elo+
Tiamat
Tiamat
CaLeye
Tiamat
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,702 Elo+
Party 2
Eset
Eset
El Jefe Rey TTV
Eset
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
199W - 203L
1,457 Elo+
Solo
Skadi
Skadi
Genjuro26
Skadi
Level 139
God Stats
3W - 4L
1,702 SR
Queue Stats
437W - 430L
1,569 Elo+
Solo
Chernobog
Chernobog
Vital
Chernobog
Level 137
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 16L
1,702 Elo+
Party 2
Camazotz
Camazotz
fieryyyy
Camazotz
Level 128
God Stats
8W - 14L
1,285 SR
Queue Stats
437W - 425L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Cream Soda 666
Cernunnos
15
3 / 4 / 18
9,303
846
10,477
11,584
6,108
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
LargeCatz
Hachiman
16
12 / 2 / 12
10,184
926
15,837
10,739
5,728
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 5 / 11
9,845
895
5,508
15,875
16,512
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
6 / 1 / 17
9,791
890
15,918
12,021
6,197
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
9 / 3 / 19
10,779
980
24,369
14,322
6,692
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CaLeye
Tiamat
14
1 / 6 / 7
8,263
751
6,670
10,950
6,491
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 9 / 8
7,858
714
6,003
14,628
6,246
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
Genjuro26
Skadi
17
6 / 7 / 8
10,365
942
10,171
14,679
6,870
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chernobog
Vital
Chernobog
16
6 / 6 / 7
9,661
878
14,734
15,053
7,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
fieryyyy
Camazotz
12
1 / 7 / 7
7,468
679
9,831
22,875
19,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
52
35
Kills
15
15
Deaths
35
77
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Tiamat
CaLeye
Tiamat
1
6
7
0.75
W
Cernunnos
Cream Soda 666
Cernunnos
3
4
18
3
L
1
9
8
0.56
L
Skadi
Genjuro26
Skadi
6
7
8
1.43
W
Hachiman
LargeCatz
Hachiman
12
2
12
9
W
5
5
11
2.1
W
6
1
17
14.5
L
Chernobog
Vital
Chernobog
6
6
7
1.58
L
Camazotz
fieryyyy
Camazotz
1
7
7
0.64
W
9
3
19
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,109
Damage
47,409
64,541
Taken
78,185
41,237
Mitigated
46,920
24,293
Healing
18,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
CaLeye
Tiamat
6,670
255
460
1,870
10,950
6,491
657
3,626
7,324
13,539
639
W
Cernunnos
Cream Soda 666
Cernunnos
10,477
5,132
1,678
1,655
11,584
6,108
2,654
2,685
8,899
0
22,606
L
6,003
278
2,358
1,572
14,628
6,246
67
5,078
9,550
12,899
0
L
Skadi
Genjuro26
Skadi
10,171
3,762
1,112
2,146
14,679
6,870
118
5,575
9,104
0
21,975
W
Hachiman
LargeCatz
Hachiman
15,837
5,845
3,298
3,319
10,739
5,728
1,496
1,394
9,345
0
26,723
W
5,508
325
722
772
15,875
16,512
226
2,570
13,305
0
14,356
W
15,918
2,674
921
5,030
12,021
6,197
2,023
2,389
9,632
0
27,144
L
Chernobog
Vital
Chernobog
14,734
5,726
525
2,571
15,053
7,367
810
3,723
11,330
0
29,174
L
Camazotz
fieryyyy
Camazotz
9,831
982
532
5,030
22,875
19,946
56
6,367
16,508
0
15,304
W
24,369
9,130
1,070
5,828
14,322
6,692
4,011
3,264
11,058
44,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,902
Gold Earned
43,615
117
Minions Killed
86
0
Camps Cleared
0
960,501
Distance Traveled
847,163
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,263
751
11
1
0
165,054
0
W
Cernunnos
9,303
846
18
2
0
168,845
0
L
Eset
7,858
714
16
1
0
160,210
0
L
Skadi
10,365
942
21
2
0
149,981
0
W
Hachiman
10,184
926
16
1
0
228,512
0
W
Nike
9,845
895
14
1
0
186,177
0
W
Neith
9,791
890
22
2
0
197,710
0
L
Chernobog
9,661
878
37
3
0
180,266
0
L
Camazotz
7,468
679
1
0
0
191,652
0
W
Sol
10,779
980
47
4
0
179,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role