Player Matchup

Scylla
Scylla
Addxm
Scylla
Level 45
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 7L
1,125 Elo+
Party 1
Loki
Loki
BUBSTA4099
Loki
Level 69
God Stats
38W - 38L
1,551 SR
Queue Stats
136W - 121L
1,391 Elo+
Solo
Surtr
Surtr
Conroxx
Surtr
Level 68
God Stats
2W - 1L
1,554 SR
Queue Stats
4W - 13L
1,205 Elo+
Party 1
Freya
Freya
DeathDoUsPartXx
Freya
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 17L
1,291 Elo+
Party 1
Amaterasu
Amaterasu
KINGDXNTE
Amaterasu
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 15L
1,411 Elo+
Party 1
Team Averages
Level 67
1,521 SR
1,285 Elo+

VS

Team Averages
Level 41
1,443 SR
1,432 Elo+
Apollo
Apollo
El_Borunda
Apollo
Level 33
God Stats
9W - 15L
1,374 SR
Queue Stats
103W - 121L
1,470 Elo+
Solo
Achilles
Achilles
IordMat
Achilles
Level 35
God Stats
3W - 1L
1,500 SR
Queue Stats
15W - 19L
1,320 Elo+
Solo
Ganesha
Ganesha
PurpleBullet799
Ganesha
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 224L
1,500 Elo+
Solo
Sol
Sol
ZerolTWOl
Sol
Level 40
God Stats
3W - 9L
1,343 SR
Queue Stats
194W - 186L
1,370 Elo+
Solo
Fenrir
Fenrir
itbipolar
Fenrir
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Addxm
Scylla
12
2 / 2 / 2
7,250
558
5,927
5,872
2,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 0 / 1
6,992
538
3,072
8,649
3,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Surtr
Conroxx
Surtr
12
0 / 1 / 0
6,914
532
6,083
8,505
6,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
4 / 1 / 3
6,719
517
10,867
7,653
2,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
KINGDXNTE
Amaterasu
11
0 / 1 / 7
7,162
551
5,681
15,136
13,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
El_Borunda
Apollo
9
1 / 3 / 1
5,509
424
7,714
8,671
3,181
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Achilles
IordMat
Achilles
10
1 / 0 / 0
6,089
468
5,680
10,193
7,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 4 / 2
6,104
470
4,582
13,498
10,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
3 / 0 / 0
7,118
548
6,814
6,680
2,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fenrir
itbipolar
Fenrir
11
0 / 1 / 3
6,497
500
3,664
9,458
3,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
8
Kills
5
5
Deaths
8
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Scylla
Addxm
Scylla
2
2
2
1.5
W
2
0
1
2.5
W
Surtr
Conroxx
Surtr
0
1
0
0
W
4
1
3
5.5
L
Apollo
El_Borunda
Apollo
1
3
1
0.5
L
Achilles
IordMat
Achilles
1
0
0
1
W
Amaterasu
KINGDXNTE
Amaterasu
0
1
7
3.5
L
0
4
2
0.25
L
3
0
0
3
L
Fenrir
itbipolar
Fenrir
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,630
Damage
28,454
45,815
Taken
48,500
28,336
Mitigated
26,944
18,884
Healing
13,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Addxm
Scylla
5,927
760
295
1,030
5,872
2,088
0
1,967
3,905
55,740
0
W
3,072
195
0
4,411
8,649
3,148
0
3,313
5,291
0
40,102
W
Surtr
Conroxx
Surtr
6,083
3,259
0
1,107
8,505
6,894
712
0
7,663
834
39,697
W
10,867
3,673
0
3,397
7,653
2,957
339
1,956
5,652
42,126
0
L
Apollo
El_Borunda
Apollo
7,714
4,518
0
1,305
8,671
3,181
0
4,292
4,010
0
36,315
L
Achilles
IordMat
Achilles
5,680
1,808
0
4,558
10,193
7,103
0
237
9,956
0
33,625
W
Amaterasu
KINGDXNTE
Amaterasu
5,681
2,098
346
8,298
15,136
13,249
251
4,160
10,931
0
26,225
L
4,582
1,008
203
1,633
13,498
10,700
0
7,693
5,324
21,907
0
L
6,814
1,230
0
3,810
6,680
2,038
776
2,368
4,312
44,015
0
L
Fenrir
itbipolar
Fenrir
3,664
909
0
1,557
9,458
3,922
0
1,579
7,867
0
52,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,037
Gold Earned
31,317
320
Minions Killed
292
0
Camps Cleared
0
1,299,482
Distance Traveled
1,289,197
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,250
558
77
6
0
254,150
0
W
Loki
6,992
538
70
5
0
323,190
0
W
Surtr
6,914
532
58
4
0
231,349
1
W
Freya
6,719
517
78
6
0
236,649
2
L
Apollo
5,509
424
56
4
0
249,424
0
L
Achilles
6,089
468
59
5
0
223,680
0
W
Amaterasu
7,162
551
37
3
0
254,144
3
L
Ganesha
6,104
470
10
1
0
241,880
1
L
Sol
7,118
548
86
7
0
255,662
0
L
Fenrir
6,497
500
81
6
0
318,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role