Player Matchup

Surtr
Surtr
AceSmartt
Surtr
Level 125
God Stats
21W - 14L
1,557 SR
Queue Stats
104W - 102L
1,521 Elo+
Party 1
Yemoja
Yemoja
Firelord049
Yemoja
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,253 Elo+
Party 1
Charybdis
Charybdis
KoziBlixt
Charybdis
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 36L
1,457 Elo+
Party 1
Team Averages
Level 82
1,519 SR
1,410 Elo+

VS

Team Averages
Level 134
1,609 SR
1,550 Elo+
Ra
Ra
ClutchDylan
Ra
Level 129
God Stats
1W - 0L
1,704 SR
Queue Stats
13W - 9L
1,517 Elo+
Party 2
Medusa
Medusa
Loki wokie
Medusa
Level 116
God Stats
5W - 3L
1,575 SR
Queue Stats
23W - 11L
1,597 Elo+
Party 2
Surtr
Surtr
WitheringExodus
Surtr
Level 156
God Stats
10W - 8L
1,548 SR
Queue Stats
22W - 14L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
AceSmartt
Surtr
12
4 / 4 / 0
8,004
800
9,973
17,670
17,008
Yemoja
11
0 / 4 / 4
7,291
729
2,500
12,337
13,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
KoziBlixt
Charybdis
11
1 / 4 / 3
6,764
676
6,178
10,998
4,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 7
8,123
812
10,483
6,713
2,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
Loki wokie
Medusa
12
2 / 2 / 8
7,767
777
7,675
6,698
2,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
6 / 0 / 6
8,743
874
13,052
10,659
10,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
5
Kills
12
12
Deaths
5
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Surtr
AceSmartt
Surtr
4
4
0
1
W
4
3
7
2.5
L
Yemoja
0
4
4
0.5
L
Charybdis
KoziBlixt
Charybdis
1
4
3
0.63
W
Medusa
Loki wokie
Medusa
2
2
8
3
W
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,651
Damage
31,210
41,005
Taken
24,070
34,764
Mitigated
16,651
11,894
Healing
7,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
AceSmartt
Surtr
9,973
4,640
0
5,448
17,670
17,008
0
4,421
13,071
817
44,785
W
10,483
1,161
1,545
2,163
6,713
2,778
570
646
6,067
30,621
141
L
Yemoja
2,500
1,114
1,692
2,740
12,337
13,074
0
3,758
8,532
8,458
0
L
Charybdis
KoziBlixt
Charybdis
6,178
2,485
0
2,014
10,998
4,682
0
2,869
8,081
0
27,813
W
Medusa
Loki wokie
Medusa
7,675
3,864
180
1,217
6,698
2,884
1,079
908
5,790
0
31,337
W
13,052
4,851
452
1,715
10,659
10,989
475
1,263
9,396
739
26,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,059
Gold Earned
24,633
140
Minions Killed
128
0
Camps Cleared
0
496,746
Distance Traveled
539,578
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,004
800
68
7
0
196,848
0
W
Ra
8,123
812
47
5
0
167,670
0
L
Yemoja
7,291
729
19
2
0
149,636
0
L
Charybdis
6,764
676
53
5
0
150,262
0
W
Medusa
7,767
777
44
4
0
185,421
0
W
Surtr
8,743
874
37
4
0
186,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role