Player Matchup

Chaac
Chaac
GRMmagic7473
Chaac
Level 4
God Stats
1W - 1L
1,671 SR
Queue Stats
1W - 2L
1,703 Elo+
Party 2
Sun Wukong
Sun Wukong
Geaux Jaye
Sun Wukong
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,703 Elo+
Party 2
Scylla
Scylla
P0OHB3AR
Scylla
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 10L
1,441 Elo+
Party 2
Team Averages
Level 41
1,557 SR
1,616 Elo+

VS

Team Averages
Level 58
1,582 SR
1,489 Elo+
Neith
Neith
Yu1iy
Neith
Level 12
God Stats
17W - 14L
1,488 SR
Queue Stats
21W - 20L
1,489 Elo+
Party 1
Kukulkan
Kukulkan
hjallday11
Kukulkan
Level 83
God Stats
19W - 13L
1,553 SR
Queue Stats
21W - 22L
1,489 Elo+
Party 1
Shiva
Shiva
xYuppieKillerx
Shiva
Level 80
God Stats
16W - 14L
1,706 SR
Queue Stats
19W - 19L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 0
6,156
560
5,945
15,681
10,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Sun Wukong
Geaux Jaye
Sun Wukong
11
0 / 1 / 0
6,478
589
5,101
9,813
5,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Scylla
P0OHB3AR
Scylla
12
0 / 3 / 0
6,824
620
4,602
7,217
2,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Yu1iy
Neith
13
3 / 0 / 7
7,998
727
7,704
4,912
2,235
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
hjallday11
Kukulkan
13
2 / 0 / 6
7,941
722
9,398
5,212
2,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
6 / 0 / 4
9,353
850
7,044
10,391
10,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
28
0
Kills
11
11
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
L
Sun Wukong
Geaux Jaye
Sun Wukong
0
1
0
0
L
Scylla
P0OHB3AR
Scylla
0
3
0
0
W
Neith
Yu1iy
Neith
3
0
7
6.5
W
Kukulkan
hjallday11
Kukulkan
2
0
6
5
W
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,648
Damage
24,146
32,711
Taken
20,515
19,022
Mitigated
15,426
4,209
Healing
8,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,945
986
0
1,251
15,681
10,687
0
5,213
10,468
0
15,378
L
Sun Wukong
Geaux Jaye
Sun Wukong
5,101
690
0
2,458
9,813
5,932
0
3,365
6,448
0
21,616
L
Scylla
P0OHB3AR
Scylla
4,602
635
0
500
7,217
2,403
150
2,247
4,970
25,904
1,094
W
Neith
Yu1iy
Neith
7,704
3,026
0
1,089
4,912
2,235
425
329
4,583
0
24,607
W
Kukulkan
hjallday11
Kukulkan
9,398
1,563
0
1,218
5,212
2,318
432
1,272
3,940
38,230
0
W
7,044
1,465
1,324
4,377
10,391
10,873
0
2,596
7,795
2,361
27,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,458
Gold Earned
25,292
100
Minions Killed
154
0
Camps Cleared
0
607,995
Distance Traveled
640,300
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,156
560
15
1
0
192,489
0
L
Sun Wukong
6,478
589
23
2
0
228,503
0
L
Scylla
6,824
620
62
6
0
187,003
0
W
Neith
7,998
727
36
3
0
208,888
4
W
Kukulkan
7,941
722
82
7
0
192,160
2
W
Shiva
9,353
850
36
3
0
239,252
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role