Player Matchup

Chronos
Chronos
GMG click
Chronos
Level 87
God Stats
5W - 5L
1,500 SR
Queue Stats
95W - 89L
1,531 Elo+
Solo
Guan Yu
Guan Yu
KingFettyboom
Guan Yu
Level 66
God Stats
2W - 4L
1,500 SR
Queue Stats
31W - 30L
1,513 Elo+
Party 1
Cernunnos
Cernunnos
Lord Z2F
Cernunnos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,388 Elo+
Party 1
Thor
Thor
SuperTrooper207
Thor
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 134L
1,539 Elo+
Party 1
Ares
Ares
lilkidnee
Ares
Level 29
God Stats
0W - 3L
1,177 SR
Queue Stats
1W - 4L
1,293 Elo+
Party 1
Team Averages
Level 46
1,435 SR
1,453 Elo+

VS

Team Averages
Level 67
1,601 SR
1,533 Elo+
Thanatos
Thanatos
AnOperatingPanda
Thanatos
Level 108
God Stats
5W - 6L
1,500 SR
Queue Stats
222W - 189L
1,466 Elo+
Solo
Zeus
Zeus
CPTTHUGGIE
Zeus
Level 66
God Stats
24W - 13L
1,699 SR
Queue Stats
37W - 35L
1,683 Elo+
Party 2
Izanami
Izanami
DixieNormous710
Izanami
Level 67
God Stats
31W - 29L
1,584 SR
Queue Stats
33W - 34L
1,506 Elo+
Party 2
Surtr
Surtr
bammbamm44
Surtr
Level 86
God Stats
2W - 0L
1,720 SR
Queue Stats
55W - 53L
1,506 Elo+
Party 2
Vamana
Vamana
bigjbird665
Vamana
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 33L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
GMG click
Chronos
17
4 / 1 / 0
10,021
626
10,102
11,147
5,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
14
3 / 2 / 2
8,597
537
10,921
14,600
20,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cernunnos
Lord Z2F
Cernunnos
10
1 / 6 / 5
6,660
416
5,200
17,445
5,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

12
5 / 4 / 0
8,261
516
5,837
13,507
4,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
11
1 / 7 / 7
7,267
454
7,745
24,004
16,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 0
9,355
585
9,470
15,033
5,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 0 / 3
9,290
581
9,630
8,773
2,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
8 / 5 / 3
9,563
598
24,374
17,925
7,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
13
2 / 6 / 8
7,621
476
8,388
15,172
8,899
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Vamana
12
0 / 3 / 3
7,766
485
7,086
11,728
6,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
36
14
Kills
19
20
Deaths
14
14
Assists
17
Player
Kills
Deaths
Assists
KDA
W
7
0
0
7
W
2
0
3
3.5
W
8
5
3
1.9
L
Chronos
GMG click
Chronos
4
1
0
4
L
Guan Yu
3
2
2
2
L
Cernunnos
Lord Z2F
Cernunnos
1
6
5
0.58
L
5
4
0
1.25
W
Surtr
2
6
8
1
W
Vamana
0
3
3
0.5
L
Ares
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,805
Damage
58,948
80,703
Taken
68,631
53,104
Mitigated
31,406
19,233
Healing
28,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,470
2,505
0
14,804
15,033
5,959
0
802
14,147
0
63,748
W
9,630
368
0
2,100
8,773
2,736
600
4,551
4,222
78,814
0
W
24,374
18,844
0
7,733
17,925
7,379
5,594
5,553
12,324
0
91,571
L
Chronos
GMG click
Chronos
10,102
914
0
4,591
11,147
5,197
0
4,575
6,572
94,010
0
L
Guan Yu
10,921
1,024
136
3,316
14,600
20,860
0
1,503
13,097
0
61,167
L
Cernunnos
Lord Z2F
Cernunnos
5,200
2,480
0
2,371
17,445
5,385
0
22
17,423
0
34,402
L
5,837
1,163
0
3,492
13,507
4,839
0
2,538
10,969
0
44,327
W
Surtr
8,388
3,361
0
3,455
15,172
8,899
689
5,253
9,731
327
24,474
W
Vamana
7,086
2,453
0
148
11,728
6,433
301
1,688
9,294
0
47,940
L
Ares
7,745
1,071
1,115
4,212
24,004
16,823
0
1,259
22,745
23,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,806
Gold Earned
43,595
392
Minions Killed
473
0
Camps Cleared
0
1,604,108
Distance Traveled
1,592,075
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,355
585
91
6
0
353,247
0
W
Zeus
9,290
581
135
8
0
299,258
2
W
Izanami
9,563
598
139
9
0
257,545
0
L
Chronos
10,021
626
170
11
0
349,139
0
L
Guan Yu
8,597
537
100
6
0
317,546
0
L
Cernunnos
6,660
416
51
3
0
283,417
0
L
Thor
8,261
516
60
4
0
350,382
0
W
Surtr
7,621
476
22
1
0
286,869
0
W
Vamana
7,766
485
86
5
0
395,156
0
L
Ares
7,267
454
11
1
0
303,624
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role