Player Matchup

Shiva
Shiva
Darklaser57
Shiva
Level 106
God Stats
3W - 3L
1,500 SR
Queue Stats
311W - 267L
1,459 Elo+
Solo
Kukulkan
Kukulkan
G0atmann
Kukulkan
Level 123
God Stats
16W - 18L
1,437 SR
Queue Stats
34W - 27L
1,497 Elo+
Party 1
Fenrir
Fenrir
PhD PropheT
Fenrir
Level 142
God Stats
9W - 10L
1,500 SR
Queue Stats
323W - 330L
1,501 Elo+
Solo
Maui
Maui
SSumbreon
Maui
Level 114
God Stats
3W - 2L
1,500 SR
Queue Stats
85W - 75L
1,538 Elo+
Party 1
Cernunnos
Cernunnos
Teereexxx
Cernunnos
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
229W - 238L
1,621 Elo+
Solo
Team Averages
Level 128
1,487 SR
1,523 Elo+

VS

Team Averages
Level 122
1,608 SR
1,611 Elo+
Surtr
Surtr
AgentLazyWizard
Surtr
Level 142
God Stats
45W - 41L
1,749 SR
Queue Stats
225W - 207L
1,591 Elo+
Party 2
Fenrir
Fenrir
Cam209x
Fenrir
Level 64
God Stats
4W - 9L
1,449 SR
Queue Stats
10W - 20L
1,568 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
FirePhoenix11020
Morgan Le Fay
Level 170
God Stats
12W - 5L
1,843 SR
Queue Stats
162W - 148L
1,741 Elo+
Party 2
Ishtar
Ishtar
LB_Graff
Ishtar
Level 152
God Stats
1W - 5L
1,500 SR
Queue Stats
82W - 87L
1,601 Elo+
Solo
Amaterasu
Amaterasu
Ripsett
Amaterasu
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,553 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 3
8,752
583
10,118
16,811
11,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
G0atmann
Kukulkan
13
3 / 1 / 1
8,147
543
8,855
7,365
3,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
14
4 / 4 / 2
8,466
564
9,706
16,918
7,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
13
1 / 0 / 8
8,537
569
4,531
7,840
7,478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cernunnos
Teereexxx
Cernunnos
14
5 / 0 / 4
9,074
605
9,944
12,557
5,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
6,349
423
5,418
13,106
11,603
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
Cam209x
Fenrir
12
3 / 5 / 2
7,572
505
8,276
16,898
8,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
FirePhoenix11020
Morgan Le Fay
15
3 / 2 / 1
8,734
582
10,027
9,238
4,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
LB_Graff
Ishtar
12
0 / 3 / 1
7,235
482
6,302
12,177
4,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Ripsett
Amaterasu
13
1 / 2 / 3
7,241
483
4,634
12,318
6,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
15
Kills
8
8
Deaths
15
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
Fenrir
Cam209x
Fenrir
3
5
2
0.8
W
2
3
3
1.17
L
Morgan Le Fay
FirePhoenix11020
Morgan Le Fay
3
2
1
1.75
W
Kukulkan
G0atmann
Kukulkan
3
1
1
3.5
L
Ishtar
LB_Graff
Ishtar
0
3
1
0.17
W
Fenrir
4
4
2
1.25
L
Amaterasu
Ripsett
Amaterasu
1
2
3
1.25
W
Maui
1
0
8
5
W
Cernunnos
Teereexxx
Cernunnos
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,154
Damage
34,657
61,491
Taken
63,737
34,939
Mitigated
35,216
25,208
Healing
20,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,418
1,716
626
2,763
13,106
11,603
0
3,612
9,453
716
25,957
L
Fenrir
Cam209x
Fenrir
8,276
4,151
0
5,745
16,898
8,643
0
2,337
14,561
0
56,249
W
10,118
2,009
106
6,519
16,811
11,402
318
1,287
15,480
0
67,919
L
Morgan Le Fay
FirePhoenix11020
Morgan Le Fay
10,027
636
0
1,932
9,238
4,109
0
4,392
4,846
72,432
1,905
W
Kukulkan
G0atmann
Kukulkan
8,855
616
0
1,201
7,365
3,017
0
4,244
2,853
68,999
634
L
Ishtar
LB_Graff
Ishtar
6,302
4,294
0
4,796
12,177
4,369
0
1,210
10,967
0
55,376
W
Fenrir
9,706
2,914
0
3,237
16,918
7,755
0
2,230
14,646
0
71,947
L
Amaterasu
Ripsett
Amaterasu
4,634
1,523
0
4,610
12,318
6,492
0
1,279
10,899
0
46,692
W
Maui
4,531
1,153
3,200
3,074
7,840
7,478
136
835
6,893
24,670
0
W
Cernunnos
Teereexxx
Cernunnos
9,944
4,939
0
7,871
12,557
5,287
1,118
561
11,972
0
78,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,976
Gold Earned
37,131
495
Minions Killed
425
0
Camps Cleared
0
1,573,240
Distance Traveled
1,598,688
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,349
423
28
2
0
322,500
4
L
Fenrir
7,572
505
76
5
0
340,022
2
W
Shiva
8,752
583
106
7
0
275,677
0
L
Morgan Le Fay
8,734
582
139
9
0
280,541
0
W
Kukulkan
8,147
543
113
8
0
323,868
2
L
Ishtar
7,235
482
100
7
0
295,939
0
W
Fenrir
8,466
564
100
7
0
356,575
0
L
Amaterasu
7,241
483
82
5
0
359,686
0
W
Maui
8,537
569
23
2
0
315,817
4
W
Cernunnos
9,074
605
153
10
0
301,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role