Player Matchup

Hades
Hades
CrayzyCrayonz
Hades
Level 53
God Stats
7W - 10L
1,500 SR
Queue Stats
17W - 25L
1,404 Elo+
Party 1
Ares
Ares
FlashDa59
Ares
Level 27
God Stats
45W - 30L
1,607 SR
Queue Stats
76W - 72L
1,695 Elo+
Party 1
Rama
Rama
Veryhairy
Rama
Level 39
God Stats
4W - 2L
1,500 SR
Queue Stats
16W - 16L
1,563 Elo+
Solo
Thanatos
Thanatos
aKaXxAngelxX
Thanatos
Level 62
God Stats
17W - 17L
1,265 SR
Queue Stats
150W - 149L
1,639 Elo+
Party 1
Kukulkan
Kukulkan
itzcoli
Kukulkan
Level 44
God Stats
6W - 3L
1,716 SR
Queue Stats
69W - 67L
1,404 Elo+
Party 1
Team Averages
Level 45
1,518 SR
1,541 Elo+

VS

Team Averages
Level 27
1,392 SR
1,204 Elo+
Cthulhu
Cthulhu
RealDrK35
Cthulhu
Level 45
God Stats
34W - 20L
1,909 SR
Queue Stats
467W - 436L
1,531 Elo+
Solo
Chaac
Chaac
Trim1209
Chaac
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,127 Elo+
Party 2
Thanatos
Thanatos
Zanos37
Thanatos
Level 7
God Stats
0W - 4L
1,168 SR
Queue Stats
0W - 5L
1,105 Elo+
Party 2
Izanami
Izanami
oEatMyChoppao
Izanami
Level 66
God Stats
2W - 3L
1,168 SR
Queue Stats
3W - 7L
1,127 Elo+
Party 2
Neith
Neith
tysharp
Neith
Level 15
God Stats
2W - 9L
1,213 SR
Queue Stats
4W - 12L
1,129 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 0 / 27
12,592
1,145
13,583
8,972
8,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
19
5 / 1 / 27
12,031
1,094
13,529
16,530
28,290
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
19
6 / 2 / 22
11,850
1,077
28,225
14,322
8,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
aKaXxAngelxX
Thanatos
18
15 / 2 / 15
13,269
1,206
24,719
16,857
11,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
itzcoli
Kukulkan
19
13 / 3 / 15
13,934
1,267
25,422
13,793
10,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

274

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
RealDrK35
Cthulhu
17
0 / 2 / 7
11,081
1,007
16,311
27,978
37,438
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
Trim1209
Chaac
16
0 / 12 / 3
10,297
936
5,446
24,334
18,039
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thanatos
Zanos37
Thanatos
16
2 / 13 / 2
10,526
957
8,889
22,080
11,036
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
17
2 / 7 / 5
11,383
1,035
11,489
14,320
6,705
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
tysharp
Neith
16
4 / 8 / 1
12,023
1,093
21,834
22,991
11,224
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
26
42
Kills
8
8
Deaths
42
106
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
0
27
16.5
W
Ares
5
1
27
18.5
L
Cthulhu
RealDrK35
Cthulhu
0
2
7
1.75
L
Chaac
Trim1209
Chaac
0
12
3
0.13
W
Rama
6
2
22
8.5
L
Thanatos
Zanos37
Thanatos
2
13
2
0.23
W
Thanatos
aKaXxAngelxX
Thanatos
15
2
15
11.25
W
Kukulkan
itzcoli
Kukulkan
13
3
15
6.83
L
Izanami
2
7
5
0.64
L
Neith
tysharp
Neith
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,478
Damage
63,969
70,474
Taken
111,703
67,242
Mitigated
84,442
20,867
Healing
10,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,583
1,619
809
3,892
8,972
8,637
0
2,655
6,317
33,485
0
W
Ares
13,529
2,092
640
2,040
16,530
28,290
0
3,785
12,264
20,090
0
L
Cthulhu
RealDrK35
Cthulhu
16,311
1,599
37
1,742
27,978
37,438
0
11,834
16,144
36,875
132
L
Chaac
Trim1209
Chaac
5,446
977
0
1,451
24,334
18,039
0
14,462
9,872
0
20,451
W
Rama
28,225
19,824
0
2,519
14,322
8,971
0
4,577
9,622
0
38,887
L
Thanatos
Zanos37
Thanatos
8,889
2,808
0
2,820
22,080
11,036
0
9,319
12,761
0
14,209
W
Thanatos
aKaXxAngelxX
Thanatos
24,719
15,055
0
10,908
16,857
11,178
0
2,891
13,966
0
33,781
W
Kukulkan
itzcoli
Kukulkan
25,422
4,353
0
59
13,793
10,166
0
2,271
11,492
61,210
2,133
L
Izanami
11,489
6,772
100
278
14,320
6,705
0
4,818
9,502
0
35,772
L
Neith
tysharp
Neith
21,834
12,866
0
3,840
22,991
11,224
0
11,520
11,471
0
30,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,676
Gold Earned
55,310
214
Minions Killed
169
9
Camps Cleared
3
1,051,805
Distance Traveled
883,586
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,592
1,145
59
5
2
234,685
0
W
Ares
12,031
1,094
13
1
2
210,255
0
L
Cthulhu
11,081
1,007
52
5
3
231,055
0
L
Chaac
10,297
936
23
2
0
153,458
0
W
Rama
11,850
1,077
24
2
1
180,513
0
L
Thanatos
10,526
957
17
2
0
160,261
0
W
Thanatos
13,269
1,206
21
2
2
242,170
0
W
Kukulkan
13,934
1,267
97
9
2
184,182
0
L
Izanami
11,383
1,035
60
5
0
161,087
0
L
Neith
12,023
1,093
17
2
0
177,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role