Player Matchup

Baron Samedi
Baron Samedi
Dr real Savage
Baron Samedi
Level 103
God Stats
43W - 25L
1,500 SR
Queue Stats
750W - 776L
1,500 Elo+
Solo
Ares
Ares
Oce brono96
Ares
Level 119
God Stats
1W - 3L
1,091 SR
Queue Stats
2W - 5L
1,239 Elo+
Party 1
Surtr
Surtr
OneEyedGamer749
Surtr
Level 134
God Stats
3W - 2L
1,517 SR
Queue Stats
14W - 8L
1,468 Elo+
Party 1
Team Averages
Level 119
1,369 SR
1,402 Elo+

VS

Team Averages
Level 66
1,572 SR
1,720 Elo+
Arachne
Arachne
 
Arachne
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
JOakes
Olorun
Level 80
God Stats
3W - 4L
1,500 SR
Queue Stats
239W - 199L
1,841 Elo+
Party 2
Medusa
Medusa
yttPapaShark
Medusa
Level 29
God Stats
8W - 4L
1,715 SR
Queue Stats
166W - 141L
1,818 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dr real Savage
Baron Samedi
15
2 / 5 / 0
9,867
705
10,201
12,863
9,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
0 / 5 / 1
7,841
560
1,945
14,659
14,190
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
0 / 2 / 1
9,483
677
4,682
20,312
25,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
3 / 1 / 9
10,108
722
12,781
9,036
5,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
JOakes
Olorun
17
7 / 1 / 4
10,758
768
14,623
8,476
4,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
15
2 / 0 / 10
10,173
727
15,083
8,093
3,495
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
2
Kills
12
12
Deaths
2
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
1
9
7.5
L
Baron Samedi
Dr real Savage
Baron Samedi
2
5
0
0.4
W
Olorun
JOakes
Olorun
7
1
4
9
L
0
5
1
0.1
L
0
2
1
0.25
W
Medusa
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,828
Damage
42,487
47,834
Taken
25,605
49,440
Mitigated
13,394
10,523
Healing
15,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
12,781
9,215
0
5,100
9,036
5,159
403
4,782
4,254
0
38,543
L
Baron Samedi
Dr real Savage
Baron Samedi
10,201
526
1,248
1,716
12,863
9,679
0
2,939
9,924
45,496
1,879
W
Olorun
JOakes
Olorun
14,623
6,746
1,301
4,979
8,476
4,740
1,832
3,281
5,195
64,048
3,688
L
1,945
84
160
2,368
14,659
14,190
0
4,717
9,942
6,483
0
L
4,682
1,522
195
4,836
20,312
25,571
3
6,395
13,917
601
36,001
W
Medusa
15,083
7,491
0
3,622
8,093
3,495
1,569
4,450
3,643
0
51,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,191
Gold Earned
31,039
144
Minions Killed
221
0
Camps Cleared
0
690,830
Distance Traveled
804,372
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,108
722
48
3
0
302,677
6
L
Baron Samedi
9,867
705
80
6
0
218,612
0
W
Olorun
10,758
768
96
7
0
249,057
0
L
Ares
7,841
560
5
0
0
199,847
0
L
Surtr
9,483
677
59
4
0
272,371
0
W
Medusa
10,173
727
77
6
0
252,638
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role