Player Matchup

Bellona
Bellona
GamingSlayer
Bellona
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 20L
1,647 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Grim666Lock666
Morgan Le Fay
Level 124
God Stats
4W - 4L
1,706 SR
Queue Stats
85W - 102L
1,401 Elo+
Party 1
Fenrir
Fenrir
KingNothing-II
Fenrir
Level 57
God Stats
2W - 1L
1,735 SR
Queue Stats
13W - 15L
1,593 Elo+
Party 1
Cliodhna
Cliodhna
UnderworldSsparK
Cliodhna
Level 159
God Stats
2W - 3L
1,500 SR
Queue Stats
47W - 62L
1,568 Elo+
Party 1
Artemis
Artemis
samantha-thegood
Artemis
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 62L
1,479 Elo+
Party 1
Team Averages
Level 106
1,588 SR
1,538 Elo+

VS

Team Averages
Level 141
1,570 SR
1,440 Elo+
Izanami
Izanami
MONGEE23
Izanami
Level 125
God Stats
3W - 2L
1,714 SR
Queue Stats
429W - 399L
1,552 Elo+
Solo
Surtr
Surtr
Scarface916
Surtr
Level 159
God Stats
33W - 28L
1,568 SR
Queue Stats
325W - 286L
1,451 Elo+
Party 2
King Arthur
King Arthur
jwode93
King Arthur
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,302 Elo+
Solo
Sol
Sol
kobemalibu
Sol
Level 142
God Stats
2W - 1L
1,566 SR
Queue Stats
46W - 45L
1,422 Elo+
Solo
Bacchus
Bacchus
oScarface 916o
Bacchus
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GamingSlayer
Bellona
3
0 / 3 / 0
3,186
455
918
4,173
2,063
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
Grim666Lock666
Morgan Le Fay
7
1 / 0 / 0
4,202
600
4,552
5,038
1,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
2 / 2 / 0
4,421
632
2,594
8,862
4,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 1 / 1
4,167
595
1,743
5,780
1,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

7
0 / 3 / 2
3,924
561
3,201
6,175
1,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MONGEE23
Izanami
8
1 / 1 / 3
4,633
662
4,363
4,645
1,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 1 / 2
4,543
649
2,740
5,426
2,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
jwode93
King Arthur
9
3 / 0 / 0
5,523
789
3,765
3,650
1,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
2 / 1 / 0
4,755
679
5,045
4,301
1,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

7
2 / 0 / 1
4,883
698
3,247
5,794
4,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
3
Kills
9
9
Deaths
3
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bellona
GamingSlayer
Bellona
0
3
0
0
L
Morgan Le Fay
Grim666Lock666
Morgan Le Fay
1
0
0
1
L
2
2
0
1
W
Izanami
MONGEE23
Izanami
1
1
3
2.5
W
1
1
2
2
L
0
1
1
0.5
W
King Arthur
jwode93
King Arthur
3
0
0
3
W
2
1
0
2
W
2
0
1
2.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,008
Damage
19,160
30,028
Taken
23,816
11,736
Mitigated
10,610
8,194
Healing
10,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
GamingSlayer
Bellona
918
245
0
845
4,173
2,063
0
0
4,173
0
7,379
L
Morgan Le Fay
Grim666Lock666
Morgan Le Fay
4,552
993
0
1,280
5,038
1,710
26
2,373
2,665
29,676
0
L
2,594
343
202
2,400
8,862
4,236
0
2,956
5,906
0
11,661
W
Izanami
MONGEE23
Izanami
4,363
3,480
0
1,821
4,645
1,124
22
0
4,645
0
26,397
W
2,740
1,009
0
2,951
5,426
2,210
0
725
4,701
208
21,449
L
1,743
270
0
2,185
5,780
1,785
0
1,916
3,864
0
18,242
W
King Arthur
jwode93
King Arthur
3,765
503
0
1,281
3,650
1,526
0
498
3,152
0
33,164
W
5,045
572
0
1,890
4,301
1,278
105
2,184
2,117
30,622
0
W
3,247
592
0
2,398
5,794
4,472
0
1,145
4,649
12,840
0
L
3,201
1,467
0
1,282
6,175
1,942
0
1,090
5,085
0
20,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,900
Gold Earned
24,337
141
Minions Killed
212
0
Camps Cleared
0
670,946
Distance Traveled
722,266
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
3,186
455
9
1
0
68,564
0
L
Morgan Le Fay
4,202
600
53
8
0
145,766
0
L
Fenrir
4,421
632
15
2
0
158,808
0
W
Izanami
4,633
662
45
6
0
135,679
2
W
Surtr
4,543
649
45
6
0
168,744
0
L
Cliodhna
4,167
595
40
6
0
169,338
0
W
King Arthur
5,523
789
60
9
0
132,825
1
W
Sol
4,755
679
47
7
0
124,530
0
W
Bacchus
4,883
698
15
2
0
160,488
2
L
Artemis
3,924
561
24
3
0
128,470
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role