Player Matchup

Poseidon
Poseidon
CaptainDaddy25
Poseidon
Level 18
God Stats
8W - 8L
1,676 SR
Queue Stats
47W - 92L
1,629 Elo+
Party 2
Sobek
Sobek
Cujo9559
Sobek
Level 83
God Stats
13W - 13L
1,671 SR
Queue Stats
54W - 98L
1,629 Elo+
Party 2
Fenrir
Fenrir
jaguars0408
Fenrir
Level 86
God Stats
7W - 3L
1,832 SR
Queue Stats
54W - 96L
1,629 Elo+
Party 2
Sol
Sol
lonelyotter
Sol
Level 91
God Stats
1W - 3L
1,500 SR
Queue Stats
57W - 99L
1,629 Elo+
Party 2
Surtr
Surtr
tkebanner
Surtr
Level 102
God Stats
4W - 9L
1,194 SR
Queue Stats
33W - 71L
1,629 Elo+
Party 2
Team Averages
Level 76
1,575 SR
1,629 Elo+

VS

Team Averages
Level 91
1,520 SR
1,546 Elo+
Hades
Hades
FreshWater69
Hades
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 114L
1,390 Elo+
Party 3
Maui
Maui
LeMicroondas
Maui
Level 68
God Stats
1W - 5L
1,494 SR
Queue Stats
226W - 214L
1,632 Elo+
Party 1
Xbalanque
Xbalanque
goku620-gamer
Xbalanque
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
233W - 226L
1,635 Elo+
Party 1
Odin
Odin
josuetg123
Odin
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 22L
1,500 Elo+
Party 3
Thanatos
Thanatos
stefanojr19
Thanatos
Level 100
God Stats
32W - 34L
1,605 SR
Queue Stats
174W - 156L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
14
2 / 4 / 2
8,522
533
6,353
5,580
2,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Cujo9559
Sobek
13
4 / 3 / 10
9,147
572
8,902
17,350
20,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
16
10 / 2 / 5
10,229
639
15,959
14,246
7,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
5 / 0 / 8
10,112
632
15,764
10,566
4,583
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Surtr
tkebanner
Surtr
15
4 / 3 / 4
9,381
586
11,146
18,696
15,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 1
8,791
549
10,404
15,246
7,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 6 / 5
7,676
480
3,194
17,812
14,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
goku620-gamer
Xbalanque
14
1 / 5 / 2
8,064
504
5,507
13,412
5,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 4 / 3
8,869
554
14,068
17,019
17,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
stefanojr19
Thanatos
13
2 / 6 / 4
8,024
502
6,740
16,042
5,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
26
25
Kills
11
12
Deaths
25
29
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Poseidon
2
4
2
0.75
W
Sobek
Cujo9559
Sobek
4
3
10
3
L
5
4
1
1.38
L
1
6
5
0.58
L
Xbalanque
goku620-gamer
Xbalanque
1
5
2
0.4
W
Fenrir
10
2
5
6.25
L
2
4
3
0.88
W
5
0
8
9
L
Thanatos
stefanojr19
Thanatos
2
6
4
0.67
W
Surtr
tkebanner
Surtr
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,124
Damage
39,913
66,438
Taken
79,531
50,578
Mitigated
51,333
20,790
Healing
25,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
6,353
1,334
0
0
5,580
2,150
28
1,933
3,620
61,312
3,469
W
Sobek
Cujo9559
Sobek
8,902
972
0
6,014
17,350
20,624
0
6,036
11,140
30,920
0
L
10,404
616
1,210
3,733
15,246
7,900
0
7,400
7,846
51,532
0
L
3,194
1,339
563
3,513
17,812
14,763
0
9,254
8,558
17,802
0
L
Xbalanque
goku620-gamer
Xbalanque
5,507
2,644
0
5,623
13,412
5,098
1,048
6,034
7,378
0
60,967
W
Fenrir
15,959
3,593
0
3,716
14,246
7,385
77
3,202
10,975
0
77,485
L
14,068
1,147
0
2,295
17,019
17,599
0
3,573
13,446
4,848
73,135
W
15,764
4,836
0
8,282
10,566
4,583
1,588
1,258
9,308
89,615
0
L
Thanatos
stefanojr19
Thanatos
6,740
2,473
0
8,649
16,042
5,973
0
4,571
11,471
0
57,586
W
Surtr
tkebanner
Surtr
11,146
4,012
0
2,778
18,696
15,836
32
2,845
15,816
619
75,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,391
Gold Earned
41,424
514
Minions Killed
451
0
Camps Cleared
0
1,558,400
Distance Traveled
1,533,775
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,522
533
95
6
0
294,141
2
W
Sobek
9,147
572
26
2
0
324,811
6
L
Hades
8,791
549
99
6
0
275,573
0
L
Maui
7,676
480
21
1
0
329,563
2
L
Xbalanque
8,064
504
104
7
0
301,737
0
W
Fenrir
10,229
639
103
6
0
354,007
2
L
Odin
8,869
554
150
9
0
292,389
0
W
Sol
10,112
632
158
10
0
308,582
1
L
Thanatos
8,024
502
77
5
0
334,513
0
W
Surtr
9,381
586
132
8
0
276,859
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role