Player Matchup

Ao Kuang
Ao Kuang
A TALL MEX1CAN
Ao Kuang
Level 140
God Stats
6W - 4L
1,417 SR
Queue Stats
318W - 292L
1,504 Elo+
Party 3
Achilles
Achilles
CyLiXDR3W
Achilles
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,593 Elo+
Party 1
Olorun
Olorun
FR3SHFLAMINGO
Olorun
Level 115
God Stats
5W - 3L
1,500 SR
Queue Stats
241W - 221L
1,588 Elo+
Party 3
Geb
Geb
Monk3yboy14
Geb
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,631 Elo+
Party 1
Ishtar
Ishtar
Socc3rgk13
Ishtar
Level 89
God Stats
2W - 0L
1,825 SR
Queue Stats
2W - 1L
1,549 Elo+
Party 1
Team Averages
Level 118
1,548 SR
1,573 Elo+

VS

Team Averages
Level 100
1,641 SR
1,719 Elo+
Kukulkan
Kukulkan
Brunokok
Kukulkan
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,669 Elo+
Party 2
Ganesha
Ganesha
Jolksf
Ganesha
Level 119
God Stats
3W - 5L
1,500 SR
Queue Stats
244W - 267L
1,609 Elo+
Party 4
Ne Zha
Ne Zha
Mudo22re
Ne Zha
Level 63
God Stats
5W - 6L
1,851 SR
Queue Stats
257W - 285L
1,645 Elo+
Party 4
Set
Set
frankdboss
Set
Level 145
God Stats
1W - 3L
1,853 SR
Queue Stats
38W - 19L
1,826 Elo+
Party 2
Artemis
Artemis
nawtix
Artemis
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 26L
1,844 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
11
5 / 4 / 2
7,172
598
5,630
12,843
4,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
CyLiXDR3W
Achilles
13
4 / 1 / 1
7,488
624
7,053
10,307
9,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 0 / 4
6,774
565
3,917
7,404
2,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 0 / 3
6,741
562
4,030
6,536
4,281
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ishtar
Socc3rgk13
Ishtar
12
1 / 0 / 0
7,060
588
5,038
5,419
2,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Brunokok
Kukulkan
11
0 / 2 / 1
6,398
533
4,784
5,719
2,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ganesha
Jolksf
Ganesha
9
0 / 3 / 0
5,196
433
2,531
8,230
3,484
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
Mudo22re
Ne Zha
9
0 / 5 / 1
5,526
461
3,191
9,947
4,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
5 / 2 / 0
6,841
570
6,365
10,074
4,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Artemis
nawtix
Artemis
11
0 / 1 / 1
5,256
438
2,120
6,999
2,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
12
Kills
5
5
Deaths
13
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
5
4
2
1.5
L
Kukulkan
Brunokok
Kukulkan
0
2
1
0.25
W
Achilles
CyLiXDR3W
Achilles
4
1
1
4.5
W
0
0
4
2
L
Ganesha
Jolksf
Ganesha
0
3
0
0
W
2
0
3
3.5
L
Ne Zha
Mudo22re
Ne Zha
0
5
1
0.1
W
Ishtar
Socc3rgk13
Ishtar
1
0
0
1
L
5
2
0
2.5
L
Artemis
nawtix
Artemis
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,668
Damage
18,991
42,509
Taken
40,969
23,276
Mitigated
17,264
20,420
Healing
10,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
5,630
1,964
0
2,781
12,843
4,215
0
964
11,879
51,694
0
L
Kukulkan
Brunokok
Kukulkan
4,784
1,137
0
289
5,719
2,377
0
4,110
1,609
54,014
409
W
Achilles
CyLiXDR3W
Achilles
7,053
1,306
0
3,904
10,307
9,825
0
0
9,654
0
43,742
W
3,917
1,501
259
5,475
7,404
2,843
757
4,370
3,034
52,350
0
L
Ganesha
Jolksf
Ganesha
2,531
125
1,361
1,918
8,230
3,484
0
4,376
3,854
15,842
0
W
4,030
620
1,720
2,342
6,536
4,281
203
1,782
4,754
21,636
0
L
Ne Zha
Mudo22re
Ne Zha
3,191
758
0
3,122
9,947
4,403
0
708
8,412
0
28,022
W
Ishtar
Socc3rgk13
Ishtar
5,038
3,517
0
3,939
5,419
2,112
0
199
5,220
0
64,770
L
6,365
2,860
0
992
10,074
4,498
0
3,626
6,448
0
51,676
L
Artemis
nawtix
Artemis
2,120
1,202
0
2,929
6,999
2,502
0
757
6,242
0
35,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,235
Gold Earned
29,217
362
Minions Killed
305
0
Camps Cleared
0
1,117,132
Distance Traveled
1,165,071
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,172
598
75
6
0
233,436
0
L
Kukulkan
6,398
533
100
8
0
221,721
0
W
Achilles
7,488
624
68
6
0
224,430
3
W
Olorun
6,774
565
91
8
0
182,506
0
L
Ganesha
5,196
433
3
0
0
228,337
0
W
Geb
6,741
562
18
2
0
264,709
2
L
Ne Zha
5,526
461
56
5
0
218,290
0
W
Ishtar
7,060
588
110
9
0
212,051
1
L
Set
6,841
570
83
7
0
269,894
2
L
Artemis
5,256
438
63
5
0
226,829
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role