Player Matchup

Skadi
Skadi
 
Skadi
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
BusterCherrys
Athena
Level 89
God Stats
3W - 5L
1,500 SR
Queue Stats
229W - 197L
1,438 Elo+
Solo
Lancelot
Lancelot
TabrisMark06
Lancelot
Level 79
God Stats
16W - 9L
1,715 SR
Queue Stats
168W - 193L
1,527 Elo+
Party 2
Sol
Sol
bonitiGOD
Sol
Level 85
God Stats
19W - 17L
1,514 SR
Queue Stats
243W - 278L
1,608 Elo+
Party 2
Ravana
Ravana
charquiserker
Ravana
Level 124
God Stats
10W - 12L
1,223 SR
Queue Stats
436W - 463L
1,536 Elo+
Party 2
Team Averages
Level 93
1,490 SR
1,522 Elo+

VS

Team Averages
Level 83
1,444 SR
1,418 Elo+
Kukulkan
Kukulkan
Camowe
Kukulkan
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 20L
1,304 Elo+
Party 1
Bakasura
Bakasura
ChuckVegas
Bakasura
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
163W - 153L
1,632 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Ninjasquad1
Ah Muzen Cab
Level 67
God Stats
5W - 1L
1,500 SR
Queue Stats
49W - 49L
1,500 Elo+
Solo
Surtr
Surtr
OkayFlop
Surtr
Level 109
God Stats
7W - 7L
1,221 SR
Queue Stats
36W - 38L
1,304 Elo+
Party 1
Mulan
Mulan
Razgriz3196
Mulan
Level 83
God Stats
6W - 2L
1,500 SR
Queue Stats
15W - 13L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
9
0 / 4 / 1
5,517
460
4,878
9,055
2,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 1 / 0
5,297
441
2,643
9,052
6,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
TabrisMark06
Lancelot
10
1 / 3 / 1
5,992
499
1,828
9,278
3,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 1 / 1
6,351
529
6,722
7,713
2,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
1 / 2 / 0
5,908
492
6,636
9,145
5,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Camowe
Kukulkan
12
2 / 0 / 1
6,888
574
4,417
4,596
1,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
ChuckVegas
Bakasura
12
1 / 2 / 3
6,886
574
5,543
9,066
5,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
Ninjasquad1
Ah Muzen Cab
11
3 / 0 / 0
6,482
540
6,808
6,781
2,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
OkayFlop
Surtr
12
3 / 1 / 0
7,451
621
8,119
12,318
8,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
1 / 0 / 1
6,047
504
3,030
9,601
4,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
3
Kills
10
11
Deaths
3
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
4
1
0.13
L
1
1
0
1
W
Kukulkan
Camowe
Kukulkan
2
0
1
2.5
W
Bakasura
ChuckVegas
Bakasura
1
2
3
1.25
W
Ah Muzen Cab
Ninjasquad1
Ah Muzen Cab
3
0
0
3
W
Surtr
OkayFlop
Surtr
3
1
0
3
W
1
0
1
1.5
L
Lancelot
TabrisMark06
Lancelot
1
3
1
0.5
L
0
1
1
0.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,707
Damage
27,917
44,243
Taken
42,362
20,571
Mitigated
23,350
17,239
Healing
17,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
4,878
1,695
0
1,800
9,055
2,871
0
0
9,055
0
37,444
L
2,643
922
164
2,874
9,052
6,051
100
1,372
7,375
12,442
0
W
Kukulkan
Camowe
Kukulkan
4,417
308
0
515
4,596
1,918
138
2,829
1,767
48,555
0
W
Bakasura
ChuckVegas
Bakasura
5,543
3,252
0
3,177
9,066
5,380
878
1,479
7,545
0
41,273
W
Ah Muzen Cab
Ninjasquad1
Ah Muzen Cab
6,808
3,166
0
4,655
6,781
2,365
903
705
6,076
0
45,502
W
Surtr
OkayFlop
Surtr
8,119
3,239
0
4,713
12,318
8,713
0
1,470
10,195
586
53,192
W
3,030
607
0
4,345
9,601
4,974
0
2,882
6,719
0
19,659
L
Lancelot
TabrisMark06
Lancelot
1,828
129
0
4,106
9,278
3,687
0
931
8,090
0
43,787
L
6,722
2,040
0
5,502
7,713
2,449
374
1,846
5,349
56,741
0
L
6,636
1,614
0
2,793
9,145
5,513
0
186
8,686
0
42,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,065
Gold Earned
33,754
353
Minions Killed
356
0
Camps Cleared
0
1,239,219
Distance Traveled
1,163,212
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,517
460
82
7
0
221,080
1
L
Athena
5,297
441
14
1
0
258,534
3
W
Kukulkan
6,888
574
112
9
0
239,929
0
W
Bakasura
6,886
574
75
6
0
281,368
0
W
Ah Muzen Cab
6,482
540
59
5
0
197,356
0
W
Surtr
7,451
621
84
7
0
218,000
0
W
Mulan
6,047
504
26
2
0
226,559
0
L
Lancelot
5,992
499
74
6
0
291,871
0
L
Sol
6,351
529
113
9
0
219,367
0
L
Ravana
5,908
492
70
6
0
248,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role