Player Matchup

Odin
Odin
HvS_Savage
Odin
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
227W - 222L
1,582 Elo+
Solo
Arachne
Arachne
UchihaVengence4
Arachne
Level 155
God Stats
23W - 17L
1,984 SR
Queue Stats
367W - 370L
1,710 Elo+
Party 2
Sol
Sol
UrLocalDanzaMain
Sol
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,482 Elo+
Party 2
Team Averages
Level 103
1,661 SR
1,592 Elo+

VS

Team Averages
Level 123
1,778 SR
1,645 Elo+
Artemis
Artemis
B_Arthemys
Artemis
Level 118
God Stats
9W - 11L
1,873 SR
Queue Stats
15W - 21L
1,716 Elo+
Party 1
Persephone
Persephone
Chamallow_23287
Persephone
Level 128
God Stats
20W - 21L
1,839 SR
Queue Stats
225W - 218L
1,541 Elo+
Party 1
Surtr
Surtr
DrMoustaches
Surtr
Level 122
God Stats
13W - 9L
1,621 SR
Queue Stats
344W - 300L
1,678 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 4
8,127
739
4,413
11,449
11,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 0 / 2
8,704
791
4,278
11,388
11,209
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
2 / 0 / 2
8,178
743
11,235
8,215
3,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
B_Arthemys
Artemis
11
0 / 2 / 1
6,865
624
5,662
6,000
2,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Chamallow_23287
Persephone
13
0 / 1 / 1
7,817
711
10,644
5,263
2,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 1 / 0
7,323
666
8,401
10,513
8,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
4
Kills
1
1
Deaths
4
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Artemis
B_Arthemys
Artemis
0
2
1
0.25
L
Persephone
Chamallow_23287
Persephone
0
1
1
0.5
L
1
1
0
1
W
0
1
4
2
W
2
0
2
3
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,926
Damage
24,707
31,052
Taken
21,776
25,883
Mitigated
13,177
13,805
Healing
5,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
B_Arthemys
Artemis
5,662
1,916
0
1,555
6,000
2,533
0
2,300
3,700
0
23,953
L
Persephone
Chamallow_23287
Persephone
10,644
1,264
0
1,029
5,263
2,295
0
2,750
2,512
50,153
0
L
8,401
1,939
163
3,210
10,513
8,349
0
6,667
3,846
1,967
19,611
W
4,413
424
0
3,112
11,449
11,039
0
4,133
7,316
1,408
19,267
W
4,278
3,705
1,820
3,715
11,388
11,209
0
3,486
7,902
0
16,934
W
11,235
2,613
0
5,158
8,215
3,635
0
4,279
3,936
51,465
3,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,009
Gold Earned
22,005
180
Minions Killed
187
0
Camps Cleared
0
640,365
Distance Traveled
602,517
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,865
624
41
4
0
185,445
0
L
Persephone
7,817
711
108
10
0
202,623
4
L
Surtr
7,323
666
38
3
0
214,449
0
W
Odin
8,127
739
23
2
0
208,594
3
W
Arachne
8,704
791
41
4
0
229,547
3
W
Sol
8,178
743
116
11
0
202,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role