Player Matchup

Scylla
Scylla
AccountNumber120
Scylla
Level 24
God Stats
3W - 0L
1,267 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Counteractz
Sobek
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 49L
1,489 Elo+
Party 1
Vulcan
Vulcan
LordVamshe
Vulcan
Level 38
God Stats
8W - 9L
1,578 SR
Queue Stats
25W - 31L
1,483 Elo+
Solo
Thor
Thor
RevolvedPvE
Thor
Level 26
God Stats
4W - 0L
1,500 SR
Queue Stats
43W - 12L
1,727 Elo+
Party 1
Rama
Rama
chocogorrilla0
Rama
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 4L
1,815 Elo+
Party 1
Team Averages
Level 31
1,469 SR
1,603 Elo+

VS

Team Averages
Level 62
1,512 SR
1,438 Elo+
Scylla
Scylla
Krawfish1226
Scylla
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 123L
1,681 Elo+
Party 3
Bastet
Bastet
Nativedesu90
Bastet
Level 34
God Stats
0W - 3L
1,328 SR
Queue Stats
13W - 15L
1,370 Elo+
Solo
Sun Wukong
Sun Wukong
Pipyat
Sun Wukong
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ymir
Ymir
RotaryWombat
Ymir
Level 7
God Stats
1W - 1L
1,733 SR
Queue Stats
1W - 3L
1,405 Elo+
Party 2
Chronos
Chronos
Sharps19
Chronos
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 17L
1,234 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 2 / 1
8,467
651
9,582
7,390
2,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 2 / 6
6,601
508
4,247
8,723
7,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
LordVamshe
Vulcan
12
1 / 0 / 4
7,582
583
4,705
4,759
1,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
9 / 0 / 3
8,257
635
5,638
9,355
3,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
5 / 2 / 1
7,241
557
9,384
9,053
3,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
0 / 6 / 0
5,866
451
4,694
8,503
2,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
11
2 / 2 / 2
6,857
527
5,255
9,856
3,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sun Wukong
Pipyat
Sun Wukong
11
1 / 8 / 1
6,431
495
1,990
12,008
5,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 3 / 3
5,276
406
2,790
9,488
6,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
Sharps19
Chronos
10
2 / 4 / 1
6,003
462
4,523
8,587
2,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
23
Kills
5
6
Deaths
23
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
8
2
1
4.25
W
0
2
6
1.5
L
Scylla
0
6
0
0
W
Vulcan
LordVamshe
Vulcan
1
0
4
3
L
Bastet
2
2
2
1.5
L
Sun Wukong
Pipyat
Sun Wukong
1
8
1
0.19
W
9
0
3
10.5
L
0
3
3
0.5
L
Chronos
Sharps19
Chronos
2
4
1
0.63
W
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,556
Damage
19,252
39,280
Taken
48,442
18,504
Mitigated
20,962
15,043
Healing
7,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,582
1,207
0
1,886
7,390
2,222
2,392
0
7,390
62,554
0
W
4,247
755
0
3,240
8,723
7,693
0
4,600
4,123
19,754
0
L
Scylla
4,694
137
0
430
8,503
2,888
0
4,372
3,833
42,837
0
W
Vulcan
LordVamshe
Vulcan
4,705
787
0
1,511
4,759
1,738
841
2,454
2,305
52,520
0
L
Bastet
5,255
1,557
0
4,331
9,856
3,105
0
2,853
6,791
0
33,710
L
Sun Wukong
Pipyat
Sun Wukong
1,990
853
0
614
12,008
5,438
354
7,383
4,308
0
31,509
W
5,638
1,623
0
4,076
9,355
3,549
0
1,576
7,779
0
55,734
L
2,790
1,041
0
1,170
9,488
6,609
0
1,855
7,633
8,597
0
L
Chronos
Sharps19
Chronos
4,523
2,465
0
765
8,587
2,922
0
1,244
7,343
44,220
0
W
9,384
7,418
0
4,330
9,053
3,302
0
3,377
5,676
0
44,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,148
Gold Earned
30,433
379
Minions Killed
260
0
Camps Cleared
0
1,258,803
Distance Traveled
1,279,432
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,467
651
106
8
0
226,360
3
W
Sobek
6,601
508
22
2
0
267,152
4
L
Scylla
5,866
451
88
7
0
248,368
2
W
Vulcan
7,582
583
94
7
0
267,046
5
L
Bastet
6,857
527
52
4
0
291,314
0
L
Sun Wukong
6,431
495
46
4
0
223,400
0
W
Thor
8,257
635
86
7
0
270,126
0
L
Ymir
5,276
406
13
1
0
266,138
2
L
Chronos
6,003
462
61
5
0
250,212
0
W
Rama
7,241
557
71
5
0
228,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role