Player Matchup

Bacchus
Bacchus
Gold V
Acsy7
Bacchus
Gold V
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,590 MMR
Party 1
Cupid
Cupid
Gold V
OutwardSun62
Cupid
Gold V
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,590 MMR
Party 1
Cthulhu
Cthulhu
Gold V
joorch23
Cthulhu
Gold V
Level 124
God Stats
1W - 1L
1,820 SR
Queue Stats
5W - 4L
1,590 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 139
1,607 SR
1,590 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 103
1,500 SR
1,545 MMR
Cerberus
Cerberus
Bronze III
Cyber9957
Cerberus
Bronze III
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,500 MMR
Solo
Scylla
Scylla
Bronze III
Lumineon
Scylla
Bronze III
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
171W - 10L
1,567 MMR
Party 2
Hou Yi
Hou Yi
Bronze III
NotGaeJustLikePP
Hou Yi
Bronze III
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,567 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Acsy7
Bacchus
12
0 / 2 / 1
7,835
712
5,537
11,442
13,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
0 / 3 / 1
7,561
687
6,199
8,291
3,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
joorch23
Cthulhu
12
1 / 3 / 0
7,321
666
7,970
10,039
11,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ArtioNe ZhaAo KuangAtlasKumbhakarna

VS

Bans
Guan YuGebBaron SamediAthenaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cyber9957
Cerberus
14
0 / 1 / 8
8,878
807
3,717
7,748
7,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
Lumineon
Scylla
15
5 / 0 / 3
8,940
813
9,904
7,009
3,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
3 / 0 / 5
8,281
753
10,361
9,345
4,214
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
1
Kills
8
8
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Acsy7
Bacchus
0
2
1
0.25
W
Cerberus
Cyber9957
Cerberus
0
1
8
4
W
Scylla
Lumineon
Scylla
5
0
3
6.5
W
3
0
5
5.5
L
0
3
1
0.17
L
Cthulhu
joorch23
Cthulhu
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,706
Damage
23,982
29,772
Taken
24,102
29,106
Mitigated
14,730
7,405
Healing
7,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Acsy7
Bacchus
5,537
537
0
2,922
11,442
13,951
0
5,474
5,968
20,170
0
W
Cerberus
Cyber9957
Cerberus
3,717
239
0
3,412
7,748
7,481
171
3,288
4,043
19,103
0
W
Scylla
Lumineon
Scylla
9,904
1,132
0
1,178
7,009
3,035
549
3,820
2,897
52,367
0
W
10,361
6,974
0
2,837
9,345
4,214
1,023
5,579
3,601
0
36,095
L
6,199
3,583
434
3,106
8,291
3,259
0
3,019
5,272
0
39,259
L
Cthulhu
joorch23
Cthulhu
7,970
113
305
638
10,039
11,896
0
5,206
4,833
23,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,717
Gold Earned
26,099
146
Minions Killed
192
0
Camps Cleared
0
616,457
Distance Traveled
671,235
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,835
712
32
3
0
208,908
0
W
Cerberus
8,878
807
40
4
0
227,676
0
W
Scylla
8,940
813
102
9
0
225,262
0
W
Hou Yi
8,281
753
50
5
0
218,297
2
L
Cupid
7,561
687
84
8
0
192,847
0
L
Cthulhu
7,321
666
30
3
0
214,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role