Player Matchup

Ravana
Ravana
DarthBromn
Ravana
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,545 Elo+
Party 1
He Bo
He Bo
LizardMan
He Bo
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 86L
1,584 Elo+
Party 1
Thor
Thor
PancakeJacob
Thor
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,545 Elo+
Party 1
Odin
Odin
ThePriceIsSmite
Odin
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,584 Elo+
Party 1
Hel
Hel
Yaktor1
Hel
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 52L
1,500 Elo+
Party 1
Team Averages
Level 101
1,500 SR
1,552 Elo+

VS

Team Averages
Level 136
1,563 SR
1,464 Elo+
Zeus
Zeus
Apache-Warchief
Zeus
Level 140
God Stats
3W - 0L
1,500 SR
Queue Stats
41W - 30L
1,465 Elo+
Party 2
Cerberus
Cerberus
Blade_W0lf24
Cerberus
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 21L
1,579 Elo+
Party 2
Kukulkan
Kukulkan
EVladimir
Kukulkan
Level 128
God Stats
1W - 0L
1,813 SR
Queue Stats
40W - 51L
1,626 Elo+
Solo
Jormungandr
Jormungandr
SinisterA1195
Jormungandr
Level 125
God Stats
3W - 1L
1,500 SR
Queue Stats
15W - 16L
1,154 Elo+
Party 2
Aphrodite
Aphrodite
Ventus_26
Aphrodite
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
161W - 166L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
DarthBromn
Ravana
15
2 / 7 / 9
8,967
747
11,842
14,369
12,329
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
LizardMan
He Bo
16
4 / 5 / 9
9,467
789
18,296
14,168
7,762
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 6 / 5
9,993
833
11,387
13,403
6,326
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 5 / 4
8,178
682
4,839
15,410
25,127
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hel
17
2 / 3 / 7
8,776
731
8,955
16,373
16,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 4 / 11
11,004
917
25,105
9,626
3,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Blade_W0lf24
Cerberus
17
4 / 2 / 21
9,964
830
8,786
25,695
22,921
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
EVladimir
Kukulkan
17
4 / 2 / 16
10,639
887
12,986
7,929
3,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
SinisterA1195
Jormungandr
17
4 / 2 / 17
10,080
840
12,269
22,625
23,610
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
Ventus_26
Aphrodite
16
3 / 5 / 15
9,684
807
7,101
13,101
6,886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
106
15
Kills
26
26
Deaths
15
34
Assists
80
Player
Kills
Deaths
Assists
KDA
W
11
4
11
4.13
W
Cerberus
Blade_W0lf24
Cerberus
4
2
21
7.25
L
Ravana
DarthBromn
Ravana
2
7
9
0.93
W
Kukulkan
EVladimir
Kukulkan
4
2
16
6
L
He Bo
LizardMan
He Bo
4
5
9
1.7
L
6
6
5
1.42
W
Jormungandr
SinisterA1195
Jormungandr
4
2
17
6.25
L
1
5
4
0.6
W
Aphrodite
Ventus_26
Aphrodite
3
5
15
2.1
L
Hel
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,319
Damage
66,247
73,723
Taken
78,976
67,612
Mitigated
60,519
28,649
Healing
40,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,105
2,493
1,700
768
9,626
3,736
2,845
1,751
7,875
35,872
3,195
W
Cerberus
Blade_W0lf24
Cerberus
8,786
794
775
11,265
25,695
22,921
465
8,683
17,012
13,797
0
L
Ravana
DarthBromn
Ravana
11,842
3,459
248
1,933
14,369
12,329
542
12,790
1,556
0
17,048
W
Kukulkan
EVladimir
Kukulkan
12,986
209
906
2,257
7,929
3,366
1,381
3,251
4,678
33,752
0
L
He Bo
LizardMan
He Bo
18,296
1,549
792
2,845
14,168
7,762
204
11,909
2,251
28,795
2,585
L
11,387
4,499
937
1,579
13,403
6,326
756
10,955
2,436
0
19,762
W
Jormungandr
SinisterA1195
Jormungandr
12,269
2,917
667
7,709
22,625
23,610
1,289
7,261
15,364
28,941
0
L
4,839
695
540
1,778
15,410
25,127
129
13,678
1,688
0
7,986
W
Aphrodite
Ventus_26
Aphrodite
7,101
970
8,467
5,769
13,101
6,886
816
4,253
8,848
20,426
0
L
Hel
8,955
646
9,102
8,895
16,373
16,068
277
14,328
2,019
26,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,381
Gold Earned
51,371
95
Minions Killed
151
0
Camps Cleared
0
1,081,981
Distance Traveled
1,106,867
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,004
917
34
3
0
184,275
0
W
Cerberus
9,964
830
8
1
0
234,824
0
L
Ravana
8,967
747
13
1
0
217,783
0
W
Kukulkan
10,639
887
53
4
0
237,083
0
L
He Bo
9,467
789
28
2
0
196,816
0
L
Thor
9,993
833
17
1
0
190,160
0
W
Jormungandr
10,080
840
23
2
0
234,369
0
L
Odin
8,178
682
13
1
0
224,020
0
W
Aphrodite
9,684
807
33
3
0
216,316
0
L
Hel
8,776
731
24
2
0
253,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role