Player Matchup

Bacchus
Bacchus
Doodler7
Bacchus
Level 89
God Stats
1W - 1L
1,205 SR
Queue Stats
26W - 20L
1,871 Elo+
Party 1
Thanatos
Thanatos
Lc2Sav_
Thanatos
Level 125
God Stats
4W - 1L
1,500 SR
Queue Stats
40W - 32L
1,697 Elo+
Party 1
Hera
Hera
madzac0511
Hera
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 23L
1,812 Elo+
Party 1
Team Averages
Level 113
1,402 SR
1,793 Elo+

VS

Team Averages
Level 104
1,414 SR
1,649 Elo+
Gilgamesh
Gilgamesh
DarethBale11
Gilgamesh
Level 25
God Stats
7W - 0L
1,500 SR
Queue Stats
100W - 49L
1,615 Elo+
Party 2
Surtr
Surtr
Itz_Suki
Surtr
Level 128
God Stats
2W - 1L
1,297 SR
Queue Stats
8W - 8L
1,667 Elo+
Party 2
Scylla
Scylla
superlolo-ESP
Scylla
Level 159
God Stats
6W - 1L
1,445 SR
Queue Stats
131W - 77L
1,667 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Doodler7
Bacchus
13
0 / 6 / 3
8,870
682
6,297
16,739
18,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Lc2Sav_
Thanatos
13
2 / 8 / 0
8,868
682
7,217
17,130
7,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 7 / 2
9,182
706
11,484
9,795
3,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DarethBale11
Gilgamesh
15
8 / 2 / 11
10,760
828
10,144
14,513
16,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
Itz_Suki
Surtr
16
8 / 0 / 11
10,575
813
15,178
15,294
15,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
5 / 2 / 10
11,001
846
12,486
9,318
3,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
53
3
Kills
21
21
Deaths
4
5
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DarethBale11
Gilgamesh
8
2
11
6.75
L
Bacchus
Doodler7
Bacchus
0
6
3
0.25
W
Surtr
Itz_Suki
Surtr
8
0
11
13.5
L
Thanatos
Lc2Sav_
Thanatos
2
8
0
0.25
L
1
7
2
0.29
W
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,998
Damage
37,808
43,664
Taken
39,125
30,035
Mitigated
35,156
8,959
Healing
6,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DarethBale11
Gilgamesh
10,144
2,772
633
2,099
14,513
16,300
69
5,362
8,863
715
20,077
L
Bacchus
Doodler7
Bacchus
6,297
501
0
2,003
16,739
18,808
0
4,645
11,735
16,607
0
W
Surtr
Itz_Suki
Surtr
15,178
4,100
0
2,768
15,294
15,407
272
8,197
6,892
912
35,465
L
Thanatos
Lc2Sav_
Thanatos
7,217
1,547
0
5,782
17,130
7,677
0
5,357
11,396
0
26,467
L
11,484
2,864
0
1,174
9,795
3,550
0
2,920
6,741
37,965
1,226
W
12,486
1,440
0
1,244
9,318
3,449
711
3,928
5,130
66,034
2,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,920
Gold Earned
32,336
121
Minions Killed
176
0
Camps Cleared
0
655,106
Distance Traveled
754,041
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,760
828
25
2
0
229,109
0
L
Bacchus
8,870
682
16
1
0
230,541
0
W
Surtr
10,575
813
47
4
0
267,214
0
L
Thanatos
8,868
682
39
3
0
236,560
0
L
Hera
9,182
706
66
5
0
188,005
0
W
Scylla
11,001
846
104
8
0
257,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role