Player Matchup

Tyr
Tyr
 
Tyr
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
skipperchief
Sol
Level 65
God Stats
3W - 5L
1,843 SR
Queue Stats
293W - 276L
1,601 Elo+
Solo
Thanatos
Thanatos
xTheDude007x
Thanatos
Level 128
God Stats
17W - 17L
1,612 SR
Queue Stats
106W - 131L
1,336 Elo+
Party 2
Team Averages
Level 98
1,652 SR
1,479 Elo+

VS

Team Averages
Level 93
1,456 SR
1,220 Elo+
Discordia
Discordia
Akutenshi90
Discordia
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 14L
1,227 Elo+
Party 1
Neith
Neith
Dyeriuss
Neith
Level 118
God Stats
2W - 1L
1,368 SR
Queue Stats
8W - 14L
1,232 Elo+
Party 1
Ares
Ares
FVJD
Ares
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 38L
1,199 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
1 / 6 / 3
8,076
673
5,345
14,660
13,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
0 / 3 / 3
7,984
665
6,507
8,869
3,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
xTheDude007x
Thanatos
14
3 / 3 / 1
9,061
755
7,711
11,974
5,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Akutenshi90
Discordia
15
4 / 2 / 3
9,188
766
6,325
7,082
2,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Dyeriuss
Neith
15
5 / 1 / 5
9,504
792
11,914
9,440
4,359
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
FVJD
Ares
15
2 / 1 / 7
8,713
726
9,178
9,624
10,415
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
4
Kills
11
12
Deaths
4
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
6
3
0.42
W
Discordia
Akutenshi90
Discordia
4
2
3
2.75
W
Neith
Dyeriuss
Neith
5
1
5
7.5
W
Ares
FVJD
Ares
2
1
7
5.5
L
0
3
3
0.5
L
Thanatos
xTheDude007x
Thanatos
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,563
Damage
27,417
35,503
Taken
26,146
23,570
Mitigated
17,457
11,465
Healing
7,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
5,345
993
0
978
14,660
13,867
46
4,846
9,814
0
15,909
W
Discordia
Akutenshi90
Discordia
6,325
601
0
1,662
7,082
2,683
236
990
6,092
28,888
1,234
W
Neith
Dyeriuss
Neith
11,914
7,431
0
3,803
9,440
4,359
1,880
1,914
7,526
0
55,230
W
Ares
FVJD
Ares
9,178
467
0
1,967
9,624
10,415
96
3,342
6,282
20,533
0
L
6,507
1,911
0
2,528
8,869
3,976
0
5,031
3,838
25,767
2,946
L
Thanatos
xTheDude007x
Thanatos
7,711
2,535
0
7,959
11,974
5,727
31
5,487
6,487
0
39,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,121
Gold Earned
27,405
134
Minions Killed
141
0
Camps Cleared
0
634,781
Distance Traveled
642,627
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,076
673
21
2
0
223,593
0
W
Discordia
9,188
766
47
4
0
217,899
0
W
Neith
9,504
792
71
6
0
209,410
1
W
Ares
8,713
726
23
2
0
215,318
0
L
Sol
7,984
665
60
5
0
170,941
0
L
Thanatos
9,061
755
53
4
0
240,247
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role