Player Matchup

Baba Yaga
Baba Yaga
Crysi102
Baba Yaga
Level 60
God Stats
4W - 5L
1,500 SR
Queue Stats
140W - 111L
1,744 Elo+
Party 3
Geb
Geb
EvasiveRecluse
Geb
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,744 Elo+
Party 3
Hou Yi
Hou Yi
Maddenny
Hou Yi
Level 107
God Stats
3W - 4L
1,500 SR
Queue Stats
206W - 195L
1,488 Elo+
Party 2
Yu Huang
Yu Huang
bethany23
Yu Huang
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
172W - 161L
1,488 Elo+
Party 2
Merlin
Merlin
epikfisher
Merlin
Level 33
God Stats
3W - 0L
1,500 SR
Queue Stats
37W - 28L
1,744 Elo+
Party 3
Team Averages
Level 58
1,500 SR
1,642 Elo+

VS

Team Averages
Level 71
1,543 SR
1,547 Elo+
Charybdis
Charybdis
Bulldozer Dako1
Charybdis
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 92L
1,519 Elo+
Party 1
Serqet
Serqet
GawrGuraShark
Serqet
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,655 Elo+
Solo
Ah Puch
Ah Puch
Lady Unicorn 5
Ah Puch
Level 119
God Stats
14W - 6L
1,500 SR
Queue Stats
337W - 359L
1,509 Elo+
Party 1
Amaterasu
Amaterasu
OunceOfTrim
Amaterasu
Level 47
God Stats
1W - 1L
1,715 SR
Queue Stats
20W - 17L
1,468 Elo+
Solo
Ravana
Ravana
alphacowboy1092
Ravana
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 106L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Crysi102
Baba Yaga
20
10 / 1 / 13
13,254
780
17,701
13,932
8,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
3 / 4 / 16
12,507
736
8,887
23,811
36,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hou Yi
Maddenny
Hou Yi
20
9 / 1 / 11
12,916
760
15,322
15,923
9,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
bethany23
Yu Huang
16
1 / 3 / 16
10,800
635
8,093
12,690
7,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
epikfisher
Merlin
18
2 / 2 / 14
11,583
681
8,373
10,704
5,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bulldozer Dako1
Charybdis
17
1 / 9 / 4
10,319
607
4,786
15,758
7,823
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
5 / 6 / 1
10,116
595
6,115
13,634
9,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

20
4 / 2 / 5
13,298
782
34,096
14,470
8,104
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
OunceOfTrim
Amaterasu
1
0 / 0 / 0
4,156
244
0
0
0
19
1 / 8 / 3
9,741
573
3,966
18,311
10,171
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
24
25
Kills
11
11
Deaths
25
70
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Bulldozer Dako1
Charybdis
1
9
4
0.33
W
Baba Yaga
Crysi102
Baba Yaga
10
1
13
16.5
W
3
4
16
2.75
L
5
6
1
0.92
L
4
2
5
3.25
W
Hou Yi
Maddenny
Hou Yi
9
1
11
14.5
L
Amaterasu
OunceOfTrim
Amaterasu
0
0
0
0
L
1
8
3
0.31
W
Yu Huang
bethany23
Yu Huang
1
3
16
3
W
Merlin
epikfisher
Merlin
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,376
Damage
48,963
77,060
Taken
62,173
68,075
Mitigated
35,542
31,403
Healing
14,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Bulldozer Dako1
Charybdis
4,786
1,759
234
303
15,758
7,823
0
10,021
5,737
0
16,839
W
Baba Yaga
Crysi102
Baba Yaga
17,701
483
3,260
5,211
13,932
8,382
2,189
6,760
7,172
50,119
0
W
8,887
988
3,336
3,794
23,811
36,554
175
8,268
14,576
14,051
0
L
6,115
575
528
1,441
13,634
9,444
0
11,287
2,347
0
6,800
L
34,096
745
1,199
6,486
14,470
8,104
0
9,336
5,134
81,746
3,787
W
Hou Yi
Maddenny
Hou Yi
15,322
4,727
5,287
5,660
15,923
9,811
3,712
6,777
9,146
0
37,059
L
Amaterasu
OunceOfTrim
Amaterasu
0
0
0
0
0
0
0
0
0
0
0
L
3,966
514
426
3,463
18,311
10,171
0
11,567
6,744
0
11,369
W
Yu Huang
bethany23
Yu Huang
8,093
1,011
784
910
12,690
7,506
2,932
5,465
6,817
22,103
2,483
W
Merlin
epikfisher
Merlin
8,373
42
1,934
1,227
10,704
5,822
141
5,641
4,815
27,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,060
Gold Earned
47,630
223
Minions Killed
155
0
Camps Cleared
0
1,629,801
Distance Traveled
1,020,827
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,319
607
39
2
0
205,072
0
W
Baba Yaga
13,254
780
80
5
0
326,410
0
W
Geb
12,507
736
9
1
0
334,639
0
L
Serqet
10,116
595
8
0
0
229,747
0
L
Ah Puch
13,298
782
90
5
0
292,599
0
W
Hou Yi
12,916
760
47
3
0
325,745
0
L
Amaterasu
4,156
244
0
0
0
0
0
L
Ravana
9,741
573
18
1
0
293,409
0
W
Yu Huang
10,800
635
43
3
0
314,789
0
W
Merlin
11,583
681
44
3
0
328,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role