Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
BloodshoT43
Nu Wa
Level 102
God Stats
3W - 2L
1,500 SR
Queue Stats
13W - 18L
1,677 Elo+
Party 2
Ravana
Ravana
jaqueezy33
Ravana
Level 58
God Stats
3W - 4L
1,268 SR
Queue Stats
5W - 10L
1,526 Elo+
Party 2
Surtr
Surtr
kanepane
Surtr
Level 126
God Stats
2W - 2L
1,274 SR
Queue Stats
14W - 11L
1,582 Elo+
Solo
Izanami
Izanami
raynmaker49
Izanami
Level 89
God Stats
2W - 4L
1,500 SR
Queue Stats
13W - 18L
1,677 Elo+
Party 2
Team Averages
Level 88
1,408 SR
1,592 Elo+

VS

Team Averages
Level 87
1,457 SR
1,502 Elo+
Ishtar
Ishtar
Feezy11
Ishtar
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,200 Elo+
Solo
Surtr
Surtr
LaFamiliaPaz
Surtr
Level 26
God Stats
5W - 8L
1,500 SR
Queue Stats
34W - 27L
1,679 Elo+
Party 1
Scylla
Scylla
SeriouslyHelpMe
Scylla
Level 31
God Stats
1W - 2L
1,285 SR
Queue Stats
20W - 25L
1,284 Elo+
Solo
Zeus
Zeus
ace299s
Zeus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 24L
1,606 Elo+
Solo
Aphrodite
Aphrodite
flexmybut
Aphrodite
Level 146
God Stats
2W - 7L
1,500 SR
Queue Stats
62W - 44L
1,740 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
8 / 2 / 6
9,056
647
5,579
12,168
14,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
8 / 0 / 4
8,732
624
11,392
6,629
2,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
jaqueezy33
Ravana
14
3 / 1 / 3
8,225
588
4,538
7,207
3,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
kanepane
Surtr
14
3 / 1 / 1
8,821
630
8,096
12,447
8,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Izanami
raynmaker49
Izanami
14
3 / 4 / 8
8,333
595
14,843
12,398
5,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Feezy11
Ishtar
12
5 / 7 / 0
7,288
521
7,712
15,397
5,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 4 / 1
7,033
502
5,928
14,577
7,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 6 / 3
5,894
421
6,368
11,489
3,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
ace299s
Zeus
13
0 / 5 / 0
7,261
519
6,034
9,458
3,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
flexmybut
Aphrodite
12
1 / 3 / 0
7,228
516
4,388
11,278
6,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
25
Kills
8
8
Deaths
25
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
8
2
6
5.5
W
8
0
4
10
L
Ishtar
Feezy11
Ishtar
5
7
0
0.71
L
2
4
1
0.63
L
0
6
3
0.25
L
Zeus
ace299s
Zeus
0
5
0
0
L
Aphrodite
flexmybut
Aphrodite
1
3
0
0.33
W
Ravana
jaqueezy33
Ravana
3
1
3
4.5
W
Surtr
kanepane
Surtr
3
1
1
3.5
W
Izanami
raynmaker49
Izanami
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,448
Damage
30,430
50,849
Taken
62,199
35,624
Mitigated
26,319
16,112
Healing
18,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
5,579
1,829
236
2,784
12,168
14,844
20
3,027
9,141
18,396
0
W
11,392
2,601
277
1,649
6,629
2,851
401
4,930
1,699
62,279
0
L
Ishtar
Feezy11
Ishtar
7,712
5,272
0
4,635
15,397
5,873
288
2,408
12,989
0
44,061
L
5,928
2,296
0
3,541
14,577
7,300
0
4,327
10,250
584
56,279
L
6,368
1,085
0
1,948
11,489
3,830
240
3,729
7,760
37,300
0
L
Zeus
ace299s
Zeus
6,034
679
0
1,690
9,458
3,121
0
6,038
3,420
60,830
0
L
Aphrodite
flexmybut
Aphrodite
4,388
852
708
6,406
11,278
6,195
480
827
10,451
49,775
0
W
Ravana
jaqueezy33
Ravana
4,538
905
0
673
7,207
3,397
202
1,610
5,597
0
69,111
W
Surtr
kanepane
Surtr
8,096
2,667
0
5,665
12,447
8,593
476
4,197
8,250
1,553
66,171
W
Izanami
raynmaker49
Izanami
14,843
10,752
0
4,828
12,398
5,939
659
3,183
9,215
0
72,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,167
Gold Earned
34,704
456
Minions Killed
427
0
Camps Cleared
0
1,324,549
Distance Traveled
1,200,928
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,056
647
16
1
0
288,320
0
W
Nu Wa
8,732
624
104
7
0
244,604
1
L
Ishtar
7,288
521
80
6
0
217,373
0
L
Surtr
7,033
502
75
5
0
314,855
0
L
Scylla
5,894
421
47
3
0
260,479
0
L
Zeus
7,261
519
117
8
0
184,630
5
L
Aphrodite
7,228
516
108
8
0
223,591
0
W
Ravana
8,225
588
103
7
0
316,941
0
W
Surtr
8,821
630
118
8
0
261,395
0
W
Izanami
8,333
595
115
8
0
213,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role