Player Matchup

Scylla
Scylla
 
Scylla
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Draco-knight_f
Gilgamesh
Level 102
God Stats
3W - 6L
1,500 SR
Queue Stats
391W - 384L
1,207 Elo+
Solo
Surtr
Surtr
INecronomiconI
Surtr
Level 110
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 10L
1,669 Elo+
Party 2
Sol
Sol
Yunieverse
Sol
Level 152
God Stats
0W - 2L
1,243 SR
Queue Stats
17W - 15L
1,584 Elo+
Party 2
Thanatos
Thanatos
narutitoo
Thanatos
Level 128
God Stats
8W - 25L
1,299 SR
Queue Stats
54W - 88L
1,157 Elo+
Party 1
Team Averages
Level 128
1,408 SR
1,423 Elo+

VS

Team Averages
Level 147
1,512 SR
1,379 Elo+
Surtr
Surtr
Je_Force
Surtr
Level 159
God Stats
24W - 18L
1,565 SR
Queue Stats
543W - 587L
1,443 Elo+
Party 3
Kukulkan
Kukulkan
XxBr_GamersxX
Kukulkan
Level 157
God Stats
10W - 9L
1,384 SR
Queue Stats
156W - 181L
1,379 Elo+
Party 3
Charybdis
Charybdis
XxFabull_brxX
Charybdis
Level 193
God Stats
5W - 0L
1,500 SR
Queue Stats
394W - 373L
1,501 Elo+
Party 3
Tsukuyomi
Tsukuyomi
violenceovertime
Tsukuyomi
Level 120
God Stats
6W - 5L
1,612 SR
Queue Stats
210W - 217L
1,378 Elo+
Solo
Cerberus
Cerberus
zoneemecee
Cerberus
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 133L
1,193 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
0 / 5 / 1
7,520
442
4,767
13,884
4,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Draco-knight_f
Gilgamesh
13
0 / 6 / 0
7,635
449
7,539
18,670
12,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 5 / 2
7,553
444
6,668
20,128
15,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
5 / 6 / 0
8,346
491
22,687
18,082
5,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
narutitoo
Thanatos
11
1 / 7 / 1
6,772
398
2,916
12,729
4,968
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Je_Force
Surtr
17
7 / 0 / 4
10,627
625
10,499
13,338
12,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
XxBr_GamersxX
Kukulkan
15
5 / 1 / 4
9,549
562
12,224
5,408
2,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
XxFabull_brxX
Charybdis
14
5 / 2 / 8
8,727
513
15,379
14,463
6,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
15
10 / 1 / 8
9,584
564
13,656
13,917
6,278
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
zoneemecee
Cerberus
13
2 / 3 / 14
8,897
523
8,168
22,949
24,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
67
7
Kills
29
29
Deaths
7
4
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
5
1
0.1
L
Gilgamesh
Draco-knight_f
Gilgamesh
0
6
0
0
L
1
5
2
0.4
W
Surtr
Je_Force
Surtr
7
0
4
9
W
Kukulkan
XxBr_GamersxX
Kukulkan
5
1
4
7
W
Charybdis
XxFabull_brxX
Charybdis
5
2
8
4.5
L
5
6
0
0.83
L
Thanatos
narutitoo
Thanatos
1
7
1
0.21
W
Tsukuyomi
10
1
8
14
W
Cerberus
zoneemecee
Cerberus
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,577
Damage
59,926
83,493
Taken
70,075
44,048
Mitigated
51,891
26,158
Healing
22,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
4,767
327
86
4,692
13,884
4,532
590
7,387
6,497
56,048
0
L
Gilgamesh
Draco-knight_f
Gilgamesh
7,539
1,348
0
1,783
18,670
12,778
0
529
18,141
0
67,971
L
6,668
2,260
0
4,028
20,128
15,998
0
4,821
15,307
383
27,866
W
Surtr
Je_Force
Surtr
10,499
2,923
0
2,367
13,338
12,471
3,541
438
12,900
1,396
75,046
W
Kukulkan
XxBr_GamersxX
Kukulkan
12,224
528
0
932
5,408
2,279
731
3,025
2,383
66,369
0
W
Charybdis
XxFabull_brxX
Charybdis
15,379
7,344
0
6,295
14,463
6,547
930
8,007
6,456
0
61,335
L
22,687
10,733
0
9,557
18,082
5,772
743
6,142
11,940
70,395
0
L
Thanatos
narutitoo
Thanatos
2,916
395
874
5,138
12,729
4,968
0
1,965
10,764
0
25,544
W
Tsukuyomi
13,656
5,786
119
3,340
13,917
6,278
351
2,778
11,139
0
51,392
W
Cerberus
zoneemecee
Cerberus
8,168
675
182
9,114
22,949
24,316
762
13,373
9,576
35,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,826
Gold Earned
47,384
388
Minions Killed
506
0
Camps Cleared
0
1,456,901
Distance Traveled
1,613,626
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,520
442
98
6
0
278,778
7
L
Gilgamesh
7,635
449
133
8
0
265,785
0
L
Surtr
7,553
444
44
3
0
319,089
2
W
Surtr
10,627
625
147
9
0
319,061
0
W
Kukulkan
9,549
562
119
7
0
277,717
2
W
Charybdis
8,727
513
92
5
0
275,579
0
L
Sol
8,346
491
82
5
0
273,195
0
L
Thanatos
6,772
398
31
2
0
320,054
0
W
Tsukuyomi
9,584
564
64
4
0
410,192
0
W
Cerberus
8,897
523
84
5
0
331,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role