Player Matchup

Achilles
Achilles
Big_Man_LBJ
Achilles
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 33L
1,459 Elo+
Party 2
Da Ji
Da Ji
GiJoEs_TRiPWiRe
Da Ji
Level 158
God Stats
8W - 6L
1,536 SR
Queue Stats
420W - 415L
1,467 Elo+
Party 1
Anhur
Anhur
Kevinumber01
Anhur
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 30L
1,647 Elo+
Solo
Nu Wa
Nu Wa
PoRkO87
Nu Wa
Level 141
God Stats
36W - 30L
1,500 SR
Queue Stats
273W - 272L
1,588 Elo+
Party 1
Eset
Eset
YNW_JORDAN2
Eset
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 121L
1,580 Elo+
Party 2
Team Averages
Level 110
1,507 SR
1,548 Elo+

VS

Team Averages
Level 115
1,551 SR
1,548 Elo+
Guan Yu
Guan Yu
DrSamuraiii
Guan Yu
Level 88
God Stats
1W - 0L
1,728 SR
Queue Stats
32W - 39L
1,584 Elo+
Solo
Tiamat
Tiamat
Relgrem
Tiamat
Level 108
God Stats
2W - 0L
1,688 SR
Queue Stats
16W - 15L
1,624 Elo+
Party 3
Mercury
Mercury
TBGHazard
Mercury
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 25L
1,535 Elo+
Party 3
Ishtar
Ishtar
XxZEPPAxX
Ishtar
Level 144
God Stats
5W - 6L
1,285 SR
Queue Stats
621W - 597L
1,581 Elo+
Solo
Khepri
Khepri
koric_05
Khepri
Level 126
God Stats
18W - 16L
1,557 SR
Queue Stats
386W - 394L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Big_Man_LBJ
Achilles
11
1 / 2 / 1
7,316
430
5,627
10,933
7,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 5 / 3
8,502
500
4,976
16,420
6,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
2 / 4 / 1
8,023
472
9,528
16,242
6,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
PoRkO87
Nu Wa
14
0 / 2 / 0
8,450
497
7,438
6,281
2,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
0 / 5 / 0
6,480
381
4,625
8,587
2,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DrSamuraiii
Guan Yu
12
1 / 3 / 1
8,022
472
7,323
15,365
18,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tiamat
Relgrem
Tiamat
16
4 / 0 / 2
9,914
583
5,925
7,714
5,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
TBGHazard
Mercury
18
11 / 0 / 3
11,218
660
12,801
13,782
5,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ishtar
XxZEPPAxX
Ishtar
15
1 / 1 / 4
8,827
519
6,893
11,508
4,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
koric_05
Khepri
13
1 / 1 / 7
8,430
496
4,049
11,092
9,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
5
Kills
18
18
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Achilles
Big_Man_LBJ
Achilles
1
2
1
0.75
W
Guan Yu
DrSamuraiii
Guan Yu
1
3
1
0.5
L
2
5
3
0.7
L
2
4
1
0.63
L
Nu Wa
PoRkO87
Nu Wa
0
2
0
0
W
Tiamat
Relgrem
Tiamat
4
0
2
5
W
Mercury
TBGHazard
Mercury
11
0
3
12.5
W
Ishtar
XxZEPPAxX
Ishtar
1
1
4
3
L
0
5
0
0
W
Khepri
koric_05
Khepri
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,194
Damage
36,991
58,463
Taken
59,461
24,765
Mitigated
44,274
18,339
Healing
23,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Big_Man_LBJ
Achilles
5,627
1,939
0
3,729
10,933
7,001
0
0
10,229
0
35,636
W
Guan Yu
DrSamuraiii
Guan Yu
7,323
881
553
5,729
15,365
18,326
182
760
13,744
0
47,242
L
4,976
1,572
0
6,189
16,420
6,595
0
1,906
14,251
0
52,626
L
9,528
5,943
0
6,026
16,242
6,125
734
2,445
13,701
0
61,350
L
Nu Wa
PoRkO87
Nu Wa
7,438
1,248
71
642
6,281
2,395
90
2,953
3,328
75,803
1,311
W
Tiamat
Relgrem
Tiamat
5,925
242
0
3,521
7,714
5,671
623
4,162
3,552
79,193
2,485
W
Mercury
TBGHazard
Mercury
12,801
7,342
0
1,903
13,782
5,892
1,728
1,672
12,068
0
114,183
W
Ishtar
XxZEPPAxX
Ishtar
6,893
4,579
0
6,606
11,508
4,782
2,565
1,866
9,642
0
68,863
L
4,625
1,423
52
1,630
8,587
2,649
0
2,497
6,090
32,718
0
W
Khepri
koric_05
Khepri
4,049
32
359
4,923
11,092
9,603
364
3,569
7,523
23,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,771
Gold Earned
46,411
413
Minions Killed
534
0
Camps Cleared
0
1,441,053
Distance Traveled
1,702,645
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,316
430
49
3
0
230,518
1
W
Guan Yu
8,022
472
74
4
0
339,656
6
L
Da Ji
8,502
500
87
5
0
351,272
0
L
Anhur
8,023
472
83
5
0
311,810
3
L
Nu Wa
8,450
497
131
8
0
310,105
6
W
Tiamat
9,914
583
150
9
0
317,893
4
W
Mercury
11,218
660
155
9
0
448,761
0
W
Ishtar
8,827
519
118
7
0
272,344
1
L
Eset
6,480
381
63
4
0
237,348
0
W
Khepri
8,430
496
37
2
0
323,991
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role