Player Matchup

He Bo
He Bo
Ginoooo
He Bo
Level 156
God Stats
4W - 1L
1,715 SR
Queue Stats
48W - 37L
1,604 Elo+
Party 1
Bacchus
Bacchus
Giogification
Bacchus
Level 129
God Stats
9W - 6L
1,461 SR
Queue Stats
27W - 23L
1,613 Elo+
Party 1
Ymir
Ymir
Miels0
Ymir
Level 110
God Stats
6W - 0L
1,714 SR
Queue Stats
6W - 1L
1,490 Elo+
Party 3
Skadi
Skadi
SkiiinnyP
Skadi
Level 165
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 39L
1,605 Elo+
Party 1
Cernunnos
Cernunnos
TheGrimQueefer
Cernunnos
Level 104
God Stats
7W - 6L
1,714 SR
Queue Stats
52W - 37L
1,691 Elo+
Party 3
Team Averages
Level 133
1,621 SR
1,601 Elo+

VS

Team Averages
Level 127
1,488 SR
1,535 Elo+
Maui
Maui
Domane24
Maui
Level 126
God Stats
0W - 2L
1,751 SR
Queue Stats
21W - 14L
1,815 Elo+
Solo
Janus
Janus
K1dneyst0nes
Janus
Level 128
God Stats
3W - 7L
1,206 SR
Queue Stats
92W - 90L
1,057 Elo+
Solo
Thanatos
Thanatos
Sl1therman
Thanatos
Level 139
God Stats
2W - 3L
1,484 SR
Queue Stats
197W - 223L
1,571 Elo+
Party 2
Neith
Neith
newgoa
Neith
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 16L
1,730 Elo+
Solo
Achilles
Achilles
nighthawk zat
Achilles
Level 146
God Stats
1W - 3L
1,500 SR
Queue Stats
148W - 179L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Ginoooo
He Bo
15
3 / 2 / 8
8,913
637
9,871
10,020
3,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
12
4 / 0 / 4
8,276
591
5,394
6,736
7,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
Miels0
Ymir
14
2 / 4 / 3
8,565
612
9,850
12,177
6,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
SkiiinnyP
Skadi
14
7 / 0 / 3
9,143
653
10,693
8,246
3,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
TheGrimQueefer
Cernunnos
12
0 / 1 / 0
7,479
534
6,073
7,382
2,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
10
1 / 2 / 1
6,387
456
1,530
11,625
9,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
2 / 6 / 1
7,277
520
3,523
10,963
4,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Sl1therman
Thanatos
12
2 / 2 / 4
7,102
507
5,361
12,515
5,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Neith
newgoa
Neith
11
0 / 2 / 2
6,617
473
3,503
7,591
3,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
nighthawk zat
Achilles
13
2 / 4 / 1
7,489
535
7,809
14,644
12,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
16
Kills
7
7
Deaths
16
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Maui
1
2
1
0.75
W
He Bo
Ginoooo
He Bo
3
2
8
3.5
W
Bacchus
4
0
4
6
L
2
6
1
0.42
W
Ymir
Miels0
Ymir
2
4
3
0.88
W
Skadi
SkiiinnyP
Skadi
7
0
3
8.5
L
Thanatos
Sl1therman
Thanatos
2
2
4
2
W
Cernunnos
TheGrimQueefer
Cernunnos
0
1
0
0
L
Neith
newgoa
Neith
0
2
2
0.5
L
Achilles
nighthawk zat
Achilles
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,881
Damage
21,726
44,561
Taken
57,338
23,177
Mitigated
35,273
16,191
Healing
15,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
1,530
130
0
2,352
11,625
9,694
0
3,581
8,000
14,953
0
W
He Bo
Ginoooo
He Bo
9,871
564
0
3,569
10,020
3,342
273
1,771
8,117
72,542
0
W
Bacchus
5,394
525
0
2,157
6,736
7,247
15
340
6,382
20,819
0
L
3,523
255
0
634
10,963
4,178
0
4,574
6,389
55,164
0
W
Ymir
Miels0
Ymir
9,850
2,893
0
3,785
12,177
6,669
0
0
12,177
62,024
0
W
Skadi
SkiiinnyP
Skadi
10,693
4,745
0
2,179
8,246
3,105
679
2,598
5,275
0
76,360
L
Thanatos
Sl1therman
Thanatos
5,361
1,063
0
7,406
12,515
5,373
0
2,939
9,560
0
45,611
W
Cernunnos
TheGrimQueefer
Cernunnos
6,073
2,671
0
4,501
7,382
2,814
324
757
6,598
0
59,302
L
Neith
newgoa
Neith
3,503
918
0
1,647
7,591
3,348
0
3,436
4,155
0
51,644
L
Achilles
nighthawk zat
Achilles
7,809
1,151
0
3,156
14,644
12,680
0
10,035
4,119
0
49,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,376
Gold Earned
34,872
470
Minions Killed
371
0
Camps Cleared
0
1,447,742
Distance Traveled
1,483,580
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,387
456
21
2
0
295,566
3
W
He Bo
8,913
637
118
8
0
305,046
1
W
Bacchus
8,276
591
28
2
0
313,376
0
L
Janus
7,277
520
102
7
0
309,755
2
W
Ymir
8,565
612
111
8
0
270,879
1
W
Skadi
9,143
653
106
8
0
304,511
4
L
Thanatos
7,102
507
62
4
0
361,859
1
W
Cernunnos
7,479
534
107
8
0
253,930
4
L
Neith
6,617
473
100
7
0
241,260
0
L
Achilles
7,489
535
86
6
0
275,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role