Player Matchup

Yu Huang
Yu Huang
Bronze III
JN_01_JT2
Yu Huang
Bronze III
Level 157
God Stats
10W - 11L
1,728 SR
Queue Stats
21W - 19L
1,606 MMR
Party 2
Thanatos
Thanatos
Bronze III
xkronika
Thanatos
Bronze III
Level 125
God Stats
2W - 3L
1,631 SR
Queue Stats
5W - 6L
1,500 MMR
Solo
Cerberus
Cerberus
Bronze III
zZSilentNinjaaXx
Cerberus
Bronze III
Level 129
God Stats
4W - 1L
1,715 SR
Queue Stats
28W - 26L
1,509 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 137
1,692 SR
1,538 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 128
1,539 SR
1,509 MMR
Thoth
Thoth
Bronze III
Lumineon
Thoth
Bronze III
Level 157
God Stats
17W - 0L
1,500 SR
Queue Stats
171W - 10L
1,500 MMR
Party 1
Horus
Horus
Bronze III
NotGaeJustLikePP
Horus
Bronze III
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Silver I
il duche5401
Fenrir
Silver I
Level 119
God Stats
17W - 15L
1,617 SR
Queue Stats
186W - 247L
1,527 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
JN_01_JT2
Yu Huang
11
0 / 2 / 0
6,150
615
5,172
6,169
1,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
xkronika
Thanatos
9
0 / 9 / 0
5,868
587
3,830
11,874
2,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 1 / 0
6,382
638
5,398
10,529
7,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
AtlasGuan YuSetCabrakanChaac

VS

Bans
Ne ZhaAchillesChironCthulhuAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Lumineon
Thoth
15
11 / 0 / 1
9,150
915
14,403
6,708
2,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
0 / 0 / 10
7,984
798
4,675
10,314
9,274
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fenrir
11
1 / 1 / 10
7,155
716
4,562
9,594
7,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
33
0
Kills
12
12
Deaths
1
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
JN_01_JT2
Yu Huang
0
2
0
0
W
Thoth
Lumineon
Thoth
11
0
1
11.5
W
0
0
10
5
W
Fenrir
1
1
10
6
L
Thanatos
xkronika
Thanatos
0
9
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,400
Damage
23,640
28,572
Taken
26,616
11,865
Mitigated
19,548
7,470
Healing
12,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
JN_01_JT2
Yu Huang
5,172
931
0
298
6,169
1,849
0
3,356
2,726
21,557
1,801
W
Thoth
Lumineon
Thoth
14,403
659
0
724
6,708
2,812
1,672
2,884
3,824
56,055
1,387
W
4,675
2,032
5,669
5,081
10,314
9,274
444
3,260
7,054
1,225
9,095
W
Fenrir
4,562
984
0
1,169
9,594
7,462
525
4,261
5,333
0
23,478
L
Thanatos
xkronika
Thanatos
3,830
370
0
2,805
11,874
2,920
0
7,441
4,238
0
13,737
L
5,398
363
0
4,367
10,529
7,096
0
3,710
6,558
17,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,400
Gold Earned
24,289
111
Minions Killed
143
0
Camps Cleared
0
466,774
Distance Traveled
586,692
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
6,150
615
54
5
0
152,111
0
W
Thoth
9,150
915
104
10
0
191,142
3
W
Horus
7,984
798
12
1
0
197,386
2
W
Fenrir
7,155
716
27
3
0
198,164
0
L
Thanatos
5,868
587
16
2
0
157,503
0
L
Cerberus
6,382
638
41
4
0
157,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role