Player Matchup

Medusa
Medusa
Silver I
Deitred
Medusa
Silver I
Level 118
God Stats
4W - 3L
1,500 SR
Queue Stats
64W - 63L
1,528 MMR
Party 1
Hera
Hera
Silver I
IceyMoon
Hera
Silver I
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 38L
1,528 MMR
Party 1
Cerberus
Cerberus
Silver I
JHSpeedy23
Cerberus
Silver I
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 89L
1,528 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 141
1,500 SR
1,528 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 108
1,485 SR
1,520 MMR
Ymir
Ymir
Bronze III
JoFIockin
Ymir
Bronze III
Level 129
God Stats
1W - 4L
1,500 SR
Queue Stats
51W - 43L
1,518 MMR
Party 2
Nox
Nox
Bronze III
RayBeGunnin
Nox
Bronze III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,558 MMR
Party 2
Izanami
Izanami
Silver III
UnvoicingBug030
Izanami
Silver III
Level 87
God Stats
1W - 4L
1,456 SR
Queue Stats
53W - 62L
1,485 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Deitred
Medusa
14
8 / 1 / 10
9,308
931
17,206
9,678
4,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hera
13
5 / 1 / 9
9,022
902
13,217
6,187
2,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
JHSpeedy23
Cerberus
14
8 / 1 / 11
9,726
973
6,209
9,606
9,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Breastplate

Breastplate

+20
Physical Protection

Bans
AtlasHorusFenrirBaron SamediGanesha

VS

Bans
Ne ZhaCernunnosPoseidonCupidScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
2 / 6 / 0
7,728
773
5,273
15,975
13,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
0 / 8 / 1
7,040
704
5,905
10,559
4,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 7 / 1
7,663
766
3,075
13,706
5,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
5
21
Kills
3
3
Deaths
21
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
Deitred
Medusa
8
1
10
13
W
Hera
5
1
9
9.5
W
Cerberus
JHSpeedy23
Cerberus
8
1
11
13.5
L
Ymir
2
6
0
0.33
L
0
8
1
0.06
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,632
Damage
14,253
25,471
Taken
40,240
16,201
Mitigated
23,653
6,645
Healing
2,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Deitred
Medusa
17,206
10,510
0
2,507
9,678
4,426
1,332
5,101
4,302
0
46,197
W
Hera
13,217
3,020
0
1,144
6,187
2,519
1,074
2,638
3,324
49,609
0
W
Cerberus
JHSpeedy23
Cerberus
6,209
438
0
2,994
9,606
9,256
299
2,795
6,638
15,078
0
L
Ymir
5,273
1,217
0
1,392
15,975
13,792
0
6,802
9,173
14,890
0
L
5,905
741
0
471
10,559
4,561
0
5,615
4,944
25,591
303
L
3,075
2,181
0
823
13,706
5,300
0
7,017
6,689
0
18,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,056
Gold Earned
22,431
169
Minions Killed
106
0
Camps Cleared
0
576,996
Distance Traveled
467,974
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,308
931
55
6
0
189,968
0
W
Hera
9,022
902
84
8
0
191,601
0
W
Cerberus
9,726
973
30
3
0
195,427
0
L
Ymir
7,728
773
18
2
0
158,211
0
L
Nox
7,040
704
56
6
0
155,360
0
L
Izanami
7,663
766
32
3
0
154,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role