Player Matchup

Nu Wa
Nu Wa
AconfusedKENDER
Nu Wa
Level 109
God Stats
17W - 6L
1,833 SR
Queue Stats
468W - 483L
1,366 Elo+
Party 1
Hera
Hera
DiabloSnake
Hera
Level 128
God Stats
9W - 7L
1,500 SR
Queue Stats
484W - 496L
1,439 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
FalloutLover
Ah Muzen Cab
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,711 Elo+
Solo
Cliodhna
Cliodhna
SSJ AbIlItY
Cliodhna
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 77L
1,469 Elo+
Solo
Chronos
Chronos
xXTavito616Xx
Chronos
Level 140
God Stats
5W - 4L
1,500 SR
Queue Stats
242W - 228L
1,500 Elo+
Solo
Team Averages
Level 127
1,567 SR
1,497 Elo+

VS

Team Averages
Level 122
1,543 SR
1,514 Elo+
Gilgamesh
Gilgamesh
ASAP Autism7226
Gilgamesh
Level 111
God Stats
4W - 1L
1,500 SR
Queue Stats
380W - 371L
931 Elo+
Solo
Freya
Freya
BabaYagaYeetYert
Freya
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Solo
Medusa
Medusa
Creatur33
Medusa
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 14L
1,864 Elo+
Party 2
Ymir
Ymir
HeavensPeak
Ymir
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 14L
1,864 Elo+
Party 2
Fenrir
Fenrir
MX-Fernandes
Fenrir
Level 117
God Stats
14W - 5L
1,715 SR
Queue Stats
484W - 474L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 3
6,245
694
7,983
6,872
2,688
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 5 / 2
6,409
712
8,423
7,833
3,001
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
FalloutLover
Ah Muzen Cab
12
1 / 3 / 3
6,372
708
9,971
9,097
3,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
SSJ AbIlItY
Cliodhna
10
2 / 6 / 2
6,652
739
6,009
9,666
3,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chronos
12
1 / 4 / 3
6,655
739
7,180
10,385
4,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ASAP Autism7226
Gilgamesh
13
3 / 2 / 15
7,947
883
6,780
8,884
7,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
7 / 1 / 12
8,928
992
8,296
9,834
5,121
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
Creatur33
Medusa
16
4 / 1 / 13
8,889
988
14,179
8,191
3,633
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 1 / 15
8,988
999
6,494
12,268
12,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Fenrir
14
5 / 0 / 13
8,213
913
5,573
12,626
5,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
90
4
Kills
22
22
Deaths
5
13
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ASAP Autism7226
Gilgamesh
3
2
15
5.25
L
0
4
3
0.38
W
7
1
12
13
W
Medusa
Creatur33
Medusa
4
1
13
10.5
L
0
5
2
0.2
L
Ah Muzen Cab
FalloutLover
Ah Muzen Cab
1
3
3
0.83
W
3
1
15
10.5
W
Fenrir
5
0
13
11.5
L
Cliodhna
SSJ AbIlItY
Cliodhna
2
6
2
0.5
L
Chronos
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,566
Damage
41,322
43,853
Taken
51,803
17,088
Mitigated
34,673
8,402
Healing
28,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ASAP Autism7226
Gilgamesh
6,780
620
1,895
1,778
8,884
7,417
711
4,831
4,053
0
16,602
L
7,983
1,986
246
260
6,872
2,688
150
2,659
4,213
17,073
0
W
8,296
2,792
809
3,820
9,834
5,121
1,270
3,873
5,961
24,997
0
W
Medusa
Creatur33
Medusa
14,179
5,946
941
4,255
8,191
3,633
4,128
3,985
4,206
0
46,612
L
8,423
2,046
373
638
7,833
3,001
50
1,064
6,651
12,814
0
L
Ah Muzen Cab
FalloutLover
Ah Muzen Cab
9,971
3,498
621
2,753
9,097
3,720
58
3,547
5,512
0
18,391
W
6,494
742
1,307
3,313
12,268
12,557
280
3,506
8,762
13,339
0
W
Fenrir
5,573
767
4,048
6,381
12,626
5,945
1,323
7,391
5,235
0
11,042
L
Cliodhna
SSJ AbIlItY
Cliodhna
6,009
610
238
812
9,666
3,537
0
4,536
4,905
0
8,169
L
Chronos
7,180
1,887
494
1,967
10,385
4,142
0
2,984
7,224
13,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,333
Gold Earned
42,965
63
Minions Killed
144
0
Camps Cleared
0
716,964
Distance Traveled
849,187
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,947
883
16
2
0
172,278
0
L
Nu Wa
6,245
694
12
1
0
134,699
0
W
Freya
8,928
992
39
4
0
154,857
0
W
Medusa
8,889
988
54
6
0
168,225
0
L
Hera
6,409
712
14
2
0
156,659
0
L
Ah Muzen Cab
6,372
708
11
1
0
168,907
0
W
Ymir
8,988
999
20
2
0
169,616
0
W
Fenrir
8,213
913
15
2
0
184,211
0
L
Cliodhna
6,652
739
5
1
0
111,730
0
L
Chronos
6,655
739
21
2
0
144,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role