Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Psych0tikTv
Ao Kuang
Level 48
God Stats
6W - 5L
1,903 SR
Queue Stats
45W - 30L
1,505 Elo+
Party 2
Ares
Ares
SpringIsEpic
Ares
Level 14
God Stats
4W - 1L
1,945 SR
Queue Stats
12W - 6L
1,896 Elo+
Party 2
Thor
Thor
iWantUppies
Thor
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 5L
1,959 Elo+
Party 3
Medusa
Medusa
tFisch15
Medusa
Level 49
God Stats
2W - 1L
1,749 SR
Queue Stats
9W - 3L
1,959 Elo+
Party 3
Team Averages
Level 48
1,719 SR
1,764 Elo+

VS

Team Averages
Level 54
1,533 SR
1,379 Elo+
Kukulkan
Kukulkan
DuskFox075
Kukulkan
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,295 Elo+
Party 1
Jormungandr
Jormungandr
PiousOsiris
Jormungandr
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,329 Elo+
Party 1
Cernunnos
Cernunnos
QTSoap
Cernunnos
Level 69
God Stats
5W - 6L
1,461 SR
Queue Stats
65W - 76L
1,385 Elo+
Party 4
Achilles
Achilles
Rohrdork
Achilles
Level 39
God Stats
8W - 11L
1,385 SR
Queue Stats
40W - 53L
1,342 Elo+
Party 4
Arachne
Arachne
Roseee3
Arachne
Level 28
God Stats
2W - 1L
1,819 SR
Queue Stats
67W - 68L
1,543 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
2 / 0 / 1
8,207
586
8,742
9,349
5,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ao Kuang
Psych0tikTv
Ao Kuang
13
4 / 0 / 8
7,773
555
9,163
8,979
3,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
4 / 2 / 5
7,806
558
5,355
11,573
10,498
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
13 / 3 / 6
9,683
692
21,089
12,529
6,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
tFisch15
Medusa
13
4 / 2 / 6
7,881
563
10,686
14,699
7,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DuskFox075
Kukulkan
9
1 / 12 / 1
5,862
419
4,070
13,813
3,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
PiousOsiris
Jormungandr
12
0 / 2 / 0
6,844
489
4,577
10,970
7,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
QTSoap
Cernunnos
12
1 / 5 / 3
6,912
494
8,359
14,953
5,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
Rohrdork
Achilles
10
1 / 5 / 3
6,523
466
7,734
14,306
15,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
Roseee3
Arachne
13
2 / 3 / 3
8,120
580
7,336
13,043
4,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
15
27
Kills
5
7
Deaths
27
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
0
1
2.5
L
Kukulkan
DuskFox075
Kukulkan
1
12
1
0.13
L
Jormungandr
PiousOsiris
Jormungandr
0
2
0
0
W
Ao Kuang
Psych0tikTv
Ao Kuang
4
0
8
8
L
Cernunnos
QTSoap
Cernunnos
1
5
3
0.5
L
Achilles
Rohrdork
Achilles
1
5
3
0.5
L
Arachne
Roseee3
Arachne
2
3
3
1.17
W
4
2
5
3.25
W
13
3
6
5.33
W
Medusa
tFisch15
Medusa
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,035
Damage
32,076
57,129
Taken
67,085
33,344
Mitigated
36,578
18,600
Healing
13,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
8,742
1,704
0
3,685
9,349
5,581
0
4,388
4,961
0
69,294
L
Kukulkan
DuskFox075
Kukulkan
4,070
685
0
0
13,813
3,911
0
4,117
9,696
18,587
66
L
Jormungandr
PiousOsiris
Jormungandr
4,577
790
0
3,235
10,970
7,480
0
752
10,218
51,852
0
W
Ao Kuang
Psych0tikTv
Ao Kuang
9,163
3,549
0
3,712
8,979
3,385
79
2,311
6,668
52,307
0
L
Cernunnos
QTSoap
Cernunnos
8,359
3,414
0
4,437
14,953
5,132
0
3,336
11,617
0
50,242
L
Achilles
Rohrdork
Achilles
7,734
980
0
2,712
14,306
15,227
0
3,793
10,513
3,287
18,890
L
Arachne
Roseee3
Arachne
7,336
4,905
0
3,534
13,043
4,828
0
2,520
10,523
0
57,001
W
5,355
377
0
1,872
11,573
10,498
719
537
11,036
20,810
0
W
21,089
5,547
0
2,746
12,529
6,237
442
2,289
10,240
0
82,297
W
Medusa
tFisch15
Medusa
10,686
5,530
0
6,585
14,699
7,643
1,078
1,221
13,478
0
69,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,350
Gold Earned
34,261
447
Minions Killed
316
0
Camps Cleared
0
1,425,119
Distance Traveled
1,264,655
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,207
586
133
10
0
304,698
0
L
Kukulkan
5,862
419
36
3
0
189,878
0
L
Jormungandr
6,844
489
90
6
0
229,767
5
W
Ao Kuang
7,773
555
73
5
0
331,010
1
L
Cernunnos
6,912
494
76
5
0
246,765
1
L
Achilles
6,523
466
32
2
0
272,411
0
L
Arachne
8,120
580
82
6
0
325,834
0
W
Ares
7,806
558
36
3
0
293,454
3
W
Thor
9,683
692
114
8
0
255,342
0
W
Medusa
7,881
563
91
7
0
240,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role