Player Matchup

Persephone
Persephone
Gold III
BaelRaen
Persephone
Gold III
Level 214
God Stats
7W - 1L
1,903 SR
Queue Stats
299W - 285L
1,563 MMR
Party 1
Ganesha
Ganesha
Silver II
DeathStaiker
Ganesha
Silver II
Level 154
God Stats
3W - 5L
1,361 SR
Queue Stats
19W - 22L
1,472 MMR
Party 1
Ishtar
Ishtar
Bronze III
HOMICIDALxP4ND4
Ishtar
Bronze III
Level 165
God Stats
1W - 3L
1,840 SR
Queue Stats
120W - 107L
1,534 MMR
Party 2
Sun Wukong
Sun Wukong
Bronze III
Zerograv121
Sun Wukong
Bronze III
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 34L
1,500 MMR
Party 2
Mercury
Mercury
Bronze III
chuter
Mercury
Bronze III
Level 146
God Stats
13W - 5L
1,706 SR
Queue Stats
288W - 278L
1,518 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 167
1,662 SR
1,517 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 155
1,544 SR
1,511 MMR
Poseidon
Poseidon
Silver I
 
Poseidon
Silver I
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Khepri
Khepri
Silver II
 
Khepri
Silver II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Hun Batz
Hun Batz
Silver III
Exssert
Hun Batz
Silver III
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
206W - 170L
1,459 MMR
Party 3
Xbalanque
Xbalanque
Silver II
devistration
Xbalanque
Silver II
Level 159
God Stats
23W - 20L
1,500 SR
Queue Stats
377W - 349L
1,577 MMR
Party 3
Guan Yu
Guan Yu
Bronze III
redstreet19
Guan Yu
Bronze III
Level 123
God Stats
2W - 2L
1,721 SR
Queue Stats
3W - 7L
1,518 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BaelRaen
Persephone
13
0 / 4 / 2
8,865
493
7,524
10,746
3,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
DeathStaiker
Ganesha
12
0 / 3 / 1
8,144
452
5,103
15,722
17,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
0 / 6 / 1
8,935
496
6,849
16,318
7,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Zerograv121
Sun Wukong
17
1 / 1 / 0
10,251
570
11,208
22,160
19,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
chuter
Mercury
14
4 / 7 / 1
9,419
523
8,952
17,233
6,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
AchillesKing ArthurFenrirThanatosMaui

VS

Bans
Ao KuangArtioAwilixLokiBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
17
3 / 1 / 7
10,182
566
13,802
9,739
4,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
 
Khepri
15
1 / 1 / 7
8,992
500
5,352
12,378
12,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
Exssert
Hun Batz
20
10 / 1 / 6
11,894
661
15,071
12,810
6,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
devistration
Xbalanque
19
7 / 1 / 6
11,434
635
16,425
13,248
5,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
redstreet19
Guan Yu
16
0 / 1 / 2
9,700
539
13,183
17,766
21,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
5
Kills
21
21
Deaths
5
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
3
1
7
6.5
W
Khepri
 
Khepri
1
1
7
4.5
L
Persephone
BaelRaen
Persephone
0
4
2
0.25
L
Ganesha
DeathStaiker
Ganesha
0
3
1
0.17
W
Hun Batz
Exssert
Hun Batz
10
1
6
13
L
0
6
1
0.08
L
Sun Wukong
Zerograv121
Sun Wukong
1
1
0
1
L
Mercury
chuter
Mercury
4
7
1
0.64
W
Xbalanque
devistration
Xbalanque
7
1
6
10
W
Guan Yu
redstreet19
Guan Yu
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,636
Damage
63,833
82,179
Taken
65,941
54,108
Mitigated
50,904
20,556
Healing
22,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
13,802
3,055
502
5,885
9,739
4,418
746
4,869
4,870
123,076
455
W
Khepri
 
Khepri
5,352
618
0
2,924
12,378
12,449
0
4,297
8,081
22,661
0
L
Persephone
BaelRaen
Persephone
7,524
264
0
783
10,746
3,892
0
5,041
5,701
68,480
910
L
Ganesha
DeathStaiker
Ganesha
5,103
511
0
3,832
15,722
17,488
0
8,092
7,630
28,401
0
W
Hun Batz
Exssert
Hun Batz
15,071
6,114
0
240
12,810
6,381
0
1,742
11,068
0
120,752
L
6,849
2,734
0
5,428
16,318
7,162
0
1,255
15,063
0
71,384
L
Sun Wukong
Zerograv121
Sun Wukong
11,208
2,744
0
10,513
22,160
19,164
0
714
21,446
414
103,588
L
Mercury
chuter
Mercury
8,952
4,443
0
0
17,233
6,402
0
4,051
13,182
0
76,252
W
Xbalanque
devistration
Xbalanque
16,425
9,641
0
6,806
13,248
5,802
2,899
1,597
11,651
0
109,229
W
Guan Yu
redstreet19
Guan Yu
13,183
2,214
279
5,619
17,766
21,854
0
284
17,482
0
84,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,614
Gold Earned
52,202
579
Minions Killed
662
0
Camps Cleared
0
1,804,111
Distance Traveled
1,844,000
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,182
566
193
11
0
395,640
3
W
Khepri
8,992
500
27
2
0
365,475
4
L
Persephone
8,865
493
151
8
0
367,288
7
L
Ganesha
8,144
452
5
0
0
355,609
5
W
Hun Batz
11,894
661
145
8
0
421,001
0
L
Ishtar
8,935
496
130
7
0
304,540
0
L
Sun Wukong
10,251
570
183
10
0
333,379
0
L
Mercury
9,419
523
110
6
0
443,295
3
W
Xbalanque
11,434
635
159
9
0
324,591
2
W
Guan Yu
9,700
539
138
8
0
337,293
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role