Player Matchup

Neith
Neith
D1G1T4lF4NT4SY
Neith
Level 39
God Stats
1W - 1L
1,800 SR
Queue Stats
7W - 6L
1,293 Elo+
Solo
Merlin
Merlin
XxElcoChixX7350
Merlin
Level 50
God Stats
16W - 9L
1,850 SR
Queue Stats
166W - 157L
1,476 Elo+
Party 1
Horus
Horus
xXElbeniXx
Horus
Level 22
God Stats
3W - 3L
1,500 SR
Queue Stats
31W - 41L
1,361 Elo+
Party 1
Team Averages
Level 37
1,717 SR
1,377 Elo+

VS

Team Averages
Level 43
1,488 SR
1,381 Elo+
Surtr
Surtr
Reemulous
Surtr
Level 28
God Stats
5W - 2L
1,537 SR
Queue Stats
21W - 26L
1,460 Elo+
Party 2
Sol
Sol
SinisterxGrin
Sol
Level 62
God Stats
23W - 19L
1,426 SR
Queue Stats
164W - 182L
1,276 Elo+
Solo
Thor
Thor
ttvmassivekiller
Thor
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 54L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 4
8,684
620
9,477
9,277
4,469
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 1 / 4
9,362
669
11,858
10,027
4,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Horus
12
4 / 2 / 0
8,765
626
6,661
13,460
7,805
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Reemulous
Surtr
14
1 / 1 / 3
9,832
702
8,680
18,756
21,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

17
3 / 0 / 1
10,625
759
9,246
8,828
4,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
1 / 4 / 4
9,265
662
9,626
11,746
5,176
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
13
5
Kills
5
5
Deaths
5
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
2
4
1
W
Surtr
Reemulous
Surtr
1
1
3
2.5
W
3
0
1
3.5
L
1
1
4
3
W
1
4
4
0.75
L
Horus
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,996
Damage
27,552
32,764
Taken
39,330
16,694
Mitigated
31,634
6,132
Healing
12,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,477
6,292
0
2,220
9,277
4,469
770
2,415
6,862
0
40,083
W
Surtr
Reemulous
Surtr
8,680
1,782
0
6,484
18,756
21,974
241
4,990
13,766
424
25,452
W
9,246
2,504
0
4,674
8,828
4,484
2,121
3,405
5,423
75,210
5,842
L
11,858
312
0
1,095
10,027
4,420
627
3,292
6,735
47,435
0
W
9,626
2,741
0
993
11,746
5,176
1,220
4,036
7,710
0
29,044
L
Horus
6,661
3,702
1,067
1,750
13,460
7,805
0
3,480
9,980
0
12,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,811
Gold Earned
29,722
178
Minions Killed
192
0
Camps Cleared
0
689,354
Distance Traveled
759,087
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,684
620
64
5
0
228,418
0
W
Surtr
9,832
702
16
1
0
260,871
0
W
Sol
10,625
759
139
10
0
259,382
0
L
Merlin
9,362
669
97
7
0
231,836
0
W
Thor
9,265
662
37
3
0
238,834
0
L
Horus
8,765
626
17
1
0
229,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role