Player Matchup

Surtr
Surtr
Darklaser57
Surtr
Level 106
God Stats
27W - 12L
1,686 SR
Queue Stats
311W - 267L
1,476 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mutantkiller01
Tsukuyomi
Level 67
God Stats
8W - 6L
1,579 SR
Queue Stats
32W - 49L
1,410 Elo+
Party 1
Izanami
Izanami
OLIVEOWNS
Izanami
Level 107
God Stats
7W - 6L
1,526 SR
Queue Stats
192W - 200L
1,459 Elo+
Party 1
Hera
Hera
elitesniper747
Hera
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 32L
1,412 Elo+
Party 1
Geb
Geb
piggyextremo
Geb
Level 113
God Stats
4W - 0L
1,500 SR
Queue Stats
24W - 10L
1,314 Elo+
Solo
Team Averages
Level 87
1,558 SR
1,414 Elo+

VS

Team Averages
Level 86
1,500 SR
1,549 Elo+
Hades
Hades
 
Hades
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
Ares-GodOfVVar
Horus
Level 117
God Stats
1W - 3L
1,388 SR
Queue Stats
17W - 18L
1,509 Elo+
Solo
Thanatos
Thanatos
ColaterolDmg298
Thanatos
Level 59
God Stats
6W - 8L
1,284 SR
Queue Stats
92W - 114L
1,269 Elo+
Party 2
Surtr
Surtr
DarthReaper1
Surtr
Level 38
God Stats
14W - 15L
1,825 SR
Queue Stats
36W - 55L
1,727 Elo+
Party 2
Freya
Freya
RagnarTheWolf
Freya
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 126L
1,741 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 0
8,357
597
13,449
12,828
9,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tsukuyomi
Mutantkiller01
Tsukuyomi
13
4 / 0 / 5
7,556
540
5,323
7,518
2,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
OLIVEOWNS
Izanami
11
3 / 4 / 2
6,868
491
8,532
12,214
4,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
5 / 1 / 2
8,602
614
8,414
9,088
3,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
1 / 2 / 4
7,157
511
5,930
12,604
8,802
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
1 / 4 / 0
7,884
563
6,544
12,611
8,097
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 5
6,196
443
5,029
10,246
9,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Thanatos
11
2 / 4 / 1
6,630
474
6,077
13,035
6,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 1 / 0
6,380
456
6,042
16,066
14,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
4 / 4 / 0
7,301
522
10,768
11,719
4,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
15
Kills
8
8
Deaths
15
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
4
0
0.25
L
0
2
5
1.25
L
Thanatos
2
4
1
0.63
W
2
1
0
2
L
1
1
0
1
W
Tsukuyomi
Mutantkiller01
Tsukuyomi
4
0
5
6.5
W
Izanami
OLIVEOWNS
Izanami
3
4
2
1
L
4
4
0
1
W
5
1
2
6
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,648
Damage
34,460
54,252
Taken
63,677
28,823
Mitigated
42,395
22,795
Healing
27,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
6,544
363
58
4,625
12,611
8,097
0
7,380
5,231
60,380
0
L
5,029
2,711
962
4,193
10,246
9,026
115
2,164
8,082
0
14,621
L
Thanatos
6,077
1,813
0
8,136
13,035
6,191
0
2,042
10,993
0
46,151
W
13,449
6,444
0
7,614
12,828
9,056
675
243
12,585
1,430
78,319
L
6,042
3,725
0
6,694
16,066
14,337
0
343
15,723
619
39,595
W
Tsukuyomi
Mutantkiller01
Tsukuyomi
5,323
1,856
0
4,711
7,518
2,539
0
667
6,851
0
45,493
W
Izanami
OLIVEOWNS
Izanami
8,532
5,899
348
3,993
12,214
4,868
812
5,985
5,790
0
52,748
L
10,768
2,989
0
3,305
11,719
4,744
764
2,807
8,912
53,999
0
W
8,414
2,935
0
1,551
9,088
3,558
0
5,877
3,211
72,850
0
W
5,930
1,093
1,923
2,655
12,604
8,802
0
4,014
8,260
17,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,540
Gold Earned
34,391
434
Minions Killed
340
0
Camps Cleared
0
1,325,503
Distance Traveled
1,329,838
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,884
563
112
8
0
223,568
1
L
Horus
6,196
443
11
1
0
281,439
3
L
Thanatos
6,630
474
69
5
0
307,145
0
W
Surtr
8,357
597
146
10
0
244,237
0
L
Surtr
6,380
456
64
5
0
265,310
0
W
Tsukuyomi
7,556
540
64
5
0
333,005
0
W
Izanami
6,868
491
88
6
0
233,868
0
L
Freya
7,301
522
84
6
0
252,376
1
W
Hera
8,602
614
124
9
0
260,343
0
W
Geb
7,157
511
12
1
0
254,050
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role