Player Matchup

Kuzenbo
Kuzenbo
Amaresu
Kuzenbo
Level 145
God Stats
2W - 4L
1,500 SR
Queue Stats
214W - 245L
1,145 Elo+
Party 1
Ao Kuang
Ao Kuang
ChampionArc3
Ao Kuang
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 49L
1,316 Elo+
Solo
Izanami
Izanami
DARKHUNTRESS1125
Izanami
Level 180
God Stats
3W - 2L
1,297 SR
Queue Stats
352W - 402L
1,138 Elo+
Party 1
Medusa
Medusa
atamarmion
Medusa
Level 167
God Stats
11W - 13L
1,500 SR
Queue Stats
916W - 929L
1,468 Elo+
Solo
Heimdallr
Heimdallr
momto2_1993
Heimdallr
Level 132
God Stats
7W - 4L
1,500 SR
Queue Stats
314W - 376L
1,072 Elo+
Party 1
Team Averages
Level 144
1,459 SR
1,228 Elo+

VS

Team Averages
Level 109
1,447 SR
1,477 Elo+
Ah Muzen Cab
Ah Muzen Cab
Chipmunk04
Ah Muzen Cab
Level 93
God Stats
2W - 1L
1,495 SR
Queue Stats
17W - 11L
1,488 Elo+
Solo
Fafnir
Fafnir
FutileMallard6
Fafnir
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
124W - 112L
1,529 Elo+
Solo
Amaterasu
Amaterasu
THAT WAS ME 32
Amaterasu
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 60L
1,289 Elo+
Solo
Lancelot
Lancelot
porbas
Lancelot
Level 78
God Stats
2W - 1L
1,500 SR
Queue Stats
118W - 119L
1,456 Elo+
Solo
Ymir
Ymir
wolver1993
Ymir
Level 162
God Stats
4W - 1L
1,238 SR
Queue Stats
102W - 102L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Amaresu
Kuzenbo
18
3 / 3 / 8
11,098
653
12,426
25,084
21,035
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
ChampionArc3
Ao Kuang
17
7 / 6 / 4
11,954
703
9,310
17,422
9,658
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

19
3 / 6 / 12
11,702
688
26,348
16,075
8,235
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
atamarmion
Medusa
19
1 / 9 / 12
11,245
661
22,251
18,419
9,293
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

Heimdallr
momto2_1993
Heimdallr
20
4 / 4 / 11
11,709
689
24,761
14,525
8,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Chipmunk04
Ah Muzen Cab
20
12 / 3 / 8
13,930
819
25,997
18,036
11,039
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
2 / 1 / 19
12,675
746
11,701
22,786
33,479
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amaterasu
THAT WAS ME 32
Amaterasu
19
2 / 3 / 15
11,556
680
13,593
26,515
26,802
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Lancelot
porbas
Lancelot
20
11 / 6 / 13
13,512
795
23,606
20,048
15,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
1 / 5 / 17
11,244
661
8,531
24,727
36,395
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
100
18
Kills
28
28
Deaths
18
47
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Amaresu
Kuzenbo
3
3
8
2.33
L
Ao Kuang
ChampionArc3
Ao Kuang
7
6
4
1.5
W
Ah Muzen Cab
Chipmunk04
Ah Muzen Cab
12
3
8
5.33
L
3
6
12
1.5
W
2
1
19
11.5
W
Amaterasu
THAT WAS ME 32
Amaterasu
2
3
15
3.17
L
Medusa
atamarmion
Medusa
1
9
12
0.78
L
Heimdallr
momto2_1993
Heimdallr
4
4
11
2.38
W
Lancelot
porbas
Lancelot
11
6
13
2.92
W
1
5
17
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,096
Damage
83,428
91,525
Taken
112,112
56,943
Mitigated
123,614
25,588
Healing
42,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Amaresu
Kuzenbo
12,426
3,861
504
10,020
25,084
21,035
56
6,201
18,883
15,882
927
L
Ao Kuang
ChampionArc3
Ao Kuang
9,310
1,759
686
5,543
17,422
9,658
0
1,506
15,916
13,613
0
W
Ah Muzen Cab
Chipmunk04
Ah Muzen Cab
25,997
18,362
2,087
9,263
18,036
11,039
1,820
2,471
15,565
0
54,176
L
26,348
11,625
1,770
2,879
16,075
8,235
0
4,905
11,170
0
45,852
W
11,701
2,968
3,708
7,772
22,786
33,479
1,592
4,969
17,817
27,866
0
W
Amaterasu
THAT WAS ME 32
Amaterasu
13,593
5,697
2,001
10,132
26,515
26,802
580
6,834
19,681
0
31,325
L
Medusa
atamarmion
Medusa
22,251
7,706
811
1,015
18,419
9,293
0
4,158
14,261
0
47,153
L
Heimdallr
momto2_1993
Heimdallr
24,761
12,478
169
2,191
14,525
8,722
0
3,462
11,063
0
46,304
W
Lancelot
porbas
Lancelot
23,606
5,626
837
467
20,048
15,899
3,317
3,130
16,918
0
50,540
W
8,531
301
2,674
3,826
24,727
36,395
347
4,074
20,653
17,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,708
Gold Earned
62,917
191
Minions Killed
193
0
Camps Cleared
0
1,192,424
Distance Traveled
1,705,863
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
11,098
653
6
0
0
216,963
0
L
Ao Kuang
11,954
703
12
1
0
259,696
0
W
Ah Muzen Cab
13,930
819
52
3
0
283,647
0
L
Izanami
11,702
688
48
3
0
256,832
0
W
Fafnir
12,675
746
30
2
0
402,631
0
W
Amaterasu
11,556
680
32
2
0
361,550
0
L
Medusa
11,245
661
69
4
0
208,991
0
L
Heimdallr
11,709
689
56
3
0
249,942
0
W
Lancelot
13,512
795
61
4
0
350,558
0
W
Ymir
11,244
661
18
1
0
307,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role