Player Matchup

Raijin
Raijin
 
Raijin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
BoneJanglesX16
Awilix
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 25L
1,500 Elo+
Party 1
Maui
Maui
SouthPaw68
Maui
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,500 Elo+
Party 1
Janus
Janus
saccocatzz
Janus
Level 144
God Stats
0W - 3L
1,500 SR
Queue Stats
20W - 27L
1,500 Elo+
Party 1
Ishtar
Ishtar
wrinklestick8
Ishtar
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 1
Team Averages
Level 133
1,500 SR
1,500 Elo+

VS

Team Averages
Level 129
1,500 SR
1,479 Elo+
Hera
Hera
ABRAHAMFUENTES44
Hera
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 66L
1,645 Elo+
Solo
The Morrigan
The Morrigan
Deivid Grifo
The Morrigan
Level 129
God Stats
3W - 6L
1,500 SR
Queue Stats
316W - 307L
1,432 Elo+
Solo
King Arthur
King Arthur
EdgeGrave
King Arthur
Level 153
God Stats
8W - 4L
1,500 SR
Queue Stats
681W - 678L
1,604 Elo+
Solo
Artio
Artio
LMTMike
Artio
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
126W - 119L
1,348 Elo+
Solo
Sun Wukong
Sun Wukong
SnaggyMage
Sun Wukong
Level 124
God Stats
6W - 4L
1,500 SR
Queue Stats
131W - 145L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
1 / 2 / 5
7,271
1,039
6,462
6,058
2,715
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 3 / 4
6,550
936
6,423
7,924
3,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Mace

Mace

+10
Physical Power

11
1 / 3 / 6
6,677
954
3,196
10,470
11,687
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
11
2 / 3 / 3
6,524
932
6,841
6,167
2,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 3 / 2
5,416
774
848
4,796
1,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 11
8,018
1,145
7,577
3,240
1,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

The Morrigan
Deivid Grifo
The Morrigan
13
5 / 2 / 6
7,861
1,123
6,025
3,976
1,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

King Arthur
EdgeGrave
King Arthur
12
2 / 2 / 9
7,093
1,013
6,486
7,649
8,625
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artio
LMTMike
Artio
12
0 / 3 / 12
7,193
1,028
3,585
9,071
7,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
SnaggyMage
Sun Wukong
11
5 / 2 / 4
7,710
1,101
7,109
9,112
7,710
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate

Breastplate

+20
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
56
7
Kills
14
14
Deaths
11
20
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
2
5
1.75
W
2
2
11
3.75
L
3
3
4
1.67
W
The Morrigan
Deivid Grifo
The Morrigan
5
2
6
4
W
King Arthur
EdgeGrave
King Arthur
2
2
9
3.25
W
Artio
LMTMike
Artio
0
3
12
2
W
Sun Wukong
SnaggyMage
Sun Wukong
5
2
4
3.5
L
1
3
6
1.33
L
Janus
2
3
3
1.17
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,770
Damage
30,782
35,415
Taken
33,048
23,159
Mitigated
26,994
9,550
Healing
13,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
6,462
856
510
1,441
6,058
2,715
54
3,784
2,272
25,985
0
W
7,577
1,132
118
111
3,240
1,129
1,972
782
2,458
22,508
2,451
L
6,423
2,265
1,062
1,075
7,924
3,928
0
2,422
5,502
0
11,375
W
The Morrigan
Deivid Grifo
The Morrigan
6,025
291
343
489
3,976
1,546
932
1,795
2,181
12,881
517
W
King Arthur
EdgeGrave
King Arthur
6,486
497
267
1,974
7,649
8,625
188
3,185
4,464
0
10,330
W
Artio
LMTMike
Artio
3,585
276
1,764
2,767
9,071
7,984
880
5,562
3,509
5,169
0
W
Sun Wukong
SnaggyMage
Sun Wukong
7,109
1,408
1,278
4,183
9,112
7,710
478
5,175
3,937
0
11,607
L
3,196
1,083
1,677
2,596
10,470
11,687
0
4,735
5,735
7,795
0
L
Janus
6,841
481
478
538
6,167
2,873
138
3,675
2,492
17,607
0
L
848
237
0
173
4,796
1,956
0
3,501
1,295
0
2,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,438
Gold Earned
37,875
81
Minions Killed
82
0
Camps Cleared
0
627,570
Distance Traveled
759,250
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,271
1,039
39
6
0
129,083
0
W
Hera
8,018
1,145
33
5
0
156,357
0
L
Awilix
6,550
936
9
1
0
134,819
0
W
The Morrigan
7,861
1,123
21
3
0
133,655
0
W
King Arthur
7,093
1,013
9
1
0
155,458
0
W
Artio
7,193
1,028
4
1
0
155,283
0
W
Sun Wukong
7,710
1,101
15
2
0
158,497
0
L
Maui
6,677
954
5
1
0
150,613
0
L
Janus
6,524
932
26
4
0
133,940
0
L
Ishtar
5,416
774
2
0
0
79,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role