Player Matchup

Sylvanus
Sylvanus
Beh1206
Sylvanus
Level 132
God Stats
2W - 1L
1,500 SR
Queue Stats
84W - 97L
1,668 Elo+
Party 1
Merlin
Merlin
Psalm 102
Merlin
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,742 Elo+
Party 2
Hachiman
Hachiman
Rasmuhs
Hachiman
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 111L
1,742 Elo+
Party 2
Kumbhakarna
Kumbhakarna
The Info Dealer
Kumbhakarna
Level 167
God Stats
4W - 3L
1,500 SR
Queue Stats
180W - 197L
1,741 Elo+
Party 1
Thor
Thor
penguintj
Thor
Level 129
God Stats
3W - 2L
1,645 SR
Queue Stats
138W - 152L
1,668 Elo+
Party 1
Team Averages
Level 141
1,529 SR
1,712 Elo+

VS

Team Averages
Level 121
1,457 SR
1,516 Elo+
Artio
Artio
 
Artio
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hera
Hera
Cherrybat
Hera
Level 118
God Stats
7W - 8L
1,500 SR
Queue Stats
213W - 215L
1,161 Elo+
Party 3
Rama
Rama
Defiac
Rama
Level 159
God Stats
3W - 2L
1,285 SR
Queue Stats
271W - 294L
1,535 Elo+
Solo
Sylvanus
Sylvanus
Myk3-n-1k3234
Sylvanus
Level 47
God Stats
4W - 4L
1,500 SR
Queue Stats
412W - 430L
1,500 Elo+
Solo
Neith
Neith
s0i0n
Neith
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 50L
1,882 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Beh1206
Sylvanus
15
0 / 2 / 9
8,906
685
8,907
25,152
21,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
Psalm 102
Merlin
18
2 / 4 / 8
10,000
769
26,853
13,928
7,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hachiman
Rasmuhs
Hachiman
16
8 / 4 / 2
10,044
773
23,205
18,183
9,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
The Info Dealer
Kumbhakarna
14
0 / 4 / 8
8,865
682
6,400
27,882
28,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Thor
12
2 / 6 / 4
7,647
588
16,311
13,995
6,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
15
3 / 4 / 12
9,591
738
10,176
24,793
24,941
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hera
18
6 / 1 / 12
10,730
825
30,015
14,077
6,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
Defiac
Rama
18
7 / 4 / 11
10,897
838
22,184
18,142
8,749
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
Myk3-n-1k3234
Sylvanus
16
0 / 2 / 13
9,960
766
12,290
21,677
18,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
s0i0n
Neith
16
4 / 1 / 10
9,603
739
17,296
19,856
10,108
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
78
12
Kills
20
20
Deaths
12
31
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
3
4
12
2.25
L
Sylvanus
Beh1206
Sylvanus
0
2
9
2.25
W
Hera
6
1
12
12
W
Rama
Defiac
Rama
7
4
11
3.13
W
Sylvanus
Myk3-n-1k3234
Sylvanus
0
2
13
3.25
L
Merlin
Psalm 102
Merlin
2
4
8
1.5
L
Hachiman
Rasmuhs
Hachiman
8
4
2
2.25
L
Kumbhakarna
The Info Dealer
Kumbhakarna
0
4
8
1
L
Thor
2
6
4
0.67
W
Neith
s0i0n
Neith
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,676
Damage
91,961
99,140
Taken
98,545
73,043
Mitigated
69,260
42,113
Healing
59,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
10,176
1,397
4,281
6,882
24,793
24,941
469
8,039
16,754
17,737
0
L
Sylvanus
Beh1206
Sylvanus
8,907
1,996
9,388
13,065
25,152
21,279
98
13,203
11,949
14,991
0
W
Hera
30,015
8,579
3,812
3,460
14,077
6,864
1,450
7,897
6,180
51,429
896
W
Rama
Defiac
Rama
22,184
15,140
0
4,141
18,142
8,749
3,544
9,704
8,438
0
41,761
W
Sylvanus
Myk3-n-1k3234
Sylvanus
12,290
3,044
17,262
10,249
21,677
18,598
528
6,459
15,218
18,920
0
L
Merlin
Psalm 102
Merlin
26,853
674
1,040
1,457
13,928
7,168
26
7,651
6,277
53,816
599
L
Hachiman
Rasmuhs
Hachiman
23,205
11,486
1,328
5,074
18,183
9,451
185
9,870
8,313
0
42,120
L
Kumbhakarna
The Info Dealer
Kumbhakarna
6,400
657
1,090
8,575
27,882
28,295
65
13,073
14,809
11,322
0
L
Thor
16,311
551
659
437
13,995
6,850
0
8,353
5,642
0
21,799
W
Neith
s0i0n
Neith
17,296
7,898
1,326
7,915
19,856
10,108
2,164
9,789
10,067
0
30,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,462
Gold Earned
50,781
143
Minions Killed
152
0
Camps Cleared
0
1,080,901
Distance Traveled
1,134,197
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,591
738
11
1
0
255,634
0
L
Sylvanus
8,906
685
11
1
0
206,391
0
W
Hera
10,730
825
55
4
0
250,449
0
W
Rama
10,897
838
40
3
0
198,214
0
W
Sylvanus
9,960
766
18
1
0
199,430
0
L
Merlin
10,000
769
61
5
0
213,662
0
L
Hachiman
10,044
773
46
4
0
200,402
2
L
Kumbhakarna
8,865
682
16
1
0
232,547
0
L
Thor
7,647
588
9
1
0
227,899
0
W
Neith
9,603
739
28
2
0
230,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role