Player Matchup

Thanatos
Thanatos
MLGScrub59
Thanatos
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 87L
1,476 Elo+
Party 2
Olorun
Olorun
Muffinmancer22
Olorun
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,489 Elo+
Party 2
Kuzenbo
Kuzenbo
Smoke_Saber
Kuzenbo
Level 55
God Stats
3W - 6L
1,742 SR
Queue Stats
15W - 14L
1,487 Elo+
Party 2
Team Averages
Level 82
1,581 SR
1,484 Elo+

VS

Team Averages
Level 101
1,500 SR
1,362 Elo+
Hera
Hera
Fermingo
Hera
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 12L
1,480 Elo+
Solo
Chaac
Chaac
Lord Nodnarb II
Chaac
Level 114
God Stats
5W - 4L
1,500 SR
Queue Stats
129W - 121L
1,303 Elo+
Party 1
Xing Tian
Xing Tian
Tadpole Ronston
Xing Tian
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 122L
1,303 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MLGScrub59
Thanatos
11
1 / 6 / 1
7,506
626
7,405
12,818
5,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
1 / 6 / 1
8,210
684
7,272
11,997
5,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
Smoke_Saber
Kuzenbo
12
1 / 2 / 1
7,324
610
6,342
12,658
15,128
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
7 / 1 / 7
10,184
849
13,353
4,678
1,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
4 / 2 / 7
8,792
733
10,266
15,074
10,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xing Tian
Tadpole Ronston
Xing Tian
14
3 / 0 / 11
9,680
807
6,474
10,822
13,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
3
Kills
14
14
Deaths
3
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hera
7
1
7
10.5
W
4
2
7
3.75
L
Thanatos
MLGScrub59
Thanatos
1
6
1
0.25
L
1
6
1
0.25
L
Kuzenbo
Smoke_Saber
Kuzenbo
1
2
1
0.75
W
Xing Tian
Tadpole Ronston
Xing Tian
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,019
Damage
30,093
37,473
Taken
30,574
26,074
Mitigated
25,564
7,062
Healing
6,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
13,353
3,245
0
750
4,678
1,891
851
1,840
2,838
49,530
2,188
W
10,266
1,372
0
2,970
15,074
10,639
921
6,366
8,708
0
29,779
L
Thanatos
MLGScrub59
Thanatos
7,405
762
0
5,102
12,818
5,199
0
6,223
6,501
0
28,906
L
7,272
2,489
501
1,459
11,997
5,747
0
5,722
6,080
32,992
2,056
L
Kuzenbo
Smoke_Saber
Kuzenbo
6,342
2,581
0
0
12,658
15,128
0
6,613
5,661
16,575
0
W
Xing Tian
Tadpole Ronston
Xing Tian
6,474
520
537
2,608
10,822
13,034
468
5,162
5,660
14,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,040
Gold Earned
28,656
113
Minions Killed
135
0
Camps Cleared
0
598,126
Distance Traveled
677,136
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,184
849
92
8
0
221,520
0
W
Chaac
8,792
733
31
3
0
216,100
0
L
Thanatos
7,506
626
40
3
0
201,459
2
L
Olorun
8,210
684
59
5
0
185,518
0
L
Kuzenbo
7,324
610
14
1
0
211,149
0
W
Xing Tian
9,680
807
12
1
0
239,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role