Player Matchup

Danzaburou
Danzaburou
Apache-Warchief
Danzaburou
Level 140
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 30L
1,597 Elo+
Party 2
Chronos
Chronos
Blade_W0lf24
Chronos
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 21L
1,925 Elo+
Party 2
King Arthur
King Arthur
SinisterA1195
King Arthur
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,198 Elo+
Party 2
Ra
Ra
Zàps
Ra
Level 149
God Stats
0W - 3L
1,500 SR
Queue Stats
34W - 23L
1,671 Elo+
Solo
Anhur
Anhur
jhonathelo13
Anhur
Level 152
God Stats
1W - 3L
1,281 SR
Queue Stats
178W - 166L
1,686 Elo+
Solo
Team Averages
Level 145
1,456 SR
1,615 Elo+

VS

Team Averages
Level 105
1,583 SR
1,534 Elo+
Anhur
Anhur
 
Anhur
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Dorick
Kuzenbo
Level 126
God Stats
11W - 14L
1,715 SR
Queue Stats
282W - 276L
1,601 Elo+
Solo
Hercules
Hercules
JamesADV
Hercules
Level 114
God Stats
6W - 0L
1,702 SR
Queue Stats
49W - 37L
1,638 Elo+
Party 1
Chang'e
Chang'e
SneakyArab
Chang'e
Level 117
God Stats
3W - 0L
1,500 SR
Queue Stats
212W - 160L
1,589 Elo+
Party 1
Ares
Ares
willyshall42069
Ares
Level 88
God Stats
4W - 0L
1,500 SR
Queue Stats
537W - 569L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Apache-Warchief
Danzaburou
11
1 / 1 / 1
5,299
1,060
3,715
2,212
1,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
Blade_W0lf24
Chronos
11
0 / 0 / 2
4,913
983
5,425
2,311
947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
SinisterA1195
King Arthur
5
0 / 0 / 0
4,240
848
0
0
0
Ra
11
1 / 1 / 1
5,180
1,036
8,983
2,681
1,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 2
4,699
940
1,767
4,945
1,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
0 / 0 / 4
5,548
1,110
3,597
5,166
3,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kuzenbo
Dorick
Kuzenbo
10
1 / 0 / 3
5,753
1,151
1,399
5,868
5,608
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
JamesADV
Hercules
9
0 / 1 / 2
5,204
1,041
1,709
7,459
7,053
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chang'e
SneakyArab
Chang'e
11
4 / 1 / 1
6,232
1,246
2,831
4,529
2,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 0 / 3
5,752
1,150
1,656
7,838
7,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
2
Kills
5
5
Deaths
2
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
0
0
4
2
L
Danzaburou
Apache-Warchief
Danzaburou
1
1
1
1.5
L
Chronos
Blade_W0lf24
Chronos
0
0
2
1
W
Kuzenbo
Dorick
Kuzenbo
1
0
3
2.5
W
Hercules
JamesADV
Hercules
0
1
2
1
L
King Arthur
SinisterA1195
King Arthur
0
0
0
0
W
Chang'e
SneakyArab
Chang'e
4
1
1
4.5
L
Ra
1
1
1
1.5
L
0
3
2
0.33
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,890
Damage
11,192
12,149
Taken
30,860
5,758
Mitigated
26,332
3,547
Healing
15,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
3,597
837
365
907
5,166
3,323
384
3,107
2,059
0
16,070
L
Danzaburou
Apache-Warchief
Danzaburou
3,715
1,488
260
486
2,212
1,131
0
830
1,382
0
6,330
L
Chronos
Blade_W0lf24
Chronos
5,425
1,143
142
1,300
2,311
947
0
1,271
1,040
8,460
0
W
Kuzenbo
Dorick
Kuzenbo
1,399
596
0
1,376
5,868
5,608
874
2,002
3,866
1,793
0
W
Hercules
JamesADV
Hercules
1,709
354
1,282
2,399
7,459
7,053
140
2,106
5,353
0
3,910
L
King Arthur
SinisterA1195
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
Chang'e
SneakyArab
Chang'e
2,831
210
5,593
1,942
4,529
2,563
33
2,785
1,744
8,767
0
L
Ra
8,983
180
574
568
2,681
1,838
0
1,629
1,052
22,020
0
L
1,767
872
0
217
4,945
1,842
0
2,156
2,789
0
3,322
W
1,656
79
256
917
7,838
7,785
140
4,408
3,430
4,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,331
Gold Earned
28,489
46
Minions Killed
57
0
Camps Cleared
0
380,191
Distance Traveled
460,686
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,548
1,110
28
6
0
91,612
0
L
Danzaburou
5,299
1,060
8
2
0
74,083
0
L
Chronos
4,913
983
7
1
0
102,602
0
W
Kuzenbo
5,753
1,151
2
0
0
66,502
0
W
Hercules
5,204
1,041
8
2
0
104,656
0
L
King Arthur
4,240
848
0
0
0
0
0
W
Chang'e
6,232
1,246
12
2
0
96,508
0
L
Ra
5,180
1,036
25
5
0
121,028
0
L
Anhur
4,699
940
6
1
0
82,478
0
W
Ares
5,752
1,150
7
1
0
101,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role