Player Matchup

Aphrodite
Aphrodite
Gold V
 
Aphrodite
Gold V
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Silver I
Mortafi
Guan Yu
Silver I
Level 83
God Stats
9W - 11L
1,606 SR
Queue Stats
188W - 165L
1,521 MMR
Party 1
Danzaburou
Danzaburou
Silver I
coldbloodedak
Danzaburou
Silver I
Level 125
God Stats
129W - 93L
1,509 SR
Queue Stats
225W - 208L
1,521 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,538 SR
1,514 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 94
1,500 SR
1,473 MMR
Sol
Sol
Bronze III
AfterShotz
Sol
Bronze III
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,500 MMR
Party 2
Ymir
Ymir
Bronze III
D3wDre
Ymir
Bronze III
Level 125
God Stats
2W - 7L
1,500 SR
Queue Stats
162W - 166L
1,419 MMR
Solo
Da Ji
Da Ji
Bronze III
KIDD_BLUEx13
Da Ji
Bronze III
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
1 / 0 / 6
7,591
759
5,551
5,696
2,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Guan Yu
Mortafi
Guan Yu
12
3 / 0 / 6
7,573
757
5,712
9,501
10,970
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
coldbloodedak
Danzaburou
14
6 / 1 / 4
8,645
865
12,190
8,415
3,143
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AchillesHerculesVulcanMauiAgni

VS

Bans
Baron SamediAtlasZeusCabrakanKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
6,468
647
6,108
8,867
2,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
D3wDre
Ymir
11
1 / 2 / 0
7,030
703
2,384
10,011
7,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

11
0 / 4 / 1
6,571
657
5,028
9,592
3,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
10
Kills
1
1
Deaths
10
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
0
6
4
L
0
4
1
0.13
L
Ymir
D3wDre
Ymir
1
2
0
0.5
L
0
4
1
0.13
W
Guan Yu
Mortafi
Guan Yu
3
0
6
6
W
Danzaburou
coldbloodedak
Danzaburou
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,453
Damage
13,520
23,612
Taken
28,470
16,727
Mitigated
14,291
11,495
Healing
2,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
5,551
691
3,616
3,016
5,696
2,614
727
2,428
3,268
29,653
315
L
6,108
1,763
0
740
8,867
2,533
0
1,857
7,010
22,796
0
L
Ymir
D3wDre
Ymir
2,384
203
0
1,555
10,011
7,890
0
2,348
7,663
9,318
0
L
5,028
1,111
0
8
9,592
3,868
102
1,284
8,308
0
22,576
W
Guan Yu
Mortafi
Guan Yu
5,712
170
910
1,657
9,501
10,970
116
3,678
5,823
0
14,370
W
Danzaburou
coldbloodedak
Danzaburou
12,190
5,473
0
2,296
8,415
3,143
2,067
2,440
5,975
0
43,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,809
Gold Earned
20,069
114
Minions Killed
104
0
Camps Cleared
0
587,861
Distance Traveled
503,956
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,591
759
48
5
0
190,312
0
L
Sol
6,468
647
35
4
0
157,746
1
L
Ymir
7,030
703
11
1
0
166,505
0
L
Da Ji
6,571
657
58
6
0
179,705
0
W
Guan Yu
7,573
757
13
1
0
214,655
2
W
Danzaburou
8,645
865
53
5
0
182,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role