Player Matchup

King Arthur
King Arthur
CloudyOblivion
King Arthur
Level 49
God Stats
1W - 3L
1,315 SR
Queue Stats
16W - 33L
1,287 Elo+
Solo
Discordia
Discordia
Zuixide
Discordia
Level 49
God Stats
5W - 13L
1,715 SR
Queue Stats
33W - 43L
1,419 Elo+
Solo
Surtr
Surtr
x-ZOONI_DEMON-x
Surtr
Level 59
God Stats
5W - 3L
1,500 SR
Queue Stats
198W - 207L
1,500 Elo+
Solo
Team Averages
Level 52
1,510 SR
1,402 Elo+

VS

Team Averages
Level 65
1,611 SR
1,261 Elo+
Bacchus
Bacchus
DaddyDarius97
Bacchus
Level 40
God Stats
5W - 1L
1,715 SR
Queue Stats
9W - 8L
1,244 Elo+
Party 1
Mercury
Mercury
DnF FireFoxx
Mercury
Level 57
God Stats
7W - 4L
1,619 SR
Queue Stats
51W - 57L
1,239 Elo+
Solo
Erlang Shen
Erlang Shen
Lpl_xWolve
Erlang Shen
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,301 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CloudyOblivion
King Arthur
13
2 / 4 / 4
8,690
668
10,871
15,896
15,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
Zuixide
Discordia
14
4 / 4 / 2
9,916
763
11,432
8,480
3,163
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 2 / 4
8,694
669
8,150
13,019
14,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
16
1 / 1 / 7
10,199
785
8,471
12,762
17,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
DnF FireFoxx
Mercury
15
4 / 2 / 3
9,953
766
6,800
11,036
5,329
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
Lpl_xWolve
Erlang Shen
15
5 / 5 / 3
9,755
750
13,197
17,008
9,814
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
23
8
Kills
10
10
Deaths
8
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CloudyOblivion
King Arthur
2
4
4
1
W
Bacchus
1
1
7
4.5
W
Mercury
DnF FireFoxx
Mercury
4
2
3
2.75
W
Erlang Shen
Lpl_xWolve
Erlang Shen
5
5
3
1.3
L
Discordia
Zuixide
Discordia
4
4
2
1.25
L
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,453
Damage
28,468
37,395
Taken
40,806
32,445
Mitigated
32,812
2,788
Healing
11,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CloudyOblivion
King Arthur
10,871
1,585
0
0
15,896
15,171
0
4,052
11,844
0
31,903
W
Bacchus
8,471
1,402
0
5,044
12,762
17,669
390
5,038
7,456
29,685
0
W
Mercury
DnF FireFoxx
Mercury
6,800
2,950
0
2,053
11,036
5,329
1,925
2,245
8,371
0
47,905
W
Erlang Shen
Lpl_xWolve
Erlang Shen
13,197
6,370
0
4,176
17,008
9,814
614
4,386
12,410
0
37,257
L
Discordia
Zuixide
Discordia
11,432
2,706
0
634
8,480
3,163
418
1,215
7,265
44,476
0
L
8,150
3,127
0
2,154
13,019
14,111
198
3,258
9,761
207
19,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,300
Gold Earned
29,907
134
Minions Killed
160
0
Camps Cleared
0
620,594
Distance Traveled
783,077
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,690
668
42
3
0
217,363
0
W
Bacchus
10,199
785
39
3
0
254,412
0
W
Mercury
9,953
766
70
5
0
303,965
0
W
Erlang Shen
9,755
750
51
4
0
224,700
0
L
Discordia
9,916
763
66
5
0
185,667
0
L
Surtr
8,694
669
26
2
0
217,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role