Player Matchup

Merlin
Merlin
 
Merlin
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
 
Geb
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ChargedYapper57
Izanami
Level 140
God Stats
3W - 3L
1,500 SR
Queue Stats
200W - 175L
1,854 Elo+
Party 2
Surtr
Surtr
Danny G0D
Surtr
Level 124
God Stats
24W - 10L
1,726 SR
Queue Stats
59W - 38L
1,683 Elo+
Party 3
Freya
Freya
v LIK v
Freya
Level 115
God Stats
6W - 1L
1,787 SR
Queue Stats
6W - 4L
1,532 Elo+
Party 3
Team Averages
Level 129
1,603 SR
1,614 Elo+

VS

Team Averages
Level 137
1,500 SR
1,546 Elo+
Janus
Janus
E_215
Janus
Level 177
God Stats
2W - 4L
1,500 SR
Queue Stats
262W - 247L
1,611 Elo+
Solo
Eset
Eset
Ro11ing_Shad0w
Eset
Level 159
God Stats
1W - 4L
1,500 SR
Queue Stats
251W - 220L
1,500 Elo+
Party 1
Rama
Rama
TootsieDog52
Rama
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,527 Elo+
Solo
Ares
Ares
ok Retro
Ares
Level 87
God Stats
5W - 4L
1,500 SR
Queue Stats
38W - 28L
1,590 Elo+
Solo
Vamana
Vamana
thebestsniper47
Vamana
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
192W - 167L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 0 / 0
6,357
636
3,161
3,087
1,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Geb
 
Geb
7
0 / 0 / 3
5,019
502
1,944
9,631
5,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 0 / 0
6,349
635
3,678
6,775
2,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Surtr
Danny G0D
Surtr
11
3 / 0 / 3
6,193
619
3,816
6,857
2,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
v LIK v
Freya
11
6 / 0 / 2
7,111
711
10,359
6,610
2,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
E_215
Janus
8
0 / 4 / 0
5,029
503
1,170
6,388
2,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 2 / 0
4,905
491
1,965
6,364
1,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 4 / 0
5,123
512
5,290
9,903
3,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
8
0 / 1 / 0
4,849
485
2,877
7,244
3,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 0 / 0
5,784
578
4,175
6,678
6,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
10
Kills
0
0
Deaths
11
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
0
0
1
W
Geb
 
Geb
0
0
3
1.5
W
0
0
0
0
W
Surtr
Danny G0D
Surtr
3
0
3
4.5
L
Janus
E_215
Janus
0
4
0
0
L
0
2
0
0
L
0
4
0
0
L
Ares
0
1
0
0
L
0
0
0
0
W
Freya
v LIK v
Freya
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,958
Damage
15,477
32,960
Taken
36,577
13,957
Mitigated
17,641
13,562
Healing
10,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
3,161
0
0
875
3,087
1,109
433
1,435
1,652
42,536
2,669
W
Geb
 
Geb
1,944
114
0
2,400
9,631
5,162
125
2,827
6,804
12,781
0
W
3,678
2,879
0
3,031
6,775
2,236
0
0
6,141
0
55,604
W
Surtr
Danny G0D
Surtr
3,816
1,843
0
2,258
6,857
2,905
15
612
6,245
1,156
45,180
L
Janus
E_215
Janus
1,170
35
0
127
6,388
2,064
0
2,300
4,088
28,648
0
L
1,965
0
0
897
6,364
1,667
141
2,717
3,647
34,917
0
L
5,290
4,502
0
3,879
9,903
3,804
0
6,259
3,644
0
35,875
L
Ares
2,877
296
0
2,358
7,244
3,867
0
4,332
2,912
14,371
0
L
4,175
610
0
3,254
6,678
6,239
0
33
6,645
0
39,084
W
Freya
v LIK v
Freya
10,359
4,378
0
4,998
6,610
2,545
759
1,138
5,472
53,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,029
Gold Earned
25,690
387
Minions Killed
288
0
Camps Cleared
0
1,004,946
Distance Traveled
1,004,418
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,357
636
92
9
0
189,860
0
W
Geb
5,019
502
17
2
0
217,053
2
W
Izanami
6,349
635
113
11
0
170,956
0
W
Surtr
6,193
619
75
8
0
245,398
0
L
Janus
5,029
503
59
6
0
218,439
0
L
Eset
4,905
491
59
6
0
208,866
3
L
Rama
5,123
512
72
7
0
161,296
0
L
Ares
4,849
485
15
2
0
207,320
4
L
Vamana
5,784
578
83
8
0
208,497
5
W
Freya
7,111
711
90
9
0
181,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role