Player Matchup

Athena
Athena
FireLordDrippy
Athena
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
234W - 233L
1,392 Elo+
Party 2
Tsukuyomi
Tsukuyomi
GotSkillZ15
Tsukuyomi
Level 46
God Stats
3W - 1L
1,270 SR
Queue Stats
21W - 15L
1,508 Elo+
Party 1
Medusa
Medusa
Mystic6771
Medusa
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
21W - 18L
1,291 Elo+
Party 1
Nu Wa
Nu Wa
moonstonenico
Nu Wa
Level 46
God Stats
6W - 7L
1,500 SR
Queue Stats
161W - 171L
1,421 Elo+
Party 2
Maui
Maui
shadic334
Maui
Level 78
God Stats
7W - 5L
1,749 SR
Queue Stats
22W - 19L
1,291 Elo+
Party 1
Team Averages
Level 57
1,504 SR
1,381 Elo+

VS

Team Averages
Level 61
1,502 SR
1,346 Elo+
Tyr
Tyr
JHONBARBOZ4
Tyr
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,200 Elo+
Party 3
Fenrir
Fenrir
Orochi_Mauro
Fenrir
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 17L
1,261 Elo+
Party 3
Surtr
Surtr
The_Toaster_Boy
Surtr
Level 41
God Stats
2W - 2L
1,511 SR
Queue Stats
38W - 36L
1,437 Elo+
Solo
Hel
Hel
hipsterwaifu
Hel
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 133L
1,333 Elo+
Solo
Charybdis
Charybdis
maddabber71069
Charybdis
Level 102
God Stats
3W - 2L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 7
7,736
553
11,441
13,148
11,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
GotSkillZ15
Tsukuyomi
14
11 / 2 / 3
8,949
639
9,926
10,776
4,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Medusa
Mystic6771
Medusa
12
7 / 4 / 5
7,217
516
11,526
13,581
5,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 1 / 0
8,157
583
1,748
3,589
1,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Maui
12
4 / 0 / 12
8,172
584
5,680
13,106
12,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
6,463
462
4,784
17,038
12,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fenrir
11
6 / 4 / 1
7,503
536
6,443
12,857
5,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 9 / 2
5,489
392
7,110
14,027
6,475
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 0 / 1
7,490
535
1,534
4,356
1,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
maddabber71069
Charybdis
10
3 / 7 / 2
6,518
466
14,976
13,809
4,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
19
24
Kills
11
11
Deaths
24
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
4
7
1.13
W
Tsukuyomi
GotSkillZ15
Tsukuyomi
11
2
3
6.25
L
1
4
2
0.5
W
Medusa
Mystic6771
Medusa
7
4
5
2.38
L
Fenrir
6
4
1
1.63
L
1
9
2
0.22
L
0
0
1
0.5
L
Charybdis
maddabber71069
Charybdis
3
7
2
0.57
W
1
1
0
1
W
Maui
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,321
Damage
34,847
54,200
Taken
62,087
34,979
Mitigated
30,377
15,049
Healing
14,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,441
1,571
0
0
13,148
11,966
0
0
13,148
45,409
239
W
Tsukuyomi
GotSkillZ15
Tsukuyomi
9,926
3,612
0
4,316
10,776
4,310
605
152
10,624
0
55,659
L
4,784
836
0
5,115
17,038
12,408
0
6,970
9,378
0
35,051
W
Medusa
Mystic6771
Medusa
11,526
7,564
0
6,745
13,581
5,239
341
27
13,554
0
42,295
L
Fenrir
6,443
2,204
0
1,506
12,857
5,165
0
2,922
9,753
0
37,552
L
7,110
2,863
0
2,196
14,027
6,475
0
3,640
10,325
357
21,552
L
1,534
133
0
1,848
4,356
1,445
0
573
3,783
66,255
0
L
Charybdis
maddabber71069
Charybdis
14,976
8,390
0
3,489
13,809
4,884
0
3,511
10,218
0
46,940
W
1,748
389
0
781
3,589
1,256
0
1,411
2,178
53,785
0
W
Maui
5,680
1,878
397
2,810
13,106
12,208
108
175
12,931
25,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,231
Gold Earned
33,463
381
Minions Killed
329
0
Camps Cleared
0
1,291,813
Distance Traveled
1,298,338
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,736
553
81
6
0
255,317
0
W
Tsukuyomi
8,949
639
86
6
0
335,616
0
L
Tyr
6,463
462
53
4
0
276,932
0
W
Medusa
7,217
516
67
5
0
231,672
0
L
Fenrir
7,503
536
54
4
0
291,474
1
L
Surtr
5,489
392
27
2
0
252,617
3
L
Hel
7,490
535
130
9
0
238,317
6
L
Charybdis
6,518
466
65
5
0
238,998
0
W
Nu Wa
8,157
583
111
8
0
231,646
0
W
Maui
8,172
584
36
3
0
237,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role