Player Matchup

Skadi
Skadi
SVT4L
Skadi
Level 55
God Stats
4W - 5L
1,500 SR
Queue Stats
70W - 81L
1,290 Elo+
Party 2
Fenrir
Fenrir
Tsudo
Fenrir
Level 88
God Stats
11W - 8L
1,492 SR
Queue Stats
148W - 159L
1,367 Elo+
Party 2
Hercules
Hercules
ddragonlee
Hercules
Level 145
God Stats
1W - 0L
1,686 SR
Queue Stats
51W - 59L
1,417 Elo+
Party 3
Ymir
Ymir
johncool123
Ymir
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,299 Elo+
Party 3
Anubis
Anubis
kingcrandon
Anubis
Level 97
God Stats
47W - 43L
1,490 SR
Queue Stats
124W - 142L
1,363 Elo+
Party 2
Team Averages
Level 95
1,534 SR
1,347 Elo+

VS

Team Averages
Level 104
1,610 SR
1,380 Elo+
Baron Samedi
Baron Samedi
JustKeepsDying
Baron Samedi
Level 89
God Stats
0W - 4L
1,500 SR
Queue Stats
63W - 84L
1,218 Elo+
Party 1
King Arthur
King Arthur
Mrbrent10
King Arthur
Level 80
God Stats
1W - 6L
1,760 SR
Queue Stats
123W - 170L
1,375 Elo+
Party 1
Set
Set
That1QuietKid
Set
Level 85
God Stats
1W - 2L
1,715 SR
Queue Stats
19W - 19L
1,454 Elo+
Solo
Agni
Agni
Wackkjob
Agni
Level 125
God Stats
4W - 4L
1,575 SR
Queue Stats
78W - 135L
1,441 Elo+
Party 1
Ishtar
Ishtar
WittyColt820681
Ishtar
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
SVT4L
Skadi
10
0 / 2 / 5
5,653
514
6,990
7,178
2,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
Tsudo
Fenrir
12
3 / 0 / 3
6,839
622
5,893
6,784
2,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hercules
ddragonlee
Hercules
12
2 / 0 / 0
7,563
688
4,135
7,159
3,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
3 / 0 / 4
6,292
572
3,624
6,464
4,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
12
5 / 0 / 0
7,213
656
4,448
3,535
1,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JustKeepsDying
Baron Samedi
7
0 / 3 / 2
4,801
436
4,132
9,284
4,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
Mrbrent10
King Arthur
11
0 / 2 / 0
6,012
547
3,481
7,904
3,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
2 / 4 / 0
5,176
471
2,867
9,872
3,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Agni
9
0 / 3 / 0
5,147
468
1,248
4,471
973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 1 / 2
4,935
449
3,861
7,994
2,768
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
13
Kills
2
2
Deaths
13
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
JustKeepsDying
Baron Samedi
0
3
2
0.33
L
King Arthur
Mrbrent10
King Arthur
0
2
0
0
W
Skadi
SVT4L
Skadi
0
2
5
1.25
L
2
4
0
0.5
W
Fenrir
Tsudo
Fenrir
3
0
3
4.5
L
Agni
0
3
0
0
L
0
1
2
1
W
Hercules
ddragonlee
Hercules
2
0
0
2
W
3
0
4
5
W
Anubis
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,090
Damage
15,589
31,120
Taken
39,525
14,797
Mitigated
15,730
11,714
Healing
8,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
JustKeepsDying
Baron Samedi
4,132
968
194
2,207
9,284
4,927
0
2,086
7,198
16,579
0
L
King Arthur
Mrbrent10
King Arthur
3,481
0
0
1,057
7,904
3,796
0
0
7,904
0
48,164
W
Skadi
SVT4L
Skadi
6,990
2,232
0
535
7,178
2,330
972
1,445
5,733
0
44,801
L
2,867
1,412
0
1,190
9,872
3,266
0
2,648
7,224
0
25,979
W
Fenrir
Tsudo
Fenrir
5,893
2,002
0
1,156
6,784
2,858
108
579
6,205
0
51,088
L
Agni
1,248
148
0
469
4,471
973
0
2,452
2,019
27,377
0
L
3,861
2,142
0
3,012
7,994
2,768
0
886
7,108
0
37,226
W
Hercules
ddragonlee
Hercules
4,135
1,634
0
4,743
7,159
3,896
0
0
7,159
0
59,566
W
3,624
952
0
2,525
6,464
4,145
0
2,276
4,188
9,892
0
W
Anubis
4,448
164
0
2,755
3,535
1,568
193
1,080
2,455
55,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,560
Gold Earned
26,071
381
Minions Killed
280
0
Camps Cleared
0
1,138,911
Distance Traveled
1,054,714
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
4,801
436
15
1
0
187,765
3
L
King Arthur
6,012
547
105
10
0
240,249
0
W
Skadi
5,653
514
70
6
0
207,644
0
L
Set
5,176
471
49
4
0
223,688
0
W
Fenrir
6,839
622
77
7
0
290,443
2
L
Agni
5,147
468
53
5
0
208,800
3
L
Ishtar
4,935
449
58
5
0
194,212
4
W
Hercules
7,563
688
121
11
0
213,985
2
W
Ymir
6,292
572
10
1
0
225,968
3
W
Anubis
7,213
656
103
9
0
200,871
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role