Player Matchup

Ganesha
Ganesha
D3n0chs
Ganesha
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 8L
1,738 Elo+
Party 1
Zeus
Zeus
HeadHoagie
Zeus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 6L
1,860 Elo+
Party 1
Discordia
Discordia
IsBrunt
Discordia
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,803 Elo+
Solo
Apollo
Apollo
LasagnaLoverM8
Apollo
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 5L
2,011 Elo+
Party 1
Ah Puch
Ah Puch
PsyDystyr
Ah Puch
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,471 Elo+
Solo
Team Averages
Level 21
1,500 SR
1,776 Elo+

VS

Team Averages
Level 25
1,589 SR
1,494 Elo+
King Arthur
King Arthur
AbysmalMurk
King Arthur
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 116L
1,640 Elo+
Solo
Nike
Nike
BontyPants
Nike
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 35L
1,659 Elo+
Solo
Danzaburou
Danzaburou
SECSOMAN
Danzaburou
Level 27
God Stats
1W - 2L
1,729 SR
Queue Stats
49W - 38L
1,443 Elo+
Solo
Ganesha
Ganesha
TheeAlPacone
Ganesha
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
116W - 120L
1,264 Elo+
Solo
Chernobog
Chernobog
horned-clove0
Chernobog
Level 27
God Stats
4W - 3L
1,715 SR
Queue Stats
155W - 167L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
D3n0chs
Ganesha
14
0 / 3 / 14
8,878
740
4,220
15,915
21,366
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

16
6 / 3 / 18
10,059
838
19,559
8,596
4,029
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
IsBrunt
Discordia
18
5 / 2 / 15
10,571
881
11,995
8,266
4,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
12 / 3 / 8
11,270
939
21,939
16,057
8,124
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Puch
PsyDystyr
Ah Puch
17
3 / 2 / 18
10,104
842
13,134
8,367
4,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AbysmalMurk
King Arthur
15
6 / 7 / 6
9,730
811
11,268
18,637
24,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
1 / 3 / 4
7,949
662
5,879
12,696
13,966
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Danzaburou
SECSOMAN
Danzaburou
13
1 / 7 / 6
8,019
668
10,277
14,930
8,210
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
TheeAlPacone
Ganesha
15
0 / 6 / 9
9,124
760
11,372
17,656
25,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
horned-clove0
Chernobog
16
4 / 3 / 6
9,107
759
8,118
11,850
6,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
43
26
Kills
12
13
Deaths
26
73
Assists
31
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AbysmalMurk
King Arthur
6
7
6
1.29
L
1
3
4
1
W
Ganesha
D3n0chs
Ganesha
0
3
14
2.33
W
6
3
18
5
W
Discordia
IsBrunt
Discordia
5
2
15
6.25
W
12
3
8
5.33
W
Ah Puch
PsyDystyr
Ah Puch
3
2
18
6
L
Danzaburou
SECSOMAN
Danzaburou
1
7
6
0.57
L
Ganesha
TheeAlPacone
Ganesha
0
6
9
0.75
L
Chernobog
horned-clove0
Chernobog
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,847
Damage
46,914
57,201
Taken
75,769
41,676
Mitigated
78,656
21,172
Healing
16,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AbysmalMurk
King Arthur
11,268
829
570
1,749
18,637
24,080
168
9,887
8,750
17
17,780
L
5,879
154
1,348
1,225
12,696
13,966
250
6,334
6,362
0
9,780
W
Ganesha
D3n0chs
Ganesha
4,220
235
271
3,759
15,915
21,366
405
3,183
12,732
7,313
0
W
19,559
3,020
1,051
1,155
8,596
4,029
1,270
1,186
7,410
22,770
3,263
W
Discordia
IsBrunt
Discordia
11,995
743
181
805
8,266
4,052
658
1,887
6,379
32,817
2,906
W
21,939
16,562
1,799
6,469
16,057
8,124
1,717
3,933
12,124
0
34,032
W
Ah Puch
PsyDystyr
Ah Puch
13,134
506
2,436
3,246
8,367
4,105
294
1,200
7,167
25,665
1,412
L
Danzaburou
SECSOMAN
Danzaburou
10,277
4,501
2,283
2,600
14,930
8,210
827
9,954
4,976
0
21,058
L
Ganesha
TheeAlPacone
Ganesha
11,372
447
1,519
2,048
17,656
25,461
0
11,232
6,424
26,009
0
L
Chernobog
horned-clove0
Chernobog
8,118
1,926
908
2,134
11,850
6,939
184
7,173
4,677
0
23,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,882
Gold Earned
43,929
151
Minions Killed
125
0
Camps Cleared
0
1,082,297
Distance Traveled
1,051,281
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,730
811
21
2
0
218,967
0
L
Nike
7,949
662
13
1
0
239,824
0
W
Ganesha
8,878
740
0
0
0
203,618
0
W
Zeus
10,059
838
17
1
0
203,471
0
W
Discordia
10,571
881
65
5
0
215,930
0
W
Apollo
11,270
939
40
3
0
229,601
0
W
Ah Puch
10,104
842
29
2
0
229,677
0
L
Danzaburou
8,019
668
40
3
0
214,289
0
L
Ganesha
9,124
760
10
1
0
182,300
0
L
Chernobog
9,107
759
41
3
0
195,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role