Player Matchup

Rama
Rama
 
Rama
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Afflictve
Terra
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
78W - 76L
1,641 Elo+
Party 3
Erlang Shen
Erlang Shen
CylonGallente
Erlang Shen
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,566 Elo+
Party 1
Cerberus
Cerberus
LeDrizzy
Cerberus
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 127L
1,641 Elo+
Party 3
Discordia
Discordia
MsMinnie
Discordia
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,566 Elo+
Party 1
Team Averages
Level 107
1,500 SR
1,583 Elo+

VS

Team Averages
Level 94
1,500 SR
1,524 Elo+
Gilgamesh
Gilgamesh
AchedThunder11
Gilgamesh
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
135W - 133L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Princess Kaylar
Hun Batz
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Horus
Horus
Tazeh
Horus
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Agni
Agni
VITCHIE RALENS
Agni
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
200W - 208L
1,620 Elo+
Solo
Lancelot
Lancelot
xXTheImmortalXx
Lancelot
Level 106
God Stats
15W - 19L
1,500 SR
Queue Stats
1,186W - 1,132L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
1 / 2 / 0
5,322
1,064
3,167
3,897
1,553
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Terra
Afflictve
Terra
1
0 / 0 / 0
1,208
242
0
0
0
Erlang Shen
CylonGallente
Erlang Shen
11
0 / 2 / 1
5,124
1,025
3,105
5,397
2,742
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
LeDrizzy
Cerberus
5
0 / 0 / 0
4,208
842
0
0
0
Discordia
MsMinnie
Discordia
9
0 / 0 / 0
4,818
964
5,014
2,141
828
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AchedThunder11
Gilgamesh
10
1 / 1 / 1
5,414
1,083
1,039
3,707
2,196
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
9
0 / 0 / 3
5,157
1,031
1,123
2,575
1,200
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
Tazeh
Horus
10
1 / 0 / 1
5,737
1,147
489
2,666
2,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
0 / 0 / 4
5,835
1,167
2,747
4,107
1,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lancelot
11
2 / 0 / 1
5,919
1,184
3,100
3,917
2,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
1
Kills
4
4
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
2
0
0.5
W
Gilgamesh
AchedThunder11
Gilgamesh
1
1
1
1.5
L
Terra
Afflictve
Terra
0
0
0
0
L
Erlang Shen
CylonGallente
Erlang Shen
0
2
1
0.25
L
Cerberus
LeDrizzy
Cerberus
0
0
0
0
L
Discordia
MsMinnie
Discordia
0
0
0
0
W
Hun Batz
0
0
3
1.5
W
Horus
Tazeh
Horus
1
0
1
1.5
W
0
0
4
2
W
Lancelot
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,286
Damage
8,498
11,435
Taken
16,972
5,123
Mitigated
10,390
2,237
Healing
9,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
3,167
2,589
0
644
3,897
1,553
0
540
3,357
0
13,051
W
Gilgamesh
AchedThunder11
Gilgamesh
1,039
155
64
445
3,707
2,196
879
339
3,368
0
1,434
L
Terra
Afflictve
Terra
0
0
0
0
0
0
0
0
0
0
0
L
Erlang Shen
CylonGallente
Erlang Shen
3,105
831
0
518
5,397
2,742
0
1,536
3,861
0
5,154
L
Cerberus
LeDrizzy
Cerberus
0
0
0
0
0
0
0
0
0
0
0
L
Discordia
MsMinnie
Discordia
5,014
75
59
1,016
2,141
828
0
671
1,470
9,133
0
W
Hun Batz
1,123
502
242
250
2,575
1,200
573
994
1,581
0
3,081
W
Horus
Tazeh
Horus
489
248
2,922
1,718
2,666
2,491
365
1,254
1,412
0
1,070
W
2,747
352
1,070
1,520
4,107
1,527
506
856
3,251
13,102
0
W
Lancelot
3,100
495
497
305
3,917
2,976
703
1,571
2,346
0
10,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,680
Gold Earned
28,062
34
Minions Killed
45
0
Camps Cleared
0
277,524
Distance Traveled
537,747
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,322
1,064
20
4
0
89,703
0
W
Gilgamesh
5,414
1,083
3
1
0
103,424
0
L
Terra
1,208
242
0
0
0
0
0
L
Erlang Shen
5,124
1,025
8
2
0
97,277
0
L
Cerberus
4,208
842
0
0
0
0
0
L
Discordia
4,818
964
6
1
0
90,544
0
W
Hun Batz
5,157
1,031
8
2
0
93,902
0
W
Horus
5,737
1,147
2
0
0
109,515
0
W
Agni
5,835
1,167
26
5
0
105,803
0
W
Lancelot
5,919
1,184
6
1
0
125,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role