Player Matchup

Raijin
Raijin
Bronze III
Attempting
Raijin
Bronze III
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
451W - 376L
1,546 MMR
Party 2
Danzaburou
Danzaburou
Bronze III
ElTacoAtomico
Danzaburou
Bronze III
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 67L
1,500 MMR
Solo
Thor
Thor
Gold IV
Xzuhz
Thor
Gold IV
Level 79
God Stats
10W - 4L
2,067 SR
Queue Stats
39W - 34L
1,506 MMR
Solo
Bakasura
Bakasura
Silver II
ispámvgs
Bakasura
Silver II
Level 49
God Stats
13W - 9L
1,500 SR
Queue Stats
121W - 84L
1,499 MMR
Party 2
Cerberus
Cerberus
Silver II
sirroark
Cerberus
Silver II
Level 78
God Stats
36W - 38L
1,623 SR
Queue Stats
45W - 57L
1,511 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 85
1,638 SR
1,512 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 112
1,543 SR
1,513 MMR
Chronos
Chronos
Bronze III
ARMYumas5
Chronos
Bronze III
Level 104
God Stats
0W - 1L
1,744 SR
Queue Stats
2W - 2L
1,500 MMR
Solo
Hercules
Hercules
Bronze III
ChiTownTy
Hercules
Bronze III
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 46L
1,500 MMR
Solo
Fenrir
Fenrir
Silver I
DeeCreator
Fenrir
Silver I
Level 148
God Stats
3W - 2L
1,302 SR
Queue Stats
77W - 63L
1,576 MMR
Party 1
Cernunnos
Cernunnos
Bronze III
Y3llowBanana
Cernunnos
Bronze III
Level 109
God Stats
2W - 1L
1,614 SR
Queue Stats
77W - 79L
1,495 MMR
Party 1
Zhong Kui
Zhong Kui
Bronze III
xCxVxBx
Zhong Kui
Bronze III
Level 99
God Stats
0W - 1L
1,554 SR
Queue Stats
34W - 47L
1,493 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Attempting
Raijin
17
2 / 6 / 4
10,561
587
17,364
18,050
7,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
ElTacoAtomico
Danzaburou
17
1 / 4 / 5
10,690
594
10,494
17,681
7,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
Xzuhz
Thor
17
8 / 0 / 4
10,985
610
18,487
16,084
13,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
ispámvgs
Bakasura
20
11 / 2 / 1
12,636
702
23,633
22,546
12,027
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
sirroark
Cerberus
12
1 / 2 / 8
9,163
509
4,126
16,358
12,909
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
AtlasSkadiMercuryIshtarHorus

VS

Bans
BellonaNu WaKaliAphroditeAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ARMYumas5
Chronos
14
3 / 4 / 5
8,874
493
15,098
16,366
6,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
ChiTownTy
Hercules
13
2 / 2 / 4
8,356
464
12,263
26,508
30,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
DeeCreator
Fenrir
14
7 / 5 / 3
9,469
526
12,797
21,297
9,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
Y3llowBanana
Cernunnos
15
2 / 5 / 3
8,985
499
6,294
17,154
7,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
xCxVxBx
Zhong Kui
13
0 / 7 / 1
8,048
447
6,214
15,215
13,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
30
23
Kills
14
14
Deaths
23
22
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chronos
ARMYumas5
Chronos
3
4
5
1.38
W
Raijin
Attempting
Raijin
2
6
4
0.67
L
Hercules
ChiTownTy
Hercules
2
2
4
2
L
Fenrir
DeeCreator
Fenrir
7
5
3
1.7
W
Danzaburou
ElTacoAtomico
Danzaburou
1
4
5
0.88
W
Thor
Xzuhz
Thor
8
0
4
10
L
Cernunnos
Y3llowBanana
Cernunnos
2
5
3
0.7
W
Bakasura
ispámvgs
Bakasura
11
2
1
5.75
W
Cerberus
sirroark
Cerberus
1
2
8
2.5
L
Zhong Kui
xCxVxBx
Zhong Kui
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,104
Damage
52,666
90,719
Taken
96,540
53,936
Mitigated
67,039
33,990
Healing
29,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
ARMYumas5
Chronos
15,098
3,217
0
568
16,366
6,636
442
5,186
10,590
67,628
0
W
Raijin
Attempting
Raijin
17,364
2,066
0
3,888
18,050
7,714
180
5,404
12,628
95,910
1,564
L
Hercules
ChiTownTy
Hercules
12,263
4,839
651
12,016
26,508
30,503
0
9,385
14,810
0
27,462
L
Fenrir
DeeCreator
Fenrir
12,797
4,642
0
7,515
21,297
9,144
37
3,866
16,255
0
66,310
W
Danzaburou
ElTacoAtomico
Danzaburou
10,494
3,875
0
7,869
17,681
7,984
2,777
2,292
15,379
0
89,810
W
Thor
Xzuhz
Thor
18,487
1,698
0
2,640
16,084
13,302
194
6,222
9,564
317
82,044
L
Cernunnos
Y3llowBanana
Cernunnos
6,294
3,260
0
7,186
17,154
7,298
0
1,395
15,030
0
73,731
W
Bakasura
ispámvgs
Bakasura
23,633
16,188
0
11,653
22,546
12,027
4,709
2,677
19,797
0
118,696
W
Cerberus
sirroark
Cerberus
4,126
391
3,181
4,759
16,358
12,909
47
4,139
12,039
20,514
0
L
Zhong Kui
xCxVxBx
Zhong Kui
6,214
558
0
2,055
15,215
13,458
0
2,234
12,142
50,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,035
Gold Earned
43,732
630
Minions Killed
459
0
Camps Cleared
0
1,910,101
Distance Traveled
1,760,180
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,874
493
108
6
0
365,049
0
W
Raijin
10,561
587
165
9
0
335,331
0
L
Hercules
8,356
464
25
1
0
382,089
0
L
Fenrir
9,469
526
99
6
0
385,615
5
W
Danzaburou
10,690
594
122
7
0
347,297
1
W
Thor
10,985
610
128
7
0
359,324
4
L
Cernunnos
8,985
499
117
7
0
318,537
4
W
Bakasura
12,636
702
187
10
0
486,131
2
W
Cerberus
9,163
509
28
2
0
382,018
2
L
Zhong Kui
8,048
447
110
6
0
308,890
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role