Player Matchup

Scylla
Scylla
BeefNut
Scylla
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 167L
1,438 Elo+
Party 1
Ymir
Ymir
BigSmiteDude
Ymir
Level 17
God Stats
18W - 15L
1,487 SR
Queue Stats
135W - 166L
1,438 Elo+
Party 1
Heimdallr
Heimdallr
aterlex
Heimdallr
Level 23
God Stats
3W - 6L
1,371 SR
Queue Stats
6W - 14L
1,287 Elo+
Party 1
Pele
Pele
jayko5
Pele
Level 28
God Stats
5W - 2L
1,500 SR
Queue Stats
133W - 182L
1,438 Elo+
Party 1
Cliodhna
Cliodhna
scaramouche420
Cliodhna
Level 102
God Stats
7W - 5L
1,500 SR
Queue Stats
238W - 288L
1,385 Elo+
Party 1
Team Averages
Level 39
1,471 SR
1,397 Elo+

VS

Team Averages
Level 38
1,453 SR
1,369 Elo+
Anhur
Anhur
Zerdaa
Anhur
Level 11
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
allemw2
Cliodhna
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 60L
1,195 Elo+
Party 3
Bellona
Bellona
brentthenew0
Bellona
Level 33
God Stats
1W - 3L
1,500 SR
Queue Stats
43W - 53L
1,671 Elo+
Solo
Anubis
Anubis
tomiii124
Anubis
Level 41
God Stats
16W - 18L
1,266 SR
Queue Stats
45W - 50L
1,195 Elo+
Party 3
Khepri
Khepri
yoink1024
Khepri
Level 77
God Stats
0W - 4L
1,500 SR
Queue Stats
11W - 10L
1,282 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BeefNut
Scylla
14
3 / 4 / 6
9,416
523
5,325
7,399
2,057
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 2 / 4
8,848
492
3,687
13,668
14,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
aterlex
Heimdallr
14
3 / 5 / 1
8,561
476
6,517
12,864
4,775
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pele
jayko5
Pele
14
1 / 4 / 7
8,960
498
4,072
13,600
4,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cliodhna
16
7 / 1 / 6
11,237
624
14,267
12,903
9,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Zerdaa
Anhur
13
2 / 2 / 4
7,434
413
10,921
10,687
4,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
allemw2
Cliodhna
14
3 / 6 / 6
8,815
490
7,036
18,220
9,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
brentthenew0
Bellona
2
0 / 1 / 0
5,080
282
472
1,223
652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
tomiii124
Anubis
14
10 / 5 / 1
9,262
515
11,521
12,503
6,221
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
yoink1024
Khepri
13
1 / 2 / 4
8,108
450
5,887
10,048
11,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
31
15
Kills
16
16
Deaths
16
24
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Scylla
BeefNut
Scylla
3
4
6
1.5
W
1
2
4
1.5
L
Anhur
Zerdaa
Anhur
2
2
4
2
L
Cliodhna
allemw2
Cliodhna
3
6
6
1
W
Heimdallr
aterlex
Heimdallr
3
5
1
0.7
L
Bellona
brentthenew0
Bellona
0
1
0
0
W
Pele
jayko5
Pele
1
4
7
1.13
W
Cliodhna
7
1
6
10
L
Anubis
tomiii124
Anubis
10
5
1
2.1
L
Khepri
yoink1024
Khepri
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,868
Damage
35,837
60,434
Taken
52,681
34,509
Mitigated
32,938
9,814
Healing
14,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
BeefNut
Scylla
5,325
1,333
0
202
7,399
2,057
1,901
4,386
3,013
41,392
0
W
3,687
424
0
3,075
13,668
14,270
244
3,119
10,549
30,553
0
L
Anhur
Zerdaa
Anhur
10,921
4,660
0
3,456
10,687
4,483
0
2,474
8,177
0
49,796
L
Cliodhna
allemw2
Cliodhna
7,036
904
203
5,345
18,220
9,917
16
1,479
16,695
0
66,505
W
Heimdallr
aterlex
Heimdallr
6,517
4,324
0
4,747
12,864
4,775
1,082
3,925
8,939
0
49,536
L
Bellona
brentthenew0
Bellona
472
409
0
186
1,223
652
0
0
1,223
0
2,641
W
Pele
jayko5
Pele
4,072
1,419
0
744
13,600
4,178
752
3,039
10,561
0
67,980
W
Cliodhna
14,267
1,979
0
1,046
12,903
9,229
1,122
2,939
9,964
0
82,252
L
Anubis
tomiii124
Anubis
11,521
351
0
3,808
12,503
6,221
0
2,224
10,236
46,928
0
L
Khepri
yoink1024
Khepri
5,887
428
0
1,490
10,048
11,665
0
2,985
6,991
31,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,022
Gold Earned
38,699
432
Minions Killed
263
0
Camps Cleared
0
1,643,276
Distance Traveled
1,421,247
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,416
523
98
5
0
314,785
0
W
Ymir
8,848
492
32
2
0
305,622
5
L
Anhur
7,434
413
74
4
0
289,118
0
L
Cliodhna
8,815
490
86
5
0
369,546
0
W
Heimdallr
8,561
476
69
4
0
291,806
1
L
Bellona
5,080
282
4
0
0
32,122
0
W
Pele
8,960
498
89
5
0
374,876
2
W
Cliodhna
11,237
624
144
8
0
356,187
0
L
Anubis
9,262
515
66
4
0
362,204
0
L
Khepri
8,108
450
33
2
0
368,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role