Player Matchup

Xbalanque
Xbalanque
CGC Asylum
Xbalanque
Level 127
God Stats
3W - 4L
1,500 SR
Queue Stats
341W - 323L
1,487 Elo+
Party 3
Sun Wukong
Sun Wukong
CGC KhAoS
Sun Wukong
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 139L
1,487 Elo+
Party 3
Chaac
Chaac
CGC NeGaN
Chaac
Level 127
God Stats
15W - 12L
1,500 SR
Queue Stats
343W - 319L
1,487 Elo+
Party 3
Ymir
Ymir
coolblood2
Ymir
Level 208
God Stats
11W - 13L
1,267 SR
Queue Stats
928W - 950L
1,430 Elo+
Party 1
Vulcan
Vulcan
kamikashi
Vulcan
Level 158
God Stats
12W - 14L
1,500 SR
Queue Stats
906W - 922L
1,430 Elo+
Party 1
Team Averages
Level 144
1,453 SR
1,464 Elo+

VS

Team Averages
Level 123
1,500 SR
1,431 Elo+
Chaac
Chaac
BangPinto
Chaac
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 80L
1,624 Elo+
Solo
Neith
Neith
Deadeyeshooter45
Neith
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 36L
1,243 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Zaio355
Cu Chulainn
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
silent-_-tnt2
Danzaburou
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Bastet
Bastet
tayler01
Bastet
Level 141
God Stats
18W - 16L
1,500 SR
Queue Stats
468W - 482L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CGC Asylum
Xbalanque
16
2 / 5 / 10
9,776
752
14,700
13,062
7,560
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
CGC KhAoS
Sun Wukong
14
3 / 4 / 5
9,511
732
7,747
11,041
8,544
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chaac
CGC NeGaN
Chaac
17
3 / 4 / 11
10,318
794
21,675
26,647
35,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
4 / 3 / 9
10,209
785
11,213
16,210
28,538
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vulcan
kamikashi
Vulcan
15
3 / 5 / 3
9,664
743
19,682
10,937
6,735
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BangPinto
Chaac
18
4 / 2 / 12
11,214
863
11,297
27,805
28,026
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
5 / 1 / 11
10,245
788
14,134
16,371
8,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
Zaio355
Cu Chulainn
17
4 / 6 / 10
10,078
775
11,145
23,915
26,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Danzaburou
silent-_-tnt2
Danzaburou
15
3 / 2 / 8
10,399
800
15,037
12,990
6,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
tayler01
Bastet
17
5 / 4 / 10
10,352
796
11,652
13,095
6,504
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
72
15
Kills
21
21
Deaths
15
38
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Chaac
BangPinto
Chaac
4
2
12
5
L
Xbalanque
CGC Asylum
Xbalanque
2
5
10
1.4
L
Sun Wukong
CGC KhAoS
Sun Wukong
3
4
5
1.38
L
Chaac
CGC NeGaN
Chaac
3
4
11
2.13
W
5
1
11
10.5
W
Cu Chulainn
Zaio355
Cu Chulainn
4
6
10
1.5
L
4
3
9
2.83
L
Vulcan
kamikashi
Vulcan
3
5
3
0.9
W
Danzaburou
silent-_-tnt2
Danzaburou
3
2
8
3.5
W
Bastet
tayler01
Bastet
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,017
Damage
63,265
77,897
Taken
94,176
87,158
Mitigated
76,249
19,018
Healing
43,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
BangPinto
Chaac
11,297
1,383
1,655
15,121
27,805
28,026
813
11,230
16,273
0
30,174
L
Xbalanque
CGC Asylum
Xbalanque
14,700
6,163
2,197
806
13,062
7,560
3,076
0
13,062
0
21,076
L
Sun Wukong
CGC KhAoS
Sun Wukong
7,747
1,142
1,077
1,464
11,041
8,544
522
0
11,041
0
13,620
L
Chaac
CGC NeGaN
Chaac
21,675
3,039
948
7,796
26,647
35,781
619
0
26,647
283
37,931
W
14,134
6,147
1,855
10,367
16,371
8,849
2,547
5,805
10,506
0
35,574
W
Cu Chulainn
Zaio355
Cu Chulainn
11,145
1,476
1,681
3,903
23,915
26,332
619
5,579
18,210
0
19,640
L
11,213
1,739
1,139
1,791
16,210
28,538
96
0
16,210
20,394
0
L
Vulcan
kamikashi
Vulcan
19,682
10,118
648
1,152
10,937
6,735
357
0
10,937
36,664
0
W
Danzaburou
silent-_-tnt2
Danzaburou
15,037
2,457
882
4,545
12,990
6,538
690
4,497
8,437
0
40,129
W
Bastet
tayler01
Bastet
11,652
3,248
845
2,460
13,095
6,504
2,832
3,303
9,706
0
20,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,478
Gold Earned
52,288
139
Minions Killed
155
0
Camps Cleared
0
1,000,805
Distance Traveled
1,206,219
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,214
863
37
3
0
266,717
0
L
Xbalanque
9,776
752
23
2
0
214,503
0
L
Sun Wukong
9,511
732
12
1
0
175,790
0
L
Chaac
10,318
794
32
2
0
194,601
0
W
Neith
10,245
788
37
3
0
230,575
0
W
Cu Chulainn
10,078
775
15
1
0
236,452
0
L
Ymir
10,209
785
23
2
0
205,680
0
L
Vulcan
9,664
743
49
4
0
210,231
0
W
Danzaburou
10,399
800
52
4
0
235,407
0
W
Bastet
10,352
796
14
1
0
237,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role