Player Matchup

Anubis
Anubis
Bronze III
Blackschadow5880
Anubis
Bronze III
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Ravana
Ravana
Bronze III
ItsOnsuh
Ravana
Bronze III
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Cthulhu
Cthulhu
Bronze III
blackschadow16
Cthulhu
Bronze III
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 59
1,500 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 144
1,500 SR
1,500 MMR
Vulcan
Vulcan
Bronze III
 
Vulcan
Bronze III
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Bronze III
AlejandroSMITER
Hou Yi
Bronze III
Level 86
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 0L
1,500 MMR
Party 1
Horus
Horus
Bronze III
Âlêjø
Horus
Bronze III
Level 126
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 5L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 1
5,271
753
3,214
9,908
4,162
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
ItsOnsuh
Ravana
7
0 / 4 / 0
4,725
675
976
5,877
4,150
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
1 / 2 / 0
5,469
781
3,850
10,101
6,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
ShivaGuan YuCernunnosAtlasLoki

VS

Bans
MauiPoseidonMulanCabrakanCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
5 / 0 / 6
7,032
1,005
7,369
4,389
1,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
5 / 1 / 7
6,883
983
10,676
6,465
2,117
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
Âlêjø
Horus
11
3 / 0 / 10
6,795
971
5,358
5,151
3,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
36
1
Kills
13
13
Deaths
1
1
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
5
0
6
8
W
5
1
7
8.5
L
0
7
1
0.07
L
Ravana
ItsOnsuh
Ravana
0
4
0
0
L
1
2
0
0.5
W
Horus
Âlêjø
Horus
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,040
Damage
23,403
25,886
Taken
16,005
14,350
Mitigated
7,822
4,172
Healing
7,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
7,369
1,698
0
1,368
4,389
1,719
498
904
3,485
32,897
67
W
10,676
6,377
0
1,556
6,465
2,117
1,480
3,744
2,721
0
24,418
L
3,214
139
0
2,217
9,908
4,162
0
2,865
6,791
20,100
0
L
Ravana
ItsOnsuh
Ravana
976
250
0
732
5,877
4,150
0
1,540
4,167
0
11,079
L
3,850
466
133
1,090
10,101
6,038
0
2,970
6,966
11,946
0
W
Horus
Âlêjø
Horus
5,358
1,899
1,248
2,935
5,151
3,986
328
2,437
2,714
0
10,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,465
Gold Earned
20,710
68
Minions Killed
73
0
Camps Cleared
0
329,079
Distance Traveled
445,972
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,032
1,005
45
6
0
160,925
0
W
Hou Yi
6,883
983
26
4
0
137,435
0
L
Anubis
5,271
753
38
5
0
96,363
0
L
Ravana
4,725
675
13
2
0
102,190
0
L
Cthulhu
5,469
781
17
2
0
130,526
0
W
Horus
6,795
971
2
0
0
147,612
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role